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The VirtualCube system is a 3D video conference system that attempts to overcome some limitations of conventional technologies. The key ingredient is VirtualCube, an abstract representation of a real-world cubicle instrumented with RGBD…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 Yizhong Zhang , Jiaolong Yang , Zhen Liu , Ruicheng Wang , Guojun Chen , Xin Tong , Baining Guo

Video-based dialog task is a challenging multimodal learning task that has received increasing attention over the past few years with state-of-the-art obtaining new performance records. This progress is largely powered by the adaptation of…

Computer Vision and Pattern Recognition · Computer Science 2022-10-27 Huda Alamri , Anthony Bilic , Michael Hu , Apoorva Beedu , Irfan Essa

The generation of sounding videos has seen significant advancements with the advent of diffusion models. However, existing methods often lack the fine-grained control needed to generate viewpoint-specific content from larger, immersive…

Music accompaniment generation is a crucial aspect in the composition process. Deep neural networks have made significant strides in this field, but it remains a challenge for AI to effectively incorporate human emotions to create beautiful…

Sound · Computer Science 2023-07-11 Qi Wang , Shubing Zhang , Li Zhou

Symbolic music generation has made significant progress, yet achieving fine-grained and flexible control over composer style remains challenging. Existing training-based methods for composer style conditioning depend on large labeled…

Sound · Computer Science 2026-04-07 Xunyi Jiang , Mingyang Yao , Jingyue Huang , Julian McAuley

Camera control is crucial for generating expressive and cinematic videos. Existing methods rely on explicit sequences of camera parameters as control conditions, which can be cumbersome for users to construct, particularly for intricate…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Yawen Luo , Jianhong Bai , Xiaoyu Shi , Menghan Xia , Xintao Wang , Pengfei Wan , Di Zhang , Kun Gai , Tianfan Xue

Volumetric video is an emerging technology for immersive representation of 3D spaces that captures objects from all directions using multiple cameras and creates a dynamic 3D model of the scene. However, processing volumetric content…

Generating portrait images by controlling the motions of existing faces is an important task of great consequence to social media industries. For easy use and intuitive control, semantically meaningful and fully disentangled parameters…

Computer Vision and Pattern Recognition · Computer Science 2021-09-20 Yurui Ren , Ge Li , Yuanqi Chen , Thomas H. Li , Shan Liu

We present a unified controllable video generation approach AnimateAnything that facilitates precise and consistent video manipulation across various conditions, including camera trajectories, text prompts, and user motion annotations.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Guojun Lei , Chi Wang , Hong Li , Rong Zhang , Yikai Wang , Weiwei Xu

Research on video generation has recently made tremendous progress, enabling high-quality videos to be generated from text prompts or images. Adding control to the video generation process is an important goal moving forward and recent…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Zhengfei Kuang , Shengqu Cai , Hao He , Yinghao Xu , Hongsheng Li , Leonidas Guibas , Gordon Wetzstein

We introduce ScenarioControl, the first vision-language control mechanism for learned driving scenario generation. Given a text prompt or an input image, Scenario-Control synthesizes diverse, realistic 3D scenario rollouts - including map,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Lili Gao , Yanbo Xu , William Koch , Samuele Ruffino , Luke Rowe , Behdad Chalaki , Dmitriy Rivkin , Julian Ost , Roger Girgis , Mario Bijelic , Felix Heide

Urban scene synthesis with video generation models has recently shown great potential for autonomous driving. Existing video generation approaches to autonomous driving primarily focus on RGB video generation and lack the ability to support…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Guile Wu , David Huang , Dongfeng Bai , Bingbing Liu

Human video generation task has gained significant attention with the advancement of deep generative models. Generating realistic videos with human movements is challenging in nature, due to the intricacies of human body topology and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Zhangsihao Yang , Mengyi Shan , Mohammad Farazi , Wenhui Zhu , Yanxi Chen , Xuanzhao Dong , Yalin Wang

The recent success in StyleGAN demonstrates that pre-trained StyleGAN latent space is useful for realistic video generation. However, the generated motion in the video is usually not semantically meaningful due to the difficulty of…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Seung Hyun Lee , Gyeongrok Oh , Wonmin Byeon , Chanyoung Kim , Won Jeong Ryoo , Sang Ho Yoon , Hyunjun Cho , Jihyun Bae , Jinkyu Kim , Sangpil Kim

In this work, we address the task of video background music generation. Some previous works achieve effective music generation but are unable to generate melodious music tailored to a particular video, and none of them considers the…

Multimedia · Computer Science 2021-11-17 Shangzhe Di , Zeren Jiang , Si Liu , Zhaokai Wang , Leyan Zhu , Zexin He , Hongming Liu , Shuicheng Yan

In this paper, we present a novel dataset captured using a VR headset to record conversations between participants within a physics simulator (AI2-THOR). Our primary objective is to extend the field of co-speech gesture generation by…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Anna Deichler , Jim O'Regan , Jonas Beskow

Generating sound effects for videos often requires creating artistic sound effects that diverge significantly from real-life sources and flexible control in the sound design. To address this problem, we introduce MultiFoley, a model…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Ziyang Chen , Prem Seetharaman , Bryan Russell , Oriol Nieto , David Bourgin , Andrew Owens , Justin Salamon

The goal of this paper is to generate simulations with real-world collision scenarios for training and testing autonomous vehicles. We use numerous dashcam crash videos uploaded on the internet to extract valuable collision data and…

Robotics · Computer Science 2020-03-27 Sai Krishna Bashetty , Heni Ben Amor , Georgios Fainekos

We present a system to capture video footage of human subjects in the real world. Our system leverages a quadrotor camera to automatically capture well-composed video of two subjects. Subjects are tracked in a large-scale outdoor…

Text-driven human motion synthesis has showcased its potential for revolutionizing motion design in the movie and game industry. Existing methods often rely on 3D motion capture data, which requires special setups, resulting in high costs…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Ruoxi Guo , Huaijin Pi , Zehong Shen , Qing Shuai , Zechen Hu , Zhumei Wang , Yajiao Dong , Ruizhen Hu , Taku Komura , Sida Peng , Xiaowei Zhou