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Continuous and discrete models for firefighting problems are well-studied in Theoretical Computer Science. We introduce a new, discrete, and more general framework based on a hexagonal cell graph to study firefighting problems in varied…
Graph burning is a model for the spread of social contagion. The burning number is a graph parameter associated with graph burning that measures the speed of the spread of contagion in a graph; the lower the burning number, the faster the…
Graph burning is a discrete-time process on graphs, where vertices are sequentially burned, and burned vertices cause their neighbours to burn over time. We consider extremal properties of this process in the new setting where the…
We study the two-player safe game of Competitive Diffusion, a game-theoretic model for the diffusion of technologies or influence through a social network. In game theory, safe strategies are mixed strategies with a minimal expected gain…
In this paper, we analyse a misere tree searching game, where players take turns to guess vertices in a tree with a secret `poisoned' vertex. After each turn, the guessed vertex is removed from the tree and the game continues on the…
In this paper we study the complexity of the firefighter problem and related problems on trees when more than one firefighter is available at each time step, and answer several open questions of Finbow and MacGillivray 2009. More precisely,…
We present a new multiplayer game model for the interaction and the flow of information in a distributed system. The players are tokens on a Petri net. As long as the players move in independent parts of the net, they do not know of each…
The purpose of this tutorial is to help individuals use the \underline{FireCommander} game environment for research applications. The FireCommander is an interactive, probabilistic joint perception-action reconnaissance environment in which…
We define a new escape game in graphs that we call Nemesis. The game is played on a graph having a subset of vertices labeled as exits and the goal of one of the two players, called the fugitive, is to reach one of these exit vertices. The…
Smart grid is the modern two way mechanism combining the power grid, control center, smart metering facility, energy routing and customer demand response services. The system being complicated, security vulnerabilities are paramount for the…
We start with the well-known game below: Two players hold a sheet of paper to their forehead on which a positive integer is written. The numbers are consecutive and each player can only see the number of the other one. In each time step,…
In the last decade, wildfires have become wider and more destructive. The climate change and the growth of urban areas may further increase the probability of incidence of large-scale fires. The risk of fire can be lowered with preventive…
In 2016, Bonato, Janssen, and Roshanbin introduced graph burning as a discrete process that models the spread of social contagion. Although the burning process is a simple algorithm, the problem of determining the least number of rounds…
Motivated by the controller placement problems in software-defined networks and the fair division principles of classical "cake cutting", we investigate the following two-player zero-sum game. In our model, a defender places a limited…
Security games model the confrontation between a defender protecting a set of targets and an attacker who tries to capture them. A variant of these games assumes security interdependence between targets, facilitating contagion of an attack.…
Consider the following probabilistic one-player game: The board is a graph with $n$ vertices, which initially contains no edges. In each step, a new edge is drawn uniformly at random from all non-edges and is presented to the player,…
Graph burning is a discrete process that models the spread of influence through a network using a fire as a proxy for the type of influence being spread. This process was recently extended to hypergraphs. We introduce a variant of…
This paper studies a stochastic game theoretic approach to security and intrusion detection in communication and computer networks. Specifically, an Attacker and a Defender take part in a two-player game over a network of nodes whose…
A procedure called \textit{graph burning} was introduced to facilitate the modelling of spread of an alarm, a social contagion, or a social influence or emotion on graphs and networks. Graph burning runs on discrete time-steps (or rounds).…
The Game of Poker Chips, Dominoes and Survival fosters team building and high level cooperation in large groups, and is a tool applied in management training exercises. Each player, initially given two colored poker chips, is allowed to…