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Related papers: E-Learning and its Socioeconomics

200 papers

E-learning has been continuously present in current educational discourse, thanks to technological advances, learning methodologies and public or organizational policies, among other factors. However, despite its boom and dominance in…

Digital Libraries · Computer Science 2017-10-17 Gerardo Tibaná-Herrera , María Teresa Fernández-Bajón , Félix de Moya-Anegón

Underrepresented students face many significant challenges in their education. In particular, they often have a harder time than their peers from majority groups in building long-term high-quality study groups. This challenge is exacerbated…

Computers and Society · Computer Science 2023-02-17 Sumer Kohli , Neelesh Ramachandran , Ana Tudor , Gloria Tumushabe , Olivia Hsu , Gireeja Ranade

With the rise of the popularity of Bayesian methods and accessible computer software, teaching and learning about Bayesian methods are expanding. However, most educational opportunities are geared toward statistics and data science students…

Other Statistics · Statistics 2024-07-23 Mine Dogucu , Sibel Kazak , Joshua Rosenberg

The explosive growth of online education environments is generating a massive volume of data, specially in text format from forums, chats, social networks, assessments, essays, among others. It produces exciting challenges on how to mine…

Information Retrieval · Computer Science 2024-03-05 R. Ferreira-Mello , M. Andre , A. Pinheiro , E. Costa , C. Romero

Over the last few years electronic learning has been in use mostly by corporate institutes in the form of computer aided instructions and computer based training. The scope of such use has not only been limited to introductory courses for…

Computers and Society · Computer Science 2010-03-25 Shakeel Ahmad , Adli Mustafa , Zahid Awan , Bashir Ahmad , Najeebullah , Arjamand Bano

Social computing is the study of how technology shapes human social interactions. This topic has become increasingly relevant to secondary school students (ages 11--18) as more of young people's everyday social experiences take place…

Computers and Society · Computer Science 2024-01-19 Kianna Bolante , Kevin Chen , Quan Ze Chen , Amy Zhang

The proliferation of audiovisual and web content has created an increasing need for media accessibility education in various fields. However, accessibility remains a low priority in university curricula. This project explores the…

Human-Computer Interaction · Computer Science 2025-08-12 Alina Karakanta

Underlying complex systems, there is a rich web of interconnected components that determine the relational properties of the system. Yet, traditional methods used in education sciences often disregard the underlying complexity of the…

Physics Education · Physics 2026-02-27 Cristian Candia , Javier Pulgar , Flavio Pinheiro

This paper argues that the true potential of virtual classrooms in education is not fully exploited yet. The features available in most environments that have been incorporated as virtual classrooms are classified into two groups. The first…

Computers and Society · Computer Science 2018-05-31 Michalis Xenos

The use of electronic textbooks (e-book) has been heavily studied over the years due to their flexibility, accessibility, interactivity and extensibility. Yet current shortcomings of e-book, which is often just a digitized version of the…

Digital Libraries · Computer Science 2018-01-23 Noel Nuo Wi Tay , Sheng-Chi Yang , Chang-Shing Lee , Naoyuki Kubota

Amid the growing need to keep learners abreast of rapid technological advancements brought about by the Fourth Industrial Revolution, this study explores perceived needs of students in virtual learning environments supported by emerging…

Digital innovation in education has revolutionized teaching and learning processes, demanding a rethink of pedagogical competence among educators. This study evaluates the preparation of instructors to use digital technologies into their…

Physics Education · Physics 2025-02-25 Ning Yulin , Solomon Danquah Danso

This paper aims to offer insights into the usability, acceptance and limitations of e-readers with regard to the specific requirements of scholarly text work. To fit into the academic workflow non-linear reading, bookmarking, commenting,…

Digital Libraries · Computer Science 2019-01-15 Siegfried Schomisch , Maria Zens , Philipp Mayr

Artificial intelligence (AI) literacy is a rapidly growing research area and a critical addition to K-12 education. However, support for designing tools and curriculum to teach K-12 AI literacy is still limited. There is a need for…

Computers and Society · Computer Science 2020-09-23 Xiaofei Zhou , Jessica Van Brummelen , Phoebe Lin

The world around us has undergone a radical transformation due to rapid technological advancement in recent decades. The industry of the future generation is evolving, and artificial intelligence is the following change in the making…

Computers and Society · Computer Science 2023-01-25 Shubham Ojha , Aditya Narendra , Siddharth Mohapatra , Ipsit Misra

E-Learning uses electronic media, information & communication technologies to provide education to the masses. E-learning deliver hypertext, text, audio, images, animation and videos using desktop standalone computer, local area network…

Computers and Society · Computer Science 2015-03-18 Kisor Ray

As the COVID-19 pandemic took hold in early months of 2020, education at all levels was pushed to emergency fully remote, online formats. This emergency shift affected all aspects of teaching and learning with very little notice and often…

Other Statistics · Statistics 2023-02-06 Analisa Flores , Lauren Cappiello , Isaac Quintanilla Salinas

Numerous strategies have been adopted in order to make the process of learning simple, efficient and within less amount of time.. Classroom learning is slowly replaced by E-learning and M- learning. These techniques involve the usage of…

Computers and Society · Computer Science 2015-11-25 Ayan Roy , Kaustuvi Basu

The article reveals the experience of organizing blended learning for geography students using Google Classroom, and discloses its potential uses in the study of geography. For the last three years, the authors have tested such inclass and…

Computers and Society · Computer Science 2019-09-12 Olha Bondarenko , Svitlana Mantulenko , Andrey Pikilnyak

Technology enables a more sustainable and universally accessible educational model. However, technology has brought a paradox into students' lives: it helps them engage in learning activities, but it is also a source of distraction. During…

Computers and Society · Computer Science 2024-02-09 María Ángeles Pérez-Juárez , David González-Ortega , Javier Manuel Aguiar-Pérez
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