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Procedural Content Generation via Reinforcement Learning (PCGRL) offers a method for training controllable level designer agents without the need for human datasets, using metrics that serve as proxies for level quality as rewards. Existing…

Artificial Intelligence · Computer Science 2025-10-07 Sam Earle , Zehua Jiang , Eugene Vinitsky , Julian Togelius

Despite significant advancements in music generation systems, the methodologies for evaluating generated music have not progressed as expected due to the complex nature of music, with aspects such as structure, coherence, creativity, and…

Sound · Computer Science 2025-09-03 Faria Binte Kader , Santu Karmaker

Machine translation evaluation is a very important activity in machine translation development. Automatic evaluation metrics proposed in literature are inadequate as they require one or more human reference translations to compare them with…

Computation and Language · Computer Science 2013-11-18 Nisheeth Joshi , Iti Mathur , Hemant Darbari , Ajai Kumar

In Machine Translation (MT) evaluation, metric performance is assessed based on agreement with human judgments. In recent years, automatic metrics have demonstrated increasingly high levels of agreement with humans. To gain a clearer…

Computation and Language · Computer Science 2025-06-25 Lorenzo Proietti , Stefano Perrella , Roberto Navigli

Recommender systems create enormous value for businesses and their consumers. They increase revenue for businesses while improving the consumer experience by recommending relevant products amidst huge product base. Product bundling is an…

Information Retrieval · Computer Science 2024-12-24 Ashutosh Nayak , Prajwal NJ , Sameeksha Keshav , Kavitha S. N. , Roja Reddy , Rajasekhara Reddy Duvvuru Muni

Procedural content generation uses algorithmic techniques to create large amounts of new content for games at much lower production costs. In newer approaches, procedural content generation utilizes machine learning. However, these methods…

Artificial Intelligence · Computer Science 2024-07-01 Davor Hafnar , Jure Demšar

The use of large language models like ChatGPT in code review offers promising efficiency gains but also raises concerns about correctness and safety. Existing evaluation methods for code review generation either rely on automatic…

Software Engineering · Computer Science 2025-12-18 Robert Heumüller , Frank Ortmeier

People are remarkably capable of generating their own goals, beginning with child's play and continuing into adulthood. Despite considerable empirical and computational work on goals and goal-oriented behavior, models are still far from…

Artificial Intelligence · Computer Science 2025-05-20 Guy Davidson , Graham Todd , Julian Togelius , Todd M. Gureckis , Brenden M. Lake

The last decade has seen a significant increase of interest in deep learning research, with many public successes that have demonstrated its potential. As such, these systems are now being incorporated into commercial products. With this…

Social, also called human-aware, navigation is a key challenge for the integration of mobile robots into human environments. The evaluation of such systems is complex, as factors such as comfort, safety, and legibility must be considered.…

Over the last several decades, computer games started to have a significant impact on society. However, although a computer game is a type of software, the process to conceptualize, produce and deliver a game could involve unusual features.…

We propose a family of metrics to assess language generation derived from population estimation methods widely used in ecology. More specifically, we use mark-recapture and maximum-likelihood methods that have been applied over the past…

Computation and Language · Computer Science 2020-10-12 Gonçalo Mordido , Christoph Meinel

Techniques for procedural content generation via machine learning (PCGML) have been shown to be useful for generating novel game content. While used primarily for producing new content in the style of the game domain used for training,…

Machine Learning · Computer Science 2020-09-15 Anurag Sarkar , Adam Summerville , Sam Snodgrass , Gerard Bentley , Joseph Osborn

While the games industry is moving towards procedural content generation (PCG) with tools available under popular platforms such as Unreal, Unity or Houdini, and video game titles like No Man's Sky and Horizon Zero Dawn taking advantage of…

Human-Computer Interaction · Computer Science 2020-05-20 Gorm Lai , William Latham , Frederic Fol Leymarie

Collecting together microblogs representing opinions about the same topics within the same timeframe is useful to a number of different tasks and practitioners. A major question is how to evaluate the quality of such thematic clusters. Here…

Computation and Language · Computer Science 2021-07-01 Iman Munire Bilal , Bo Wang , Maria Liakata , Rob Procter , Adam Tsakalidis

A robust evaluation metric has a profound impact on the development of text generation systems. A desirable metric compares system output against references based on their semantics rather than surface forms. In this paper we investigate…

Computation and Language · Computer Science 2019-09-27 Wei Zhao , Maxime Peyrard , Fei Liu , Yang Gao , Christian M. Meyer , Steffen Eger

We conduct a large-scale, systematic study to evaluate the existing evaluation methods for natural language generation in the context of generating online product reviews. We compare human-based evaluators with a variety of automated…

Computation and Language · Computer Science 2019-09-09 Cristina Garbacea , Samuel Carton , Shiyan Yan , Qiaozhu Mei

The ability to translate diverse patterns of inputs into structured patterns of behavior has been thought to rest on both humans' and machines' ability to learn robust representations of relevant concepts. The rapid advancement of…

Artificial Intelligence · Computer Science 2025-10-02 Zach Studdiford , Timothy T. Rogers , Kushin Mukherjee , Siddharth Suresh

Despite rapid advances in video generative models, robust metrics for evaluating visual and temporal correctness of complex human actions remain elusive. Critically, existing pure-vision encoders and Multimodal Large Language Models (MLLMs)…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Xavier Thomas , Youngsun Lim , Ananya Srinivasan , Audrey Zheng , Deepti Ghadiyaram

This article identifies a gap between the existence of a various psychometric tests approaches and other team performance assessment tools (e.g. business and management games). As a response to the lack of tools able to utilize the…

Computers and Society · Computer Science 2018-10-24 Michał Okulewicz , Weronika Aniper , Bartłomiej Dach , Piotr Filarski , Piotr Jenczyk , Julita Ołtusek
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