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Related papers: Facility Location Games with Ordinal Preferences

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We consider the information design problem in spatial resource competition settings. Agents gather at a location deciding whether to move to another location for possibly higher level of resources, and the utility each agent gets by moving…

Computer Science and Game Theory · Computer Science 2019-09-30 Pu Yang , Krishnamurthy Iyer , Peter Frazier

Facility Location problems ask to place facilities in a way that optimizes a given objective function so as to provide a service to all clients. These are one of the most well-studied optimization problems spanning many research areas such…

Data Structures and Algorithms · Computer Science 2020-07-01 Christine Markarian , Abdul-Nasser Kassar , Manal Yunis

Many scenarios where agents with restrictions compete for resources can be cast as maximum matching problems on bipartite graphs. Our focus is on resource allocation problems where agents may have restrictions that make them incompatible…

Artificial Intelligence · Computer Science 2022-09-13 Yohai Trabelsi , Abhijin Adiga , Sarit Kraus , S. S. Ravi

We use the indirect evolutionary approach to study evolutionarily stable preferences against multiple mutations in single- and multi-population matching settings, respectively. Players choose strategies to maximize their subjective…

Computer Science and Game Theory · Computer Science 2025-07-08 Yu-Sung Tu , Wei-Torng Juang

We demonstrate that a ubiquitous feature of network games, bilateral strategic interactions, is equivalent to having player utilities that are additively separable across opponents. We distinguish two formal notions of bilateral strategic…

Theoretical Economics · Economics 2026-02-20 Joseph Root , Evan Sadler

Recent approaches to goal recognition have leveraged planning landmarks to achieve high-accuracy with low runtime cost. These approaches, however, lack a probabilistic interpretation. Furthermore, while most probabilistic models to goal…

Artificial Intelligence · Computer Science 2021-02-24 Kin Max Gusmão , Ramon Fraga Pereira , Felipe Meneguzzi

When trying to solve a computational problem, we are often faced with a choice between algorithms that are guaranteed to return the right answer but differ in their runtime distributions (e.g., SAT solvers, sorting algorithms). This paper…

Artificial Intelligence · Computer Science 2023-06-06 Devon R. Graham , Kevin Leyton-Brown , Tim Roughgarden

Recent years have witnessed the rise of many successful e-commerce marketplace platforms like the Amazon marketplace, AirBnB, Uber/Lyft, and Upwork, where a central platform mediates economic transactions between buyers and sellers.…

Computer Science and Game Theory · Computer Science 2018-03-01 Reza Alijani , Siddhartha Banerjee , Sreenivas Gollapudi , Kostas Kollias , Kamesh Munagala

We introduce a new family of mechanisms for one-sided matching markets, denoted pick-an-object (PAO) mechanisms. When implementing an allocation rule via PAO, agents are asked to pick an object from individualized menus. These choices may…

Theoretical Economics · Economics 2023-02-07 Inácio Bó , Rustamdjan Hakimov

We consider the problem of locating a facility to serve a set of agents located along a line. The Nash welfare objective function, defined as the product of the agents' utilities, is known to provide a compromise between fairness and…

Computer Science and Game Theory · Computer Science 2023-10-09 Alexander Lam , Haris Aziz , Toby Walsh

Ensuring that AI systems make strategic decisions aligned with the specified preferences in adversarial sequential interactions is a critical challenge for developing trustworthy AI systems, especially when the environment is stochastic and…

Computer Science and Game Theory · Computer Science 2025-01-28 Abhishek Ninad Kulkarni , Jie Fu , Ufuk Topcu

When users can benefit from certain predictive outcomes, they may be prone to act to achieve those outcome, e.g., by strategically modifying their features. The goal in strategic classification is therefore to train predictive models that…

Machine Learning · Computer Science 2023-06-12 Guy Horowitz , Nir Rosenfeld

We investigate concurrent two-player win/lose stochastic games on finite graphs with prefix-independent objectives. We characterize subgame optimal strategies and use this characterization to show various memory transfer results: 1) For a…

Computer Science and Game Theory · Computer Science 2023-01-26 Benjamin Bordais , Patricia Bouyer , Stéphane Le Roux

Adversarial Patrolling games form a subclass of Security games where a Defender moves between locations, guarding vulnerable targets. The main algorithmic problem is constructing a strategy for the Defender that minimizes the worst damage…

Artificial Intelligence · Computer Science 2026-04-22 Vojtěch Kůr , Vít Musil , Vojtěch Řehák

This paper investigates some necessary and sufficient conditions for a game to be a potential game. At first, we extend the classical results of Slade and Monderer and Shapley from games with one-dimensional action spaces to games with…

Computer Science and Game Theory · Computer Science 2024-05-13 Sina Arefizadeh , Angelia Nedich , Gautam Dasarathy

We describe a two-stage mechanism that fully implements the set of efficient outcomes in two-agent environments with quasi-linear utilities. The mechanism asks one agent to set prices for each outcome, and the other agent to make a choice,…

Theoretical Economics · Economics 2023-04-25 Federico Echenique , Matías Núñez

Preferences play a key role in determining what goals/constraints to satisfy when not all constraints can be satisfied simultaneously. In this work, we study preference-based planning in a stochastic system modeled as a Markov decision…

Formal Languages and Automata Theory · Computer Science 2022-03-28 Abhishek Ninad Kulkarni , Jie Fu

Usually, to apply game-theoretic methods, we must specify utilities precisely, and we run the risk that the solutions we compute are not robust to errors in this specification. Ordinal games provide an attractive alternative: they require…

Computer Science and Game Theory · Computer Science 2024-07-11 Vincent Conitzer

We investigate the increasingly important and common game-solving setting where we do not have an explicit description of the game but only oracle access to it through gameplay, such as in financial or military simulations and computer…

Artificial Intelligence · Computer Science 2020-02-26 Carlos Martin , Tuomas Sandholm

We study competitive location problems in a continuous setting, in which facilities have to be placed in a rectangular domain $R$ of normalized dimensions of $1$ and $\rho\geq 1$, and distances are measured according to the Manhattan…

Computational Geometry · Computer Science 2022-09-07 Thomas Byrne , Sándor P. Fekete , Jörg Kalcsics , Linda Kleist