Related papers: A Benchmarking Initiative for Audio-Domain Music G…
Creativity support tools (CSTs) typically frame search as information retrieval, yet in practices like electronic dance music production, search serves as a creative medium for collage-style composition. To address this gap, we present…
In this paper, we propose a data-driven approach to train a Generative Adversarial Network (GAN) conditioned on "soft-labels" distilled from the penultimate layer of an audio classifier trained on a target set of audio texture classes. We…
This work addresses the challenging domain adaptation setting in which knowledge from the labelled source domain dataset is available only from the pretrained black-box segmentation model. The pretrained model's predictions for the target…
Recently, GAN based speech synthesis methods, such as MelGAN, have become very popular. Compared to conventional autoregressive based methods, parallel structures based generators make waveform generation process fast and stable. However,…
In this paper AlimNet (With respect to great musician, Alim Qasimov) an auxiliary generative adversarial deep neural network (ACGAN) for generating music categorically, is used. This proposed network is a conditional ACGAN to condition the…
We propose Ambient Dataloops, an iterative framework for refining datasets that makes it easier for diffusion models to learn the underlying data distribution. Modern datasets contain samples of highly varying quality, and training directly…
Generative Adversarial Networks (GANs) represent an attractive and novel approach to generate realistic data, such as genes, proteins, or drugs, in synthetic biology. Here, we apply GANs to generate synthetic DNA sequences encoding for…
Melody generation from lyrics has been a challenging research issue in the field of artificial intelligence and music, which enables to learn and discover latent relationship between interesting lyrics and accompanying melody.…
This work addresses the lack of multimodal generative models capable of producing high-quality videos with spatially aligned audio. While recent advancements in generative models have been successful in video generation, they often overlook…
Reward Modeling is critical in evaluating and improving the generation of Large Language Models (LLMs). While numerous recent works have shown its feasibility in improving safety, helpfulness, reasoning, and instruction-following ability,…
Insufficient recordings and the scarcity of anomalies present significant challenges in developing and validating robust anomaly detection systems for machine sounds. To address these limitations, we propose a novel approach for generating…
Realistic music generation is a challenging task. When building generative models of music that are learnt from data, typically high-level representations such as scores or MIDI are used that abstract away the idiosyncrasies of a particular…
Diffusion-based audio and music generation models commonly perform generation by constructing an image representation of audio (e.g., a mel-spectrogram) and then convert it to audio using a phase reconstruction model or vocoder. Typical…
Evaluating generative adversarial networks (GANs) is inherently challenging. In this paper, we revisit several representative sample-based evaluation metrics for GANs, and address the problem of how to evaluate the evaluation metrics. We…
The growing popularity of generative music models underlines the need for perceptually relevant, objective music quality metrics. The Frechet Audio Distance (FAD) is commonly used for this purpose even though its correlation with perceptual…
Influenced by the field of Computer Vision, Generative Adversarial Networks (GANs) are often adopted for the audio domain using fixed-size two-dimensional spectrogram representations as the "image data". However, in the (musical) audio…
Generative adversarial network (GAN) has achieved impressive success on cross-domain generation, but it faces difficulty in cross-modal generation due to the lack of a common distribution between heterogeneous data. Most existing methods of…
Generative adversarial networks (GANs) have great successes on synthesizing data. However, the existing GANs restrict the discriminator to be a binary classifier, and thus limit their learning capacity for tasks that need to synthesize…
While recent years have seen remarkable progress in music generation models, research on their biases across countries, languages, cultures, and musical genres remains underexplored. This gap is compounded by the lack of datasets and…
Music demixing is the task of separating different tracks from the given single audio signal into components, such as drums, bass, and vocals from the rest of the accompaniment. Separation of sources is useful for a range of areas,…