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As artificial intelligence systems become increasingly prevalent in education, a fundamental challenge emerges: how can we verify if an AI truly understands how students think and reason? Traditional evaluation methods like measuring…

Artificial Intelligence · Computer Science 2025-02-24 Shashank Sonkar , Naiming Liu , Xinghe Chen , Richard G. Baraniuk

Generative artificial intelligence (AI) is conquering our lives at lightning speed. Large language models such as ChatGPT answer our questions or write texts for us, large computer vision models such as GAIA-1 generate videos on the basis…

Computation and Language · Computer Science 2026-01-13 Tim Fingscheidt , Patrick Blumenberg , Björn Möller

Player Experience Modelling (PEM) is the study of AI techniques applied to modelling a player's experience within a video game. PEM development can be labour-intensive, requiring expert hand-authoring or specialized data collection. In this…

Human-Computer Interaction · Computer Science 2024-10-07 Dave Goel , Athar Mahmoudi-Nejad , Matthew Guzdial

An increasingly common socio-technical problem is people being taken in by offers that sound ``too good to be true'', where persuasion and trust shape decision-making. This paper investigates how \abr{ai} can help detect these deceptive…

Computation and Language · Computer Science 2025-06-06 Wichayaporn Wongkamjan , Yanze Wang , Feng Gu , Denis Peskoff , Jonathan K. Kummerfeld , Jonathan May , Jordan Lee Boyd-Graber

We propose a Three-Player Generative Adversarial Network to improve classification networks. In addition to the game played between the discriminator and generator, a competition is introduced between the generator and the classifier. The…

Computer Vision and Pattern Recognition · Computer Science 2019-03-11 Simon Vandenhende , Bert De Brabandere , Davy Neven , Luc Van Gool

Deception is a technique to mislead human or computer systems by manipulating beliefs and information. For the applications of cyber deception, non-cooperative games become a natural choice of models to capture the adversarial interactions…

Cryptography and Security · Computer Science 2019-02-12 Tao Zhang , Linan Huang , Jeffrey Pawlick , Quanyan Zhu

Reinforcement learning is a powerful technique to train an agent to perform a task. However, an agent that is trained using reinforcement learning is only capable of achieving the single task that is specified via its reward function. Such…

Machine Learning · Computer Science 2018-07-24 Carlos Florensa , David Held , Xinyang Geng , Pieter Abbeel

We consider a team of autonomous agents that navigate in an adversarial environment and aim to achieve a task by allocating their resources over a set of target locations. An adversary in the environment observes the autonomous team's…

Optimization and Control · Mathematics 2023-10-09 Shenghui Chen , Yagiz Savas , Mustafa O. Karabag , Brian M. Sadler , Ufuk Topcu

Deception is a crucial tool in the cyberdefence repertoire, enabling defenders to leverage their informational advantage to reduce the likelihood of successful attacks. One way deception can be employed is through obscuring, or masking,…

Computer Science and Game Theory · Computer Science 2022-06-22 Junlin Wu , Charles Kamhoua , Murat Kantarcioglu , Yevgeniy Vorobeychik

Adversarial attacks can generate adversarial inputs by applying small but intentionally worst-case perturbations to samples from the dataset, which leads to even state-of-the-art deep neural networks outputting incorrect answers with high…

Machine Learning · Computer Science 2024-01-08 Shorya Sharma

Competitive online games use rating systems for matchmaking; progression-based algorithms that estimate the skill level of players with interpretable ratings in terms of the outcome of the games they played. However, the overall experience…

Machine Learning · Computer Science 2022-07-04 Arman Dehpanah , Muheeb Faizan Ghori , Jonathan Gemmell , Bamshad Mobasher

We propose an information-theoretic formalization of the distinction between two fundamental AI safety failure modes: deceptive alignment and goal drift. While both can lead to systems that appear misaligned, we demonstrate that they…

Artificial Intelligence · Computer Science 2026-03-31 Robin Young

In this paper, we propose a novel approach where agents can form swarms to produce high-quality responses effectively. This is accomplished by utilizing agents capable of data inference and ranking, which can be effectively implemented…

Multiagent Systems · Computer Science 2024-09-16 Vladyslav Larin , Ivan Nikitin , Alexander Firsov

We propose the problem of tutorial generation for games, i.e. to generate tutorials which can teach players to play games, as an AI problem. This problem can be approached in several ways, including generating natural language descriptions…

Artificial Intelligence · Computer Science 2018-05-31 Michael Cerny Green , Ahmed Khalifa , Gabriella A. B. Barros , Julian Togelius

Automatic Essay Scoring (AES) is widely used to evaluate candidates for educational purposes. However, due to the lack of representative data, most existing AES systems are not robust, and their scoring predictions are biased towards the…

Computation and Language · Computer Science 2024-09-10 Haddad Philip , Tsegaye Misikir Tashu

Recent progress in artificial intelligence through reinforcement learning (RL) has shown great success on increasingly complex single-agent environments and two-player turn-based games. However, the real-world contains multiple agents, each…

The rapid advancements in large language models and generative artificial intelligence (AI) capabilities are making their broad application in the high-stakes testing context more likely. Use of generative AI in the scoring of constructed…

Computation and Language · Computer Science 2025-01-07 Jodi M. Casabianca , Daniel F. McCaffrey , Matthew S. Johnson , Naim Alper , Vladimir Zubenko

Adversarial perturbations can pose a serious threat for deploying machine learning systems. Recent works have shown existence of image-agnostic perturbations that can fool classifiers over most natural images. Existing methods present…

Computer Vision and Pattern Recognition · Computer Science 2018-03-29 Konda Reddy Mopuri , Utkarsh Ojha , Utsav Garg , R. Venkatesh Babu

Large language models (LLMs) are currently at the forefront of intertwining artificial intelligence (AI) systems with human communication and everyday life. Thus, aligning them with human values is of great importance. However, given the…

Computation and Language · Computer Science 2024-06-06 Thilo Hagendorff

Reinforcement learning has been widely successful in producing agents capable of playing games at a human level. However, this requires complex reward engineering, and the agent's resulting policy is often unpredictable. Going beyond…

Machine Learning · Computer Science 2023-08-16 William Ahlberg , Alessandro Sestini , Konrad Tollmar , Linus Gisslén
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