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The lack of fine-grained joints (facial joints, hand fingers) is a fundamental performance bottleneck for state of the art skeleton action recognition models. Despite this bottleneck, community's efforts seem to be invested only in coming…
Recent methods based on 3D skeleton data have achieved outstanding performance due to its conciseness, robustness, and view-independent representation. With the development of deep learning, Convolutional Neural Networks (CNN) and Long…
The Graph Convolutional Network (GCN) model and its variants are powerful graph embedding tools for facilitating classification and clustering on graphs. However, a major challenge is to reduce the complexity of layered GCNs and make them…
Graph convolutional networks (GCNs) are the most commonly used methods for skeleton-based action recognition and have achieved remarkable performance. Generating adjacency matrices with semantically meaningful edges is particularly…
Skeleton-based action recognition has become popular in recent years due to its efficiency and robustness. Most current methods adopt graph convolutional network (GCN) for topology modeling, but GCN-based methods are limited in…
Skeleton-based Graph Convolutional Networks (GCNs) models for action recognition have achieved excellent prediction accuracy in the field. However, limited by large model and computation complexity, GCNs for action recognition like 2s-AGCN…
Human action recognition as an important application of computer vision has been studied for decades. Among various approaches, skeleton-based methods recently attract increasing attention due to their robust and superior performance.…
Learning graph convolutional networks (GCNs) is an emerging field which aims at generalizing deep learning to arbitrary non-regular domains. Most of the existing GCNs follow a neighborhood aggregation scheme, where the representation of a…
Although there have been significant advances in the field of image restoration recently, the system complexity of the state-of-the-art (SOTA) methods is increasing as well, which may hinder the convenient analysis and comparison of…
Graph convolutional networks (GCNs) have been widely used and achieved remarkable results in skeleton-based action recognition. In GCNs, graph topology dominates feature aggregation and therefore is the key to extracting representative…
Using Fourier analysis, we explore the robustness and vulnerability of graph convolutional neural networks (GCNs) for skeleton-based action recognition. We adopt a joint Fourier transform (JFT), a combination of the graph Fourier transform…
Existing 3D skeleton-based action recognition approaches reach impressive performance by encoding handcrafted action features to image format and decoding by CNNs. However, such methods are limited in two ways: a) the handcrafted action…
Generating long-range skeleton-based human actions has been a challenging problem since small deviations of one frame can cause a malformed action sequence. Most existing methods borrow ideas from video generation, which naively treat…
Skeleton-based action recognition has achieved remarkable performance with the development of graph convolutional networks (GCNs). However, most of these methods tend to construct complex topology learning mechanisms while neglecting the…
Pooling is a crucial operation in computer vision, yet the unique structure of skeletons hinders the application of existing pooling strategies to skeleton graph modelling. In this paper, we propose an Improved Graph Pooling Network,…
Deep Learning has revolutionized the fields of computer vision, natural language understanding, speech recognition, information retrieval and more. Many techniques have evolved over the past decade that made models lighter, faster, and…
Gait recognition is a promising biometric with unique properties for identifying individuals from a long distance by their walking patterns. In recent years, most gait recognition methods used the person's silhouette to extract the gait…
Recently, Transformer-based networks have shown great promise on skeleton-based action recognition tasks. The ability to capture global and local dependencies is the key to success while it also brings quadratic computation and memory cost.…
Skeleton-based action recognition has made significant advancements recently, with models like InfoGCN showcasing remarkable accuracy. However, these models exhibit a key limitation: they necessitate complete action observation prior to…
Pose-based action recognition has drawn considerable attention recently. Existing methods exploit the joint positions to extract the body-part features from the activation map of the convolutional networks to assist human action…