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Graphical User Interface (GUI) agents have the potential to assist users in interacting with complex software (e.g., PowerPoint, Photoshop). While prior research has primarily focused on automating user actions through clicks and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Saelyne Yang , Jaesang Yu , Yi-Hao Peng , Kevin Qinghong Lin , Jae Won Cho , Yale Song , Juho Kim

Generalizable manipulation skills, which can be composed to tackle long-horizon and complex daily chores, are one of the cornerstones of Embodied AI. However, existing benchmarks, mostly composed of a suite of simulatable environments, are…

Recently, the concept of embodied intelligence has been widely accepted and popularized, leading people to naturally consider the potential for commercialization in this field. In this work, we propose a specific commercial scenario…

Robotics · Computer Science 2024-06-27 Zhuoqun Xu , Yang Liu , Xiaoqi Li , Jiyao Zhang , Hao Dong

The rapid advancement of large language models (LLMs) has accelerated progress toward universal AI assistants. However, existing benchmarks for personalized assistants remain misaligned with real-world user-assistant interactions, failing…

Computation and Language · Computer Science 2026-03-13 Feiyu Duan , Xuanjing Huang , Zhongyu Wei

Personality determines a wide variety of human daily and working behaviours, and is crucial for understanding human internal and external states. In recent years, a large number of automatic personality computing approaches have been…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Rongfan Liao , Siyang Song , Hatice Gunes

The ability to adapt to physical actions and constraints in an environment is crucial for embodied agents (e.g., robots) to effectively collaborate with humans. Such physically grounded human-AI collaboration must account for the increased…

Machine Learning · Computer Science 2025-09-30 Xuhui Kang , Sung-Wook Lee , Haolin Liu , Yuyan Wang , Yen-Ling Kuo

AI agents may soon become capable of autonomously completing valuable, long-horizon tasks in diverse domains. Current benchmarks either do not measure real-world tasks, or are not sufficiently difficult to meaningfully measure frontier…

Reports of human-like behaviors in foundation models are growing, with psychological theories providing enduring tools to investigate these behaviors. However, current research tends to directly apply these human-oriented tools without…

Computation and Language · Computer Science 2023-10-18 Enyu Zhou , Rui Zheng , Zhiheng Xi , Songyang Gao , Xiaoran Fan , Zichu Fei , Jingting Ye , Tao Gui , Qi Zhang , Xuanjing Huang

If an AI agent makes decisions on a person's behalf, those decisions must align with its user. We introduce representational accuracy to measure how faithfully a system captures a person's interpretation. An interpretive layer is…

Computation and Language · Computer Science 2026-05-29 Aarik Gulaya

Embodied agents operating in the physical world must make decisions that are not only effective but also safe, spatially coherent, and grounded in context. While recent advances in large multimodal models (LMMs) have shown promising…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Dinura Dissanayake , Ahmed Heakl , Omkar Thawakar , Noor Ahsan , Ritesh Thawkar , Ketan More , Jean Lahoud , Rao Anwer , Hisham Cholakkal , Ivan Laptev , Fahad Shahbaz Khan , Salman Khan

In the field of autonomous driving research, the use of immersive virtual reality (VR) techniques is widespread to enable a variety of studies under safe and controlled conditions. However, this methodology is only valid and consistent if…

Human-Computer Interaction · Computer Science 2024-07-08 Sergio. Martín Serrano , Rubén Izquierdo , Iván García Daza , Miguel Ángel Sotelo , D. Fernández Llorca

The research on human activity recognition has provided novel solutions to many applications like healthcare, sports, and user profiling. Considering the complex nature of human activities, it is still challenging even after effective and…

Human-Computer Interaction · Computer Science 2023-07-11 Ranjit Kolkar , Geetha V

With the surge in the development of large language models, embodied intelligence has attracted increasing attention. Nevertheless, prior works on embodied intelligence typically encode scene or historical memory in an unimodal manner,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Yang Liu , Xinshuai Song , Kaixuan Jiang , Weixing Chen , Jingzhou Luo , Guanbin Li , Liang Lin

Despite impressive successes, deep reinforcement learning (RL) systems still fall short of human performance on generalization to new tasks and environments that differ from their training. As a benchmark tailored for studying RL…

To develop a reliable AI for psychological assessment, we introduce \texttt{PsychEval}, a multi-session, multi-therapy, and highly realistic benchmark designed to address three key challenges: \textbf{1) Can we train a highly realistic AI…

Artificial Intelligence · Computer Science 2026-01-09 Qianjun Pan , Junyi Wang , Jie Zhou , Yutao Yang , Junsong Li , Kaiyin Xu , Yougen Zhou , Yihan Li , Jingyuan Zhao , Qin Chen , Ningning Zhou , Kai Chen , Liang He

Augmented Reality (AR) enriches a user's real environment by adding spatially aligned virtual objects (3D models, 2D textures, textual annotations, etc) by means of special display technologies. These are either worn on the body or placed…

Human-Computer Interaction · Computer Science 2021-03-05 Holger Regenbrecht , Thomas Schubert

Video is a promising source of knowledge for embodied agents to learn models of the world's dynamics. Large deep networks have become increasingly effective at modeling complex video data in a self-supervised manner, as evaluated by metrics…

Computer Vision and Pattern Recognition · Computer Science 2023-04-27 Stephen Tian , Chelsea Finn , Jiajun Wu

As AI-driven document understanding and processing tools become increasingly prevalent in real-world applications, the need for rigorous evaluation standards has grown increasingly urgent. Existing benchmarks and evaluations often focus on…

We review human evaluation practices in automatic, speech-driven 3D gesture generation and find a lack of standardisation and frequent use of flawed experimental setups. This leads to a situation where it is impossible to know how different…

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