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We present ShaDDR, an example-based deep generative neural network which produces a high-resolution textured 3D shape through geometry detailization and conditional texture generation applied to an input coarse voxel shape. Trained on a…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Qimin Chen , Zhiqin Chen , Hang Zhou , Hao Zhang

3D representation is essential to the significant advance of 3D generation with 2D diffusion priors. As a flexible representation, NeRF has been first adopted for 3D representation. With density-based volumetric rendering, it however…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Chun Gu , Zeyu Yang , Zijie Pan , Xiatian Zhu , Li Zhang

When working with three-dimensional data, choice of representation is key. We explore voxel-based models, and present evidence for the viability of voxellated representations in applications including shape modeling and object…

Computer Vision and Pattern Recognition · Computer Science 2016-08-17 Andrew Brock , Theodore Lim , J. M. Ritchie , Nick Weston

Recent advances in sparse voxel representations have significantly improved the quality of 3D content generation, enabling high-resolution modeling with fine-grained geometry. However, existing frameworks suffer from severe computational…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Yiwen Chen , Zhihao Li , Yikai Wang , Hu Zhang , Qin Li , Chi Zhang , Guosheng Lin

Despite the rapidly evolving field of computational electromagnetics, few open-source tools have managed to tackle the problem of automatic mesh generation for properly discretizing the problem of interest into a finite set of elements…

Signal Processing · Electrical Eng. & Systems 2022-09-22 Apostolos Spanakis-Misirlis

While recent generative models for 2D images achieve impressive visual results, they clearly lack the ability to perform 3D reasoning. This heavily restricts the degree of control over generated objects as well as the possible applications…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Dario Pavllo , Graham Spinks , Thomas Hofmann , Marie-Francine Moens , Aurelien Lucchi

Visual-Inertial Odometry (VIO) algorithms typically rely on a point cloud representation of the scene that does not model the topology of the environment. A 3D mesh instead offers a richer, yet lightweight, model. Nevertheless, building a…

Computer Vision and Pattern Recognition · Computer Science 2019-07-30 Antoni Rosinol , Torsten Sattler , Marc Pollefeys , Luca Carlone

We introduce radiance meshes, a technique for representing radiance fields with constant density tetrahedral cells produced with a Delaunay tetrahedralization. Unlike a Voronoi diagram, a Delaunay tetrahedralization yields simple triangles…

Incremental scene reconstruction is essential to the navigation in robotics. Most of the conventional methods typically make use of either TSDF (truncated signed distance functions) volume or neural networks to implicitly represent the…

Robotics · Computer Science 2024-04-30 Shaofan Liu , Junbo Chen , Jianke Zhu

We introduce DMTet, a deep 3D conditional generative model that can synthesize high-resolution 3D shapes using simple user guides such as coarse voxels. It marries the merits of implicit and explicit 3D representations by leveraging a novel…

Computer Vision and Pattern Recognition · Computer Science 2021-11-09 Tianchang Shen , Jun Gao , Kangxue Yin , Ming-Yu Liu , Sanja Fidler

Mesh generation is a crucial step in numerical simulations, significantly impacting simulation accuracy and efficiency. However, generating meshes remains time-consuming and requires expensive computational resources. In this paper, we…

Graphics · Computer Science 2024-07-03 Jiaming Peng , Xinhai Chen , Jie Liu

Recent advances in bioimaging have provided scientists a superior high spatial-temporal resolution to observe dynamics of living cells as 3D volumetric videos. Unfortunately, the 3D biomedical video analysis is lagging, impeded by resource…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Mengyang Zhao , Quan Liu , Aadarsh Jha , Ruining Deng , Tianyuan Yao , Anita Mahadevan-Jansen , Matthew J. Tyska , Bryan A. Millis , Yuankai Huo

Accurate and efficient voxelized representations of 3D meshes are the foundation of 3D reconstruction and generation. However, existing representations based on iso-surface heavily rely on water-tightening or rendering optimization, which…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Yihao Luo , Xianglong He , Chuanyu Pan , Yiwen Chen , Jiaqi Wu , Yangguang Li , Wanli Ouyang , Yuanming Hu , Guang Yang , ChoonHwai Yap

We proposed, in a recent paper (10.1002/nme.5987), a fast 3D parallel Delaunay kernel for tetrahedral mesh generation. This kernel was however incomplete in the sense that it lacked the necessary mesh improvement tools. The present paper…

Computational Geometry · Computer Science 2020-08-20 Célestin Marot , Jean-François Remacle

CNN-based volumetric methods that label individual voxels now dominate the field of biomedical segmentation. However, 3D surface representations are often required for proper analysis. They can be obtained by post-processing the labeled…

Computer Vision and Pattern Recognition · Computer Science 2020-04-02 Udaranga Wickramasinghe , Edoardo Remelli , Graham Knott , Pascal Fua

Indirect hex-dominant meshing methods rely on the detection of adjacent tetrahedra an algorithm that performs this identification and builds the set of all possible combinations of tetrahedral elements of an input mesh T into hexahedra,…

Computational Geometry · Computer Science 2018-01-08 Jeanne Pellerin , Amaury Johnen , Kilian Verhetsel , Jean-Francois Remacle

Volumetric design is the first and critical step for professional building design, where architects not only depict the rough 3D geometry of the building but also specify the programs to form a 2D layout on each floor. Though 2D layout…

Machine Learning · Computer Science 2021-04-28 Kai-Hung Chang , Chin-Yi Cheng , Jieliang Luo , Shingo Murata , Mehdi Nourbakhsh , Yoshito Tsuji

Existing auto-regressive mesh generation approaches suffer from ineffective topology preservation, which is crucial for practical applications. This limitation stems from previous mesh tokenization methods treating meshes as simple…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Gaochao Song , Zibo Zhao , Haohan Weng , Jingbo Zeng , Rongfei Jia , Shenghua Gao

Medical images, especially volumetric images, are of high resolution and often exceed the capacity of standard desktop GPUs. As a result, most deep learning-based medical image analysis tasks require the input images to be downsampled,…

Image and Video Processing · Electrical Eng. & Systems 2021-08-29 Jianning Li , Antonio Pepe , Christina Gsaxner , Yuan Jin , Jan Egger

3D shape representations that accommodate learning-based 3D reconstruction are an open problem in machine learning and computer graphics. Previous work on neural 3D reconstruction demonstrated benefits, but also limitations, of point cloud,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-25 Jun Gao , Wenzheng Chen , Tommy Xiang , Clement Fuji Tsang , Alec Jacobson , Morgan McGuire , Sanja Fidler