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Motivated by the stringent requirements of unstructured real-world where a plethora of unknown objects reside in arbitrary locations of the surface, we propose a voxel-based deep 3D Convolutional Neural Network (3D CNN) that generates…

Robotics · Computer Science 2020-10-02 Xibai Lou , Yang Yang , Changhyun Choi

In this paper, a feature boosting network is proposed for estimating 3D hand pose and 3D body pose from a single RGB image. In this method, the features learned by the convolutional layers are boosted with a new long short-term…

Computer Vision and Pattern Recognition · Computer Science 2019-05-16 Jun Liu , Henghui Ding , Amir Shahroudy , Ling-Yu Duan , Xudong Jiang , Gang Wang , Alex C. Kot

When working with three-dimensional data, choice of representation is key. We explore voxel-based models, and present evidence for the viability of voxellated representations in applications including shape modeling and object…

Computer Vision and Pattern Recognition · Computer Science 2016-08-17 Andrew Brock , Theodore Lim , J. M. Ritchie , Nick Weston

Human pose and shape (HPS) estimation methods have been extensively studied, with many demonstrating high zero-shot performance on in-the-wild images and videos. However, these methods often struggle in challenging scenarios involving…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Yash Garg , Saketh Bachu , Arindam Dutta , Rohit Lal , Sarosij Bose , Calvin-Khang Ta , M. Salman Asif , Amit Roy-Chowdhury

In recent years, sparse voxel-based methods have become the state-of-the-arts for 3D semantic segmentation of indoor scenes, thanks to the powerful 3D CNNs. Nevertheless, being oblivious to the underlying geometry, voxel-based methods…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Zeyu Hu , Xuyang Bai , Jiaxiang Shang , Runze Zhang , Jiayu Dong , Xin Wang , Guangyuan Sun , Hongbo Fu , Chiew-Lan Tai

Hand shadow art is a captivating art form, creatively using hand shadows to reproduce expressive shapes on the wall. In this work, we study an inverse problem: given a target shape, find the poses of left and right hands that together best…

Computational Geometry · Computer Science 2025-05-13 Hao Xu , Yinqiao Wang , Niloy J. Mitra , Shuaicheng Liu , Pheng-Ann Heng , Chi-Wing Fu

Neural architecture search has proven to be highly effective in the design of efficient convolutional neural networks that are better suited for mobile deployment than hand-designed networks. Hypothesizing that neural architecture search…

Computer Vision and Pattern Recognition · Computer Science 2021-10-06 William McNally , Kanav Vats , Alexander Wong , John McPhee

Estimating the 3D pose of a hand from a 2D image is a well-studied problem and a requirement for several real-life applications such as virtual reality, augmented reality, and hand gesture recognition. Currently, reasonable estimations can…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Danilo Avola , Luigi Cinque , Alessio Fagioli , Gian Luca Foresti , Adriano Fragomeni , Daniele Pannone

We present a unified framework for camera-space 3D hand pose estimation from a single RGB image based on 3D implicit representation. As opposed to recent works, most of which first adopt holistic or pixel-level dense regression to obtain…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Lin Huang , Chung-Ching Lin , Kevin Lin , Lin Liang , Lijuan Wang , Junsong Yuan , Zicheng Liu

The goal of this paper is to compare surface-based and volumetric 3D object shape representations, as well as viewer-centered and object-centered reference frames for single-view 3D shape prediction. We propose a new algorithm for…

Computer Vision and Pattern Recognition · Computer Science 2018-06-13 Daeyun Shin , Charless C. Fowlkes , Derek Hoiem

Whole-body 3D human mesh estimation aims to reconstruct the 3D human body, hands, and face simultaneously. Although several methods have been proposed, accurate prediction of 3D hands, which consist of 3D wrist and fingers, still remains…

Computer Vision and Pattern Recognition · Computer Science 2022-04-20 Gyeongsik Moon , Hongsuk Choi , Kyoung Mu Lee

In this work, we tackle the challenging task of jointly tracking hand object pose and reconstructing their shapes from depth point cloud sequences in the wild, given the initial poses at frame 0. We for the first time propose a point cloud…

Computer Vision and Pattern Recognition · Computer Science 2022-09-27 Jiayi Chen , Mi Yan , Jiazhao Zhang , Yinzhen Xu , Xiaolong Li , Yijia Weng , Li Yi , Shuran Song , He Wang

Hand pose estimation from monocular depth images is an important and challenging problem for human-computer interaction. Recently deep convolutional networks (ConvNet) with sophisticated design have been employed to address it, but the…

Computer Vision and Pattern Recognition · Computer Science 2019-03-04 Hengkai Guo , Guijin Wang , Xinghao Chen , Cairong Zhang , Fei Qiao , Huazhong Yang

We present in this work the first end-to-end deep learning based method that predicts both 3D hand shape and pose from RGB images in the wild. Our network consists of the concatenation of a deep convolutional encoder, and a fixed…

Computer Vision and Pattern Recognition · Computer Science 2019-02-12 Adnane Boukhayma , Rodrigo de Bem , Philip H. S. Torr

Recovering 3D human pose from 2D joints is a highly unconstrained problem. We propose a novel neural network framework, PoseNet3D, that takes 2D joints as input and outputs 3D skeletons and SMPL body model parameters. By casting our…

Computer Vision and Pattern Recognition · Computer Science 2020-11-13 Shashank Tripathi , Siddhant Ranade , Ambrish Tyagi , Amit Agrawal

Hand pose represents key information for action recognition in the egocentric perspective, where the user is interacting with objects. We propose to improve egocentric 3D hand pose estimation based on RGB frames only by using pseudo-depth…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Wiktor Mucha , Michael Wray , Martin Kampel

Existing convolutional learning methods for 3D point cloud data are divided into two paradigms: point-based methods that preserve geometric precision but often face performance challenges, and voxel-based methods that achieve high…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Lihan Li , Haofeng Zhong , Rui Bu , Mingchao Sun , Wenzheng Chen , Baoquan Chen , Yangyan Li

Previous works on Human Pose and Shape Estimation (HPSE) from RGB images can be broadly categorized into two main groups: parametric and non-parametric approaches. Parametric techniques leverage a low-dimensional statistical body model for…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Guénolé Fiche , Simon Leglaive , Xavier Alameda-Pineda , Antonio Agudo , Francesc Moreno-Noguer

Reconstructing 3D human shape and pose from monocular images is challenging despite the promising results achieved by the most recent learning-based methods. The commonly occurred misalignment comes from the facts that the mapping from…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Hongwen Zhang , Jie Cao , Guo Lu , Wanli Ouyang , Zhenan Sun

Depth-based 3D hand pose estimation is an important but challenging research task in human-machine interaction community. Recently, dense regression methods have attracted increasing attention in 3D hand pose estimation task, which provide…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Yamin Mao , Zhihua Liu , Weiming Li , SoonYong Cho , Qiang Wang , Xiaoshuai Hao