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Recent advances in deep thinking models have demonstrated remarkable reasoning capabilities on mathematical and coding tasks. However, their effectiveness in embodied domains which require continuous interaction with environments through…

Computation and Language · Computer Science 2025-05-15 Wenqi Zhang , Mengna Wang , Gangao Liu , Xu Huixin , Yiwei Jiang , Yongliang Shen , Guiyang Hou , Zhe Zheng , Hang Zhang , Xin Li , Weiming Lu , Peng Li , Yueting Zhuang

We introduce BiGym, a new benchmark and learning environment for mobile bi-manual demo-driven robotic manipulation. BiGym features 40 diverse tasks set in home environments, ranging from simple target reaching to complex kitchen cleaning.…

Robotics · Computer Science 2024-07-12 Nikita Chernyadev , Nicholas Backshall , Xiao Ma , Yunfan Lu , Younggyo Seo , Stephen James

Every day life tasks can present significant challenges for neurodivergent individuals, particularly those with Autism Spectrum Disorders (ASD) who are characterized by specific sensitivities. This contribution describes a virtual reality…

The quality of high-level AI of non-player characters (NPCs) in commercial open-world games (OWGs) has been increasing during the past years. However, due to constraints specific to the game industry, this increase has been slow and it has…

Artificial Intelligence · Computer Science 2016-02-23 Martin Černý , Tomáš Plch , Matěj Marko , Jakub Gemrot , Petr Ondráček , Cyril Brom

We present Habitat, a platform for research in embodied artificial intelligence (AI). Habitat enables training embodied agents (virtual robots) in highly efficient photorealistic 3D simulation. Specifically, Habitat consists of: (i)…

Computer Vision and Pattern Recognition · Computer Science 2019-11-26 Manolis Savva , Abhishek Kadian , Oleksandr Maksymets , Yili Zhao , Erik Wijmans , Bhavana Jain , Julian Straub , Jia Liu , Vladlen Koltun , Jitendra Malik , Devi Parikh , Dhruv Batra

The rapid growth of AI agent ecosystems is transforming how complex tasks are delegated and executed, creating a new challenge of identifying suitable agents for a given task. Unlike traditional tools, agent capabilities are often…

Artificial Intelligence · Computer Science 2026-04-27 Bin Wu , Arastun Mammadli , Xiaoyu Zhang , Emine Yilmaz

Flawed planning from VLM-driven embodied agents poses significant safety hazards, hindering their deployment in real-world household tasks. However, existing static, non-interactive evaluation paradigms fail to adequately assess risks…

Artificial Intelligence · Computer Science 2025-12-08 Xiaoya Lu , Zeren Chen , Xuhao Hu , Yijin Zhou , Weichen Zhang , Dongrui Liu , Lu Sheng , Jing Shao

The Animal-AI Environment is a unique game-based research platform designed to facilitate collaboration between the artificial intelligence and comparative cognition research communities. In this paper, we present the latest version of the…

One of the main challenges of advancing task-oriented learning such as visual task planning and reinforcement learning is the lack of realistic and standardized environments for training and testing AI agents. Previously, researchers often…

Human-Computer Interaction · Computer Science 2019-03-15 Xiaofeng Gao , Ran Gong , Tianmin Shu , Xu Xie , Shu Wang , Song-Chun Zhu

Developing autonomous home robots controlled by natural language has long been a pursuit of humanity. While advancements in large language models (LLMs) and embodied intelligence make this goal closer, several challenges persist: the lack…

Robotics · Computer Science 2025-05-16 Dongping Li , Tielong Cai , Tianci Tang , Wenhao Chai , Katherine Rose Driggs-Campbell , Gaoang Wang

Embodiment is an important characteristic for all intelligent agents (creatures and robots), while existing scene description tasks mainly focus on analyzing images passively and the semantic understanding of the scenario is separated from…

Robotics · Computer Science 2020-05-08 Sinan Tan , Huaping Liu , Di Guo , Xinyu Zhang , Fuchun Sun

Benchmarks are crucial for evaluating progress in robotics and embodied AI. However, a significant gap exists between benchmarks designed for high-level language instruction following, which often assume perfect low-level execution, and…

Validating user simulation is a difficult task due to the lack of established measures and benchmarks, which makes it challenging to assess whether a simulator accurately reflects real user behavior. As part of the Sim4IA Micro-Shared Task…

Information Retrieval · Computer Science 2026-01-19 Andreas Konstantin Kruff , Christin Katharina Kreutz , Timo Breuer , Philipp Schaer , Krisztian Balog

Human presence has traditionally been constrained by the limits of physical embodiment, allowing individuals to exist in only one place at a time. This article introduces Multi-Existence Identity (MEI)- a socio-technical framework that…

Human-Computer Interaction · Computer Science 2026-04-21 A S M Touhidul Islam , John Tookey

Optimism for accelerating scientific discovery with AI continues to grow. Current applications of AI in scientific research range from training dedicated foundation models on scientific data to agentic autonomous hypothesis generation…

Recognizing human activity plays a significant role in the advancements of human-interaction applications in healthcare, personal fitness, and smart devices. Many papers presented various techniques for human activity representation that…

Computer Vision and Pattern Recognition · Computer Science 2023-11-22 Reem Abdel-Salam , Rana Mostafa , Mayada Hadhood

The goal of building a benchmark (suite of datasets) is to provide a unified protocol for fair evaluation and thus facilitate the evolution of a specific area. Nonetheless, we point out that existing protocols of action recognition could…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Andong Deng , Taojiannan Yang , Chen Chen

A truly capable AI system must do more than detect objects or recognize activities in isolation. It must form unified, grounded representations of who is acting, what they are doing, and when and where these actions unfold. These…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Tanveer Hannan , Shuaicong Wu , Mark Weber , Suprosanna Shit , Jindong Gu , Rajat Koner , Aljoša Ošep , Laura Leal-Taixé , Thomas Seidl

This paper describes our research on AI agents embodied in visual, virtual or physical forms, enabling them to interact with both users and their environments. These agents, which include virtual avatars, wearable devices, and robots, are…

There has been a significant recent progress in the field of Embodied AI with researchers developing models and algorithms enabling embodied agents to navigate and interact within completely unseen environments. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Luca Weihs , Matt Deitke , Aniruddha Kembhavi , Roozbeh Mottaghi