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Given a visual history, multiple future outcomes for a video scene are equally probable, in other words, the distribution of future outcomes has multiple modes. Multimodality is notoriously hard to handle by standard regressors or…

Computer Vision and Pattern Recognition · Computer Science 2017-05-08 Katerina Fragkiadaki , Jonathan Huang , Alex Alemi , Sudheendra Vijayanarasimhan , Susanna Ricco , Rahul Sukthankar

Understanding physical phenomena is a key competence that enables humans and animals to act and interact under uncertain perception in previously unseen environments containing novel objects and their configurations. In this work, we…

Robotics · Computer Science 2019-04-23 Wenbin Li , Aleš Leonardis , Jeannette Bohg , Mario Fritz

Motor Imagery (MI) is gaining traction in both rehabilitation and sports settings, but its immediate influence on human postural control is not yet clearly understood. The focus of this study is to examine the effects of MI on the dynamics…

Neurons and Cognition · Quantitative Biology 2024-06-04 Fatemeh Delavari , Seyyed Mohammad Reza Hashemi Golpayegani , Mohammad Ali Ahmadi-Pajouh

Prediction is arguably one of the most basic functions of an intelligent system. In general, the problem of predicting events in the future or between two waypoints is exceedingly difficult. However, most phenomena naturally pass through…

Computer Vision and Pattern Recognition · Computer Science 2018-10-25 Dinesh Jayaraman , Frederik Ebert , Alexei A. Efros , Sergey Levine

In current interactive instance segmentation works, the user is granted a free hand when providing clicks to segment an object; clicks are allowed on background pixels and other object instances far from the target object. This form of…

Computer Vision and Pattern Recognition · Computer Science 2020-10-21 Soumajit Majumder , Angela Yao

Motion, scene and object are three primary visual components of a video. In particular, objects represent the foreground, scenes represent the background, and motion traces their dynamics. Based on this insight, we propose a two-stage…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Mingzhen Sun , Weining Wang , Xinxin Zhu , Jing Liu

With wearable IMU sensors, one can estimate human poses from wearable devices without requiring visual input~\cite{von2017sparse}. In this work, we pose the question: Can we reason about object structure in real-world environments solely…

Robotics · Computer Science 2022-07-15 Yinyu Nie , Angela Dai , Xiaoguang Han , Matthias Nießner

Understanding causes and effects in mechanical systems is an essential component of reasoning in the physical world. This work poses a new problem of counterfactual learning of object mechanics from visual input. We develop the CoPhy…

Computer Vision and Pattern Recognition · Computer Science 2020-04-08 Fabien Baradel , Natalia Neverova , Julien Mille , Greg Mori , Christian Wolf

We propose a technique for learning single-view 3D object pose estimation models by utilizing a new source of data -- in-the-wild videos where objects turn. Such videos are prevalent in practice (e.g., cars in roundabouts, airplanes near…

Computer Vision and Pattern Recognition · Computer Science 2022-12-14 Zezhou Cheng , Matheus Gadelha , Subhransu Maji

Motion controllability is crucial in video synthesis. However, most previous methods are limited to single control types, and combining them often results in logical conflicts. In this paper, we propose a disentangled and unified framework,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Wanquan Feng , Tianhao Qi , Jiawei Liu , Mingzhen Sun , Pengqi Tu , Tianxiang Ma , Fei Dai , Songtao Zhao , Siyu Zhou , Qian He

Recent advancements in robot tool use have unlocked their usage for novel tasks, yet the predominant focus is on rigid-body tools, while the investigation of soft-body tools and their dynamic interaction with rigid bodies remains…

Robotics · Computer Science 2025-02-11 Zixing Wang , Ahmed H. Qureshi

Video generation has recently made striking visual progress, but maintaining coherent object motion and interactions remains difficult. We trace two practical bottlenecks: (i) human-provided motion hints (e.g., small 2D maps) often collapse…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Zhifei Chen , Tianshuo Xu , Leyi Wu , Luozhou Wang , Dongyu Yan , Zihan You , Wenting Luo , Guo Zhang , Yingcong Chen

3D Human body pose and shape estimation within a temporal sequence can be quite critical for understanding human behavior. Despite the significant progress in human pose estimation in the recent years, which are often based on single images…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Zhouping Wang , Sarah Ostadabbas

Extracting and predicting object structure and dynamics from videos without supervision is a major challenge in machine learning. To address this challenge, we adopt a keypoint-based image representation and learn a stochastic dynamics…

Computer Vision and Pattern Recognition · Computer Science 2020-03-03 Matthias Minderer , Chen Sun , Ruben Villegas , Forrester Cole , Kevin Murphy , Honglak Lee

We propose a method leveraging the naturally time-related expressivity of our voice to control an animation composed of a set of short events. The user records itself mimicking onomatopoeia sounds such as "Tick", "Pop", or "Chhh" which are…

Graphics · Computer Science 2019-10-21 Adrien Nivaggioli , Damien Rohmer

Robots rely on visual relocalization to estimate their pose from camera images when they lose track. One of the challenges in visual relocalization is repetitive structures in the operation environment of the robot. This calls for…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Fereidoon Zangeneh , Leonard Bruns , Amit Dekel , Alessandro Pieropan , Patric Jensfelt

Most monocular and physics-based human pose tracking methods, while achieving state-of-the-art results, suffer from artifacts when the scene does not have a strictly flat ground plane or when the camera is moving. Moreover, these methods…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Ayce Idil Aytekin , Chuqiao Li , Diogo Luvizon , Rishabh Dabral , Martin Oswald , Marc Habermann , Christian Theobalt

We present placing via picking (PvP), a method to autonomously collect real-world demonstrations for a family of placing tasks in which objects must be manipulated to specific, contact-constrained locations. With PvP, we approach the…

Robotics · Computer Science 2024-12-30 Oliver Limoyo , Abhisek Konar , Trevor Ablett , Jonathan Kelly , Francois R. Hogan , Gregory Dudek

We propose a new technique for pushing an unknown object from an initial configuration to a goal configuration with stability constraints. The proposed method leverages recent progress in differentiable physics models to learn unknown…

Robotics · Computer Science 2020-06-05 Changkyu Song , Abdeslam Boularias

Despite significant efforts, cutting-edge video segmentation methods still remain sensitive to occlusion and rapid movement, due to their reliance on the appearance of objects in the form of object embeddings, which are vulnerable to these…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Qihao Liu , Junfeng Wu , Yi Jiang , Xiang Bai , Alan Yuille , Song Bai