Label-Free Subjective Player Experience Modelling via Let's Play Videos
Human-Computer Interaction
2024-10-07 v1 Artificial Intelligence
Machine Learning
Abstract
Player Experience Modelling (PEM) is the study of AI techniques applied to modelling a player's experience within a video game. PEM development can be labour-intensive, requiring expert hand-authoring or specialized data collection. In this work, we propose a novel PEM development approach, approximating player experience from gameplay video. We evaluate this approach predicting affect in the game Angry Birds via a human subject study. We validate that our PEM can strongly correlate with self-reported and sensor measures of affect, demonstrating the potential of this approach.
Keywords
Cite
@article{arxiv.2410.02967,
title = {Label-Free Subjective Player Experience Modelling via Let's Play Videos},
author = {Dave Goel and Athar Mahmoudi-Nejad and Matthew Guzdial},
journal= {arXiv preprint arXiv:2410.02967},
year = {2024}
}
Comments
9 pages, 3 figures, AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment