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Mobile devices and technologies have become increasingly popular, offering comparable storage and computational capabilities to desktop computers allowing users to store and interact with sensitive and private information. The security and…

Cryptography and Security · Computer Science 2020-05-12 Mohammed Abuhamad , Ahmed Abusnaina , DaeHun Nyang , David Mohaisen

Smartphone technology is more and more becoming the predominant communication tool for people across the world. People use their smartphones to keep their contact data, to browse the internet, to exchange messages, to keep notes, carry…

Cryptography and Security · Computer Science 2012-11-29 Muhamed Halilovic , Abdulhamit Subasi

This paper uses a scenario-based role-play experiment based on the usage of QR codes to detect how mobile users respond to social engineering attacks conducted via mobile devices. The results of this experiment outline a guided mobile phone…

Cryptography and Security · Computer Science 2017-06-27 Milda Petraityte , Ali Dehghantanha , Gregory Epiphaniou

Warning: This research studies AI persuasion and bias amplification that could be misused; all experiments are for safety evaluation. Large Language Models (LLMs) now generate convincing, human-like text and are widely used in content…

Computation and Language · Computer Science 2025-08-25 Saumya Roy

Visual attention is highly fragmented during mobile interactions, but the erratic nature of attention shifts currently limits attentive user interfaces to adapting after the fact, i.e. after shifts have already happened. We instead study…

Human-Computer Interaction · Computer Science 2018-07-26 Julian Steil , Philipp Müller , Yusuke Sugano , Andreas Bulling

The recent decade has witnessed phenomenal growth in communication technology. Development of user-friendly software platforms, such as Facebook, WhatsApp etc. have facilitated ease of communication and thereby people have started freely…

Cryptography and Security · Computer Science 2020-03-03 Ayush Bahuguna , Ashutosh Bhatia , Kamlesh Tiwari , Deepak Vishwakarma

Phishing is an online identity theft that aims to steal sensitive information such as username, password and online banking details from its victims. Phishing education needs to be considered as a means to combat this threat. This paper…

Computers and Society · Computer Science 2015-11-12 Nalin Asanka Gamagedara Arachchilage

In 2015, 391,000 people were injured due to distracted driving in the US. One of the major reasons behind distracted driving is the use of cell-phones, accounting for 14% of fatal crashes. Social media applications have enabled users to…

Social and Information Networks · Computer Science 2019-12-11 Hemank Lamba , Shashank Srikanth , Dheeraj Reddy Pailla , Shwetanshu Singh , Karandeep Juneja , Ponnurangam Kumaraguru

The increasing usage of smartphones in everyday tasks has been motivated many studies on energy consumption characterization aiming to improve smartphone devices' effectiveness and increase user usage time. In this scenario, it is essential…

Human-Computer Interaction · Computer Science 2020-12-21 Antonio Sa Barreto Neto , Felipe Farias , Marco Aurelio Tomaz Mialaret , Bruno Cartaxo , Priscila Alves Lima , Paulo Maciel

When a phone-use agent avoids harm, does that show safety, or simply inability to act? Existing evaluations often cannot tell. A harmful outcome may be avoided because the agent recognized the risk and chose the safe action, or because it…

Mental health and general wellness are becoming a growing concern in our society. Environmental factors contribute to mental illness and have the power to affect a person's wellness. This work presents a smartphone-based wellness assessment…

Computers and Society · Computer Science 2020-07-08 Katherine McLeod , Petros Spachos , Konstantinos Plataniotis

Technology enables a more sustainable and universally accessible educational model. However, technology has brought a paradox into students' lives: it helps them engage in learning activities, but it is also a source of distraction. During…

Computers and Society · Computer Science 2024-02-09 María Ángeles Pérez-Juárez , David González-Ortega , Javier Manuel Aguiar-Pérez

Viewing social apps as sociotechnical systems makes clear that they are not mere pieces of technology but mediate human interaction and may unintentionally enable harmful behaviors like online harassment. As more users interact through…

Computers and Society · Computer Science 2025-11-18 Sanjana Cheerla , Vaibhav Garg , Saikath Bhattacharya , Munindar P. Singh

In this position paper we intend to advocate for participatory design methods and mobile social matching apps as ripe contexts for exploring novel human-AI interactions that benefit marginalized groups. Mobile social matching apps like…

Human-Computer Interaction · Computer Science 2022-04-05 Douglas Zytko , Nicholas Furlo , Hanan Aljasim

We conducted a qualitative user study with 77 consumers to investigate what social aspects are relevant when supporting customers during their shopping activities and particularly in situations when they are undecided. Twenty-five…

Human-Computer Interaction · Computer Science 2009-06-15 Mauro Cherubini , Rodrigo de Oliveira , Nuria Oliver

The power of mobile devices has increased dramatically in the last few years. These devices are becoming more sophisticated allowing users to accomplish a wide variety of tasks while on the move. The increasingly mobile nature of business…

Human-Computer Interaction · Computer Science 2011-12-20 Derek Flood , Rachel Harrison , Kevin McDaid

This study investigates the meta-issues surrounding social media, which, while theoretically designed to enhance social interactions and improve our social lives by facilitating the sharing of personal experiences and life events, often…

Social and Information Networks · Computer Science 2024-12-12 Sunil Arora , Sahil Arora , John D. Hastings

Smartphone overuse poses risks to people's physical and mental health. However, current intervention techniques mainly focus on explicitly changing screen content (i.e., output) and often fail to persistently reduce smartphone overuse due…

Human-Computer Interaction · Computer Science 2024-02-21 Tao Lu , Hongxiao Zheng , Tianying Zhang , Xuhai Xu , Anhong Guo

In an effort to combat ad annoyance in mobile apps, publishers have introduced a new ad format called "Incentivized Advertising" or "Rewarded Advertising", whereby users receive rewards in exchange for watching ads. There is much debate in…

Applications · Statistics 2021-02-03 Khai Chiong , Sha Yang , Richard Chen

Research on mobile phone use often starts with a question of "How much time users spend on using their phones?". The question involves an equal-length measure that captures the duration of mobile phone use but does not tackle the other…

Computers and Society · Computer Science 2017-11-28 Jonathan J. H. Zhu , Hexin Chen , Tai-Quan Peng , Xiao Fan Liu , Haixing Dai