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We introduce WorkBench: a benchmark dataset for evaluating agents' ability to execute tasks in a workplace setting. WorkBench contains a sandbox environment with five databases, 26 tools, and 690 tasks. These tasks represent common business…

Computation and Language · Computer Science 2024-08-06 Olly Styles , Sam Miller , Patricio Cerda-Mardini , Tanaya Guha , Victor Sanchez , Bertie Vidgen

Quantitative Artificial Intelligence (AI) Benchmarks have emerged as fundamental tools for evaluating the performance, capability, and safety of AI models and systems. Currently, they shape the direction of AI development and are playing an…

Artificial Intelligence · Computer Science 2025-05-27 Maria Eriksson , Erasmo Purificato , Arman Noroozian , Joao Vinagre , Guillaume Chaslot , Emilia Gomez , David Fernandez-Llorca

Human activity recognition based on mobile device sensor data has been an active research area in mobile and pervasive computing for several years. While the majority of the proposed techniques are based on supervised learning,…

Computer Vision and Pattern Recognition · Computer Science 2019-06-10 Gabriele Civitarese , Riccardo Presotto , Claudio Bettini

Long-term memory is fundamental for personalized agents capable of accumulating knowledge, reasoning over user experiences, and adapting across time. However, existing memory benchmarks primarily target declarative memory, specifically…

AI tools to support real world decision making must be able to build simulation models that inform their recommendations and render them interpretable. Tools that can automate aspects of modeling practice must complement human expertise,…

Artificial Intelligence · Computer Science 2026-05-29 Sara Metcalf , William Schoenberg

Classic evaluation methods of believable agents are time-consuming because they involve many human to judge agents. They are well suited to validate work on new believable behaviours models. However, during the implementation, numerous…

Artificial Intelligence · Computer Science 2010-09-03 Fabien Tencé , Cédric Buche

We introduce OceanGym, the first comprehensive benchmark for ocean underwater embodied agents, designed to advance AI in one of the most demanding real-world environments. Unlike terrestrial or aerial domains, underwater settings present…

Computation and Language · Computer Science 2025-11-26 Yida Xue , Mingjun Mao , Xiangyuan Ru , Yuqi Zhu , Baochang Ren , Shuofei Qiao , Mengru Wang , Shumin Deng , Xinyu An , Ningyu Zhang , Ying Chen , Huajun Chen

Just as computational simulations of atoms, molecules and cells have shaped the way we study the sciences, true-to-life simulations of human-like agents can be valuable tools for studying human behavior. We propose Humanoid Agents, a system…

Computation and Language · Computer Science 2023-10-10 Zhilin Wang , Yu Ying Chiu , Yu Cheung Chiu

Online form filling is a common yet labor-intensive task involving extensive keyboard and mouse interactions. Despite the long-standing vision of automating this process with "one click", existing tools remain largely rule-based and lack…

Computation and Language · Computer Science 2025-06-03 Bobo Li , Yuheng Wang , Hao Fei , Juncheng Li , Wei Ji , Mong-Li Lee , Wynne Hsu

Deep learning and large public datasets have recently catalyzed the proliferation of AI models for processing brain recordings. However, systematically evaluating these models remains a challenge: not only do the preprocessing pipelines,…

While large-scale human motion capture datasets have advanced human motion generation, modeling and generating dynamic 3D human-object interactions (HOIs) remain challenging due to dataset limitations. Existing datasets often lack…

Computer Vision and Pattern Recognition · Computer Science 2025-09-12 Sirui Xu , Dongting Li , Yucheng Zhang , Xiyan Xu , Qi Long , Ziyin Wang , Yunzhi Lu , Shuchang Dong , Hezi Jiang , Akshat Gupta , Yu-Xiong Wang , Liang-Yan Gui

The capacity to create realistic virtual humans has progressed significantly, and such characters can be found in many applications across entertainment, education and health. As an essential element of interactive virtual humans,…

Graphics · Computer Science 2026-05-12 Haoyang Du , Yinghan Xu , John Dingliana , Brian Keegan , Rachel McDonnell , Cathy Ennis

The rapid deployment of AI agents in commercial settings has outpaced the development of evaluation methodologies that reflect production realities. Existing benchmarks measure agent capabilities through retrospectively curated tasks with…

Recent advanced vision-language models(VLMs) have demonstrated strong performance on passive, offline image and video understanding tasks. However, their effectiveness in embodied settings, which require online interaction and active scene…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Mingxian Lin , Wei Huang , Yitang Li , Chengjie Jiang , Kui Wu , Fangwei Zhong , Shengju Qian , Xin Wang , Xiaojuan Qi

We present BulletArm, a novel benchmark and learning-environment for robotic manipulation. BulletArm is designed around two key principles: reproducibility and extensibility. We aim to encourage more direct comparisons between robotic…

Robotics · Computer Science 2022-10-19 Dian Wang , Colin Kohler , Xupeng Zhu , Mingxi Jia , Robert Platt

Generative AI is being leveraged to solve a variety of computer-use tasks involving desktop applications. State-of-the-art systems have focused solely on improving accuracy on leading benchmarks. However, these systems are practically…

Artificial Intelligence · Computer Science 2026-05-19 Reyna Abhyankar , Qi Qi , Yiying Zhang

In recent years, AI has demonstrated remarkable capabilities in simulating human behaviors, particularly those implemented with large language models (LLMs). However, due to the lack of systematic evaluation of LLMs' simulated behaviors,…

Computation and Language · Computer Science 2024-06-18 Yang Xiao , Yi Cheng , Jinlan Fu , Jiashuo Wang , Wenjie Li , Pengfei Liu

Using intelligent systems to perceive psychological and social behaviors, that is, the underlying affective, cognitive, and pathological states that are manifested through observable behaviors and social interactions, remains a challenge…

Artificial Intelligence · Computer Science 2026-02-13 Keane Ong , Wei Dai , Carol Li , Dewei Feng , Hengzhi Li , Jingyao Wu , Jiaee Cheong , Rui Mao , Gianmarco Mengaldo , Erik Cambria , Paul Pu Liang

Robots operating in human spaces must be able to engage in natural language interaction with people, both understanding and executing instructions, and using conversation to resolve ambiguity and recover from mistakes. To study this, we…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 Aishwarya Padmakumar , Jesse Thomason , Ayush Shrivastava , Patrick Lange , Anjali Narayan-Chen , Spandana Gella , Robinson Piramuthu , Gokhan Tur , Dilek Hakkani-Tur

Recent advances in creative AI have enabled the synthesis of high-fidelity images and videos conditioned on language instructions. Building on these developments, text-to-video diffusion models have evolved into embodied world models (EWMs)…

Robotics · Computer Science 2025-05-20 Hu Yue , Siyuan Huang , Yue Liao , Shengcong Chen , Pengfei Zhou , Liliang Chen , Maoqing Yao , Guanghui Ren
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