Related papers: SofaMyRoom: a fast and multiplatform "shoebox" roo…
Spatial attributes of room acoustics have been widely studied using microphone and loudspeaker arrays. However, systems that combine both arrays, referred to as multiple-input multiple-output (MIMO) systems, have only been studied to a…
We present a new dataset called Real Acoustic Fields (RAF) that captures real acoustic room data from multiple modalities. The dataset includes high-quality and densely captured room impulse response data paired with multi-view images, and…
Personalized Head-Related Transfer Functions (HRTFs) are starting to be introduced in many commercial immersive audio applications and are crucial for realistic spatial audio rendering. However, one of the main hesitations regarding their…
This article presents new numerical simulation tools, respectively developed in Matlab and Blender softwares. Available in open-source under the GPL 3.0 license, it uses a ray-tracing/image-sources hybrid method to calculate the room…
In this work, we propose a deep beamforming framework for speech enhancement in dynamic acoustic environments. The framework learns time-varying beamformer weights from noisy multichannel signals via a deep neural network, guided by a…
Room impulse responses (RIRs) are fundamental to audio data augmentation, acoustic signal processing, and immersive audio rendering. While geometric simulators such as the image source method (ISM) can efficiently generate early…
Developing algorithms for sound classification, detection, and localization requires large amounts of flexible and realistic audio data, especially when leveraging modern machine learning and beamforming techniques. However, most existing…
Estimating Head-Related Transfer Functions (HRTFs) of arbitrary source points is essential in immersive binaural audio rendering. Computing each individual's HRTFs is challenging, as traditional approaches require expensive time and…
There is an emerging need for comparable data for multi-microphone processing, particularly in acoustic sensor networks. However, commonly available databases are often limited in the spatial diversity of the microphones or only allow for…
This paper presents dEchorate: a new database of measured multichannel Room Impulse Responses (RIRs) including annotations of early echo timings and 3D positions of microphones, real sources and image sources under different wall…
Spatialized vibrotactile feedback systems deliver tactile information by placing multiple vibrotactile actuators on the body. As increasing numbers of actuators are required to adequately convey information in complicated applications,…
Audio adversarial examples are audio files that have been manipulated to fool an automatic speech recognition (ASR) system, while still sounding benign to a human listener. Most methods to generate such samples are based on a two-step…
Systematic evaluation of speech separation and enhancement models under moving sound source conditions requires extensive and diverse data. However, real-world datasets often lack sufficient data for training and evaluation, and synthetic…
Individualized head-related impulse responses (HRIRs) enable binaural rendering, but dense per-listener measurements are costly. We address HRIR spatial up-sampling from sparse per-listener measurements: given a few measured HRIRs for a…
In this work, we consider the problem of jointly estimating a set of room impulse responses (RIRs) corresponding to closely spaced microphones. The accurate estimation of RIRs is crucial in acoustic applications such as speech enhancement,…
We introduce a database of multi-channel recordings performed in an acoustic lab with adjustable reverberation time. The recordings provide information about room impulse responses (RIR) for various positions of a loudspeaker. In…
The performance of conventional speech enhancement systems degrades sharply in extremely low signal-to-noise ratio (SNR) environments where air-conduction (AC) microphones are overwhelmed by ambient noise. Although bone-conduction (BC)…
Changes in room acoustics, such as modifications to surface absorption or the insertion of a scattering object, significantly impact measured room impulse responses (RIRs). These changes can affect the performance of systems used in echo…
Room impulse responses (RIRs) are essential for many acoustic signal processing tasks, yet measuring them densely across space is often impractical. In this work, we propose RIR-Former, a grid-free, one-step feed-forward model for RIR…
Dynamic room acoustic simulation aims to render the acoustic effects of an environment in real time while accounting for potentially moving sources and receivers. In this context, the efficient synthesis of the long-term room response, also…