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Serial dictatorship is a simple mechanism for coordinating agents in solving combinatorial optimization problems according to their preferences. The most representative such problem is one-sided matching, in which a set of n agents have…

Computer Science and Game Theory · Computer Science 2024-07-08 Ioannis Caragiannis , Kurt Mehlhorn , Nidhi Rathi

In many real world situations, collective decisions are made using voting. Moreover, scenarios such as committee or board elections require voting rules that return multiple winners. In multi-winner approval voting (AV), an agent may vote…

Computer Science and Game Theory · Computer Science 2019-05-31 Jaelle Scheuerman , Jason L. Harman , Nicholas Mattei , K. Brent Venable

In repeated games, such as auctions, players rely on autonomous learning agents to choose their actions. We study settings in which players have their agents make monetary transfers to other agents during play at their own expense, in order…

Computer Science and Game Theory · Computer Science 2026-02-12 Yoav Kolumbus , Joe Halpern , Éva Tardos

In most social choice settings, the participating agents express their preferences over the different alternatives in the form of linear orderings. While this clearly simplifies preference elicitation, it inevitably leads to poor…

Computer Science and Game Theory · Computer Science 2022-10-05 Georgios Amanatidis , Georgios Birmpas , Aris Filos-Ratsikas , Alexandros A. Voudouris

Consider an unobservable $M|G|1$ queue with preemptive-resume scheduling and two priority classes. Customers are strategic and may join the premium class for a fee. We analyze the resulting equilibrium outcomes, equilibrium stability, and…

Computer Science and Game Theory · Computer Science 2020-03-03 Jonathan Chamberlain , David Starobinski

In the traditional voting manipulation literature, it is assumed that a group of manipulators jointly misrepresent their preferences to get a certain candidate elected, while the remaining voters are truthful. In this paper, we depart from…

Computer Science and Game Theory · Computer Science 2010-01-28 Yvo Desmedt , Edith Elkind

As AI usage becomes more prevalent in social contexts, understanding agent-user interaction is critical to designing systems that improve both individual and group outcomes. We present an online behavioral experiment (N = 243) in which…

Computer Science and Game Theory · Computer Science 2026-02-16 Kehang Zhu , Nithum Thain , Vivian Tsai , James Wexler , Crystal Qian

Participatory budgeting (PB) is a democratic process for allocating funds to projects based on the votes of members of the community. Different rules have been used to aggregate participants' votes. Past research has studied the trade-off…

Computer Science and Game Theory · Computer Science 2022-05-26 Roy Fairstein , Reshef Meir , Dan Vilenchik , Kobi Gal

When some resources are to be distributed among a set of agents following egalitarian social welfare, the goal is to maximize the utility of the agent whose utility turns out to be minimal. In this context, agents can have an incentive to…

Computer Science and Game Theory · Computer Science 2026-01-15 Jonathan Carrero , Ismael Rodriguez , Fernando Rubio

When making a decision as a group, there are two primary paradigms: aggregating preferences (e.g. voting, mechanism design) and aggregating information (e.g. discussion, consulting, forecasting). Almost all formally-studied group…

Computer Science and Game Theory · Computer Science 2025-03-03 Mary Monroe , Bo Waggoner

We study the power of item-pricing as a tool for approximately optimizing social welfare in a combinatorial market. We consider markets with $m$ indivisible items and $n$ buyers. The goal is to set prices to the items so that, when agents…

Computer Science and Game Theory · Computer Science 2015-11-10 Michal Feldman , Nick Gravin , Brendan Lucier

Participants in socio-economic systems are often ranked based on their performance. Rankings conveniently reduce the complexity of such systems to ordered lists. Yet, it has been shown in many contexts that those who reach the top are not…

Physics and Society · Physics 2024-01-30 Federica De Domenico , Fabio Caccioli , Giacomo Livan , Guido Montagna , Oreste Nicrosini

Opinion dynamics models how the publicly expressed opinions of users in a social network coevolve according to their neighbors as well as their own intrinsic opinion. Motivated by the real-world manipulation of social networks during the…

Social and Information Networks · Computer Science 2026-01-22 Akhil Jalan , Marios Papachristou

This paper presents a semi-quantitative mathematical model of the changes over time in the statistical distribution of well-being of individuals in a society. The model predicts that when individuals overvalue the more socially conspicuous…

Physics and Society · Physics 2016-01-05 Chris Thron

We consider infinite horizon dynamic programming problems, where the control at each stage consists of several distinct decisions, each one made by one of several agents. In an earlier work we introduced a policy iteration algorithm, where…

Optimization and Control · Mathematics 2020-05-05 Dimitri Bertsekas

The relationship of policy choice by majority voting and by maximization of utilitarian welfare has long been discussed. I consider choice between a status quo and a proposed policy when persons have interpersonally comparable cardinal…

Theoretical Economics · Economics 2024-12-30 Charles F. Manski

By the Gibbard--Satterthwaite theorem, every reasonable voting rule for three or more alternatives is susceptible to manipulation: there exist elections where one or more voters can change the election outcome in their favour by…

Computer Science and Game Theory · Computer Science 2017-07-28 Edith Elkind , Umberto Grandi , Francesca Rossi , Arkadii Slinko

Decentralized policy optimization has been commonly used in cooperative multi-agent tasks. However, since all agents are updating their policies simultaneously, from the perspective of individual agents, the environment is non-stationary,…

Machine Learning · Computer Science 2023-02-17 Hao Luo , Jiechuan Jiang , Zongqing Lu

Large-scale online recommendation systems must facilitate the allocation of a limited number of items among competing users while learning their preferences from user feedback. As a principled way of incorporating market constraints and…

Machine Learning · Computer Science 2022-12-15 Yigit Efe Erginbas , Soham Phade , Kannan Ramchandran

To ensure that social networks (e.g. opinion consensus, cooperative estimation, distributed learning and adaptation etc.) proliferate and efficiently operate, the participating agents need to collaborate with each other by repeatedly…

Computer Science and Game Theory · Computer Science 2015-06-17 Jie Xu , Yangbo Song , Mihaela van der Schaar