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Related papers: Human movement augmentation and how to make it a r…

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When we go for a walk with friends, we can observe an interesting effect: From step lengths to arm movements - our movements unconsciously align; they synchronize. Prior research found that this synchronization is a crucial aspect of human…

Human-Computer Interaction · Computer Science 2023-05-01 Wieslaw Bartkowski , Andrzej Nowak , Filip Ignacy Czajkowski , Albrecht Schmidt , Florian Müller

One of the important advantages of musculoskeletal humanoids is that the muscle arrangement can be easily changed and the number of muscles can be increased according to the situation. In this study, we describe an overall system of muscle…

Robotics · Computer Science 2024-11-12 Kento Kawaharazuka , Akihiro Miki , Yasunori Toshimitsu , Kei Okada , Masayuki Inaba

The human somatosensory cortex is intimately linked to other central brain functions such as vision, audition, mechanoreception, and motor planning and control. These links are established through brain learning, and display a considerable…

Robotics · Computer Science 2021-01-19 Birgitta Dresp-Langley

Understanding human actions in visual data is tied to advances in complementary research areas including object recognition, human dynamics, domain adaptation and semantic segmentation. Over the last decade, human action analysis evolved…

Computer Vision and Pattern Recognition · Computer Science 2017-02-02 Samitha Herath , Mehrtash Harandi , Fatih Porikli

This paper focuses on addressing the problem of data scarcity for gait analysis. Standard augmentation methods may produce gait sequences that are not consistent with the biomechanical constraints of human walking. To address this issue, we…

Computer Vision and Pattern Recognition · Computer Science 2023-07-24 Mritula Chandrasekaran , Jarek Francik , Dimitrios Makris

Constructing and animating humans is an important component for building virtual worlds in a wide variety of applications such as virtual reality or robotics testing in simulation. As there are exponentially many variations of humans with…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Ze Yang , Shenlong Wang , Sivabalan Manivasagam , Zeng Huang , Wei-Chiu Ma , Xinchen Yan , Ersin Yumer , Raquel Urtasun

Lightweight, controllable, and physically plausible human motion synthesis is crucial for animation, virtual reality, robotics, and human-computer interaction applications. Existing methods often compromise between computational efficiency,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-29 Arvin Tashakori , Arash Tashakori , Gongbo Yang , Z. Jane Wang , Peyman Servati

Background The development of a simulation model of full body reaching tasks that can predict endeffector trajectories and joint excursions consistent with experimental data is a non-trivial task. Because of the kinematic redundancy…

Systems and Control · Computer Science 2011-08-10 Daohang Sha , James S Thomas

With the increasing use of assistive robots in rehabilitation and assisted mobility of human patients, there has been a need for a deeper understanding of human-robot interactions particularly through simulations, allowing an understanding…

Robotics · Computer Science 2024-11-25 Kum Yew Loke , Sherwin Stephen Chan , Mingyuan Lei , Henry Johan , Bingran Zuo , Wei Tech Ang

Rapid, targeted hand movements exhibit a regular movement pattern described by Fitts law. We develop a model of these movements in which this movement pattern results from an optimal control model describing rapid hand movements and a…

Quantitative Methods · Quantitative Biology 2018-12-11 Stuart Hagler

Humanoid robots, with their human-like embodiment, have the potential to integrate seamlessly into human environments. Critical to their coexistence and cooperation with humans is the ability to understand natural language communications…

Robotics · Computer Science 2024-10-17 Zhenyu Jiang , Yuqi Xie , Jinhan Li , Ye Yuan , Yifeng Zhu , Yuke Zhu

This paper contributes to the human-machine interface community in two ways: as a critique of the closed-loop AC (augmented cognition) approach, and as a way to introduce concepts from complex systems and systems physiology into the field.…

Human-Computer Interaction · Computer Science 2008-11-11 Bradly Alicea

In this paper we explore the opportunities brought by cognitive augmentation to provide a more natural and accessible web browsing experience. We explore these opportunities through \textit{conversational web browsing}, an emerging…

Computers and Society · Computer Science 2020-12-08 Alessandro Pina , Marcos Baez , Florian Daniel

We propose a method of learning a policy for human-like locomotion via deep reinforcement learning based on a human anatomical model, muscle actuation, and biologically inspired rewards, without any inherent control rules or reference…

Graphics · Computer Science 2024-01-30 Minkwan Kim , Yoonsang Lee

Unsupervised learning of a generalizable model of the visual appearance of humans from video data is of major importance for computing systems interacting naturally with their users and others. We propose a step towards automatic behavior…

Computer Vision and Pattern Recognition · Computer Science 2017-04-13 Thomas Walther , Rolf P. Würtz

Humanoid robots, as general-purpose physical agents, must integrate both intelligent control and adaptive morphology to operate effectively in diverse real-world environments. While recent research has focused primarily on optimizing…

Robotics · Computer Science 2025-10-06 Guiliang Liu , Bo Yue , Yi Jin Kim , Kui Jia

This paper presents and experimentally demonstrates a novel framework for variable assistance on lower body exoskeletons, based upon safety-critical control methods. Existing work has shown that providing some freedom of movement around a…

Robotics · Computer Science 2019-12-04 Thomas Gurriet , Maegan Tucker , Alexis Duburcq , Guilhem Boeris , Aaron D. Ames

Reaching disabilities affect the quality of life. Functional Electrical Stimulation (FES) can restore lost motor functions. Yet, there remain challenges in controlling FES to induce desired movements. Neuromechanical models are valuable…

Systems and Control · Electrical Eng. & Systems 2023-03-20 Nat Wannawas , A. Aldo Faisal

Synthesizing 3D human avatars interacting realistically with a scene is an important problem with applications in AR/VR, video games and robotics. Towards this goal, we address the task of generating a virtual human -- hands and full body…

Robotics · Computer Science 2023-03-30 Purva Tendulkar , Dídac Surís , Carl Vondrick

Bio-hybrid systems---close couplings of natural organisms with technology---are high potential and still underexplored. In existing work, robots have mostly influenced group behaviors of animals. We explore the possibilities of mixing…

Neural and Evolutionary Computing · Computer Science 2018-04-20 Mostafa Wahby , Mary Katherine Heinrich , Daniel Nicolas Hofstadler , Payam Zahadat , Sebastian Risi , Phil Ayres , Thomas Schmickl , Heiko Hamann