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We propose NetGAN - the first implicit generative model for graphs able to mimic real-world networks. We pose the problem of graph generation as learning the distribution of biased random walks over the input graph. The proposed model is…

Machine Learning · Statistics 2019-03-29 Aleksandar Bojchevski , Oleksandr Shchur , Daniel Zügner , Stephan Günnemann

We propose Parallel WaveGAN, a distillation-free, fast, and small-footprint waveform generation method using a generative adversarial network. In the proposed method, a non-autoregressive WaveNet is trained by jointly optimizing…

Audio and Speech Processing · Electrical Eng. & Systems 2020-02-07 Ryuichi Yamamoto , Eunwoo Song , Jae-Min Kim

Recently, generative adversarial networks (GANs) have shown great advantages in synthesizing images, leading to a boost of explorations of using faked images to augment data. This paper proposes a multimodal cascaded generative adversarial…

Computer Vision and Pattern Recognition · Computer Science 2020-01-01 Jie Wu , Ying Peng , Chenghao Zheng , Zongbo Hao , Jian Zhang

We introduce 3inGAN, an unconditional 3D generative model trained from 2D images of a single self-similar 3D scene. Such a model can be used to produce 3D "remixes" of a given scene, by mapping spatial latent codes into a 3D volumetric…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Animesh Karnewar , Oliver Wang , Tobias Ritschel , Niloy Mitra

Recent work has shown the ability to learn generative models for 3D shapes from only unstructured 2D images. However, training such models requires differentiating through the rasterization step of the rendering process, therefore past work…

Computer Vision and Pattern Recognition · Computer Science 2020-03-02 Sebastian Lunz , Yingzhen Li , Andrew Fitzgibbon , Nate Kushman

Generative Adversarial Networks (GANs) are machine learning methods that are used in many important and novel applications. For example, in imaging science, GANs are effectively utilized in generating image datasets, photographs of human…

Computer Vision and Pattern Recognition · Computer Science 2022-01-25 Soheyla Amirian , Thiab R. Taha , Khaled Rasheed , Hamid R. Arabnia

The emergence of deep generative models has recently enabled the automatic generation of massive amounts of graphical content, both in 2D and in 3D. Generative Adversarial Networks (GANs) and style control mechanisms, such as Adaptive…

Graphics · Computer Science 2020-04-28 Omry Sendik , Dani Lischinski , Daniel Cohen-Or

In a recent paper, we have presented a generative adversarial network (GAN)-based model for unconditional generation of the mel-spectrograms of singing voices. As the generator of the model is designed to take a variable-length sequence of…

Audio and Speech Processing · Electrical Eng. & Systems 2021-05-13 Jen-Yu Liu , Yu-Hua Chen , Yin-Cheng Yeh , Yi-Hsuan Yang

One of the attractive characteristics of deep neural networks is their ability to transfer knowledge obtained in one domain to other related domains. As a result, high-quality networks can be trained in domains with relatively little…

Computer Vision and Pattern Recognition · Computer Science 2020-04-03 Yaxing Wang , Abel Gonzalez-Garcia , David Berga , Luis Herranz , Fahad Shahbaz Khan , Joost van de Weijer

Image generation tasks are traditionally undertaken using Convolutional Neural Networks (CNN) or Transformer architectures for feature aggregating and dispatching. Despite the frequent application of convolution and attention structures,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-24 Zihao Wang , Yiming Huang , Ziyu Zhou

Procedural content generation via machine learning (PCGML) is the process of procedurally generating game content using models trained on existing game content. PCGML methods can struggle to capture the true variance present in underlying…

Machine Learning · Computer Science 2021-07-28 Bowei Li , Ruohan Chen , Yuqing Xue , Ricky Wang , Wenwen Li , Matthew Guzdial

Procedural content generation (PCG) is a growing field, with numerous applications in the video game industry and great potential to help create better games at a fraction of the cost of manual creation. However, much of the work in PCG is…

Artificial Intelligence · Computer Science 2023-07-20 Michael Beukman , Manuel Fokam , Marcel Kruger , Guy Axelrod , Muhammad Nasir , Branden Ingram , Benjamin Rosman , Steven James

High-resolution video generation has emerged as a crucial task in computer vision, with wide-ranging applications in entertainment, simulation, and data augmentation. However, generating temporally coherent and visually realistic videos…

Image and Video Processing · Electrical Eng. & Systems 2025-07-08 Abhinav Sagar

The generative adversarial network (GAN) is one of the most widely used deep generative models for synthesizing high-quality images with the same statistics as the training set. Finite element method (FEM) based property prediction often…

Materials Science · Physics 2025-07-03 Owais Ahmad , Vishal Panwar , Kaushik Das , Rajdip Mukherjee , Somnath Bhowmick

Powerful generative adversarial networks (GAN) have been developed to automatically synthesize realistic images from text. However, most existing tasks are limited to generating simple images such as flowers from captions. In this work, we…

Machine Learning · Computer Science 2019-11-27 Osaid Rehman Nasir , Shailesh Kumar Jha , Manraj Singh Grover , Yi Yu , Ajit Kumar , Rajiv Ratn Shah

Procedural terrain generation for video games has been traditionally been done with smartly designed but handcrafted algorithms that generate heightmaps. We propose a first step toward the learning and synthesis of these using recent…

Machine Learning · Statistics 2017-07-12 Christopher Beckham , Christopher Pal

In this paper, we propose a model using generative adversarial net (GAN) to generate realistic text. Instead of using standard GAN, we combine variational autoencoder (VAE) with generative adversarial net. The use of high-level latent…

Computation and Language · Computer Science 2018-11-08 Heng Wang , Zengchang Qin , Tao Wan

We present a self-attention based bilingual adversarial text generator (B-GAN) which can learn to generate text from the encoder representation of an unsupervised neural machine translation system. B-GAN is able to generate a distributed…

Computation and Language · Computer Science 2020-11-12 Ahmad Rashid , Alan Do-Omri , Md. Akmal Haidar , Qun Liu , Mehdi Rezagholizadeh

Deep neural networks (DNNs) are vulnerable to adversarial examples, which are crafted by adding imperceptible perturbations to inputs. Recently different attacks and strategies have been proposed, but how to generate adversarial examples…

Machine Learning · Computer Science 2021-01-13 Tao Bai , Jun Zhao , Jinlin Zhu , Shoudong Han , Jiefeng Chen , Bo Li , Alex Kot

Class-conditional extensions of generative adversarial networks (GANs), such as auxiliary classifier GAN (AC-GAN) and conditional GAN (cGAN), have garnered attention owing to their ability to decompose representations into class labels and…

Computer Vision and Pattern Recognition · Computer Science 2019-07-25 Takuhiro Kaneko , Yoshitaka Ushiku , Tatsuya Harada
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