We propose a technique for learning single-view 3D object pose estimation models by utilizing a new source of data -- in-the-wild videos where objects turn. Such videos are prevalent in practice (e.g., cars in roundabouts, airplanes near runways) and easy to collect. We show that classical structure-from-motion algorithms, coupled with the recent advances in instance detection and feature matching, provides surprisingly accurate relative 3D pose estimation on such videos. We propose a multi-stage training scheme that first learns a canonical pose across a collection of videos and then supervises a model for single-view pose estimation. The proposed technique achieves competitive performance with respect to existing state-of-the-art on standard benchmarks for 3D pose estimation, without requiring any pose labels during training. We also contribute an Accidental Turntables Dataset, containing a challenging set of 41,212 images of cars in cluttered backgrounds, motion blur and illumination changes that serves as a benchmark for 3D pose estimation.
@article{arxiv.2212.06300,
title = {Accidental Turntables: Learning 3D Pose by Watching Objects Turn},
author = {Zezhou Cheng and Matheus Gadelha and Subhransu Maji},
journal= {arXiv preprint arXiv:2212.06300},
year = {2022}
}