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The necessity of supporting more and more social interaction (and not only the mere information sharing) in online environments is the disruptive force upon which phenomena ascribed to the Web2.0 paradigm continuously bud. People…
Device use in smart homes is becoming increasingly communal, requiring cohabitants to navigate a complex social and technological context. In this paper, we report findings from an exploratory survey grounded in our prior work on communal…
The advent of cyber-physical systems, such as robots and autonomous vehicles (AVs), brings new opportunities and challenges for the domain of interaction design. Though there is consensus about the value of human-centred development, there…
Recent improvement in large language models, open doors for certain new experiences for on-device applications which were not possible before. In this work, we propose 3 such new experiences in 2 categories. First we discuss experiences…
The development of embodied agents that can communicate with humans in natural language has gained increasing interest over the last years, as it facilitates the diffusion of robotic platforms in human-populated environments. As a step…
In comparison to traditional footage, 360{\deg} videos can convey engaging, immersive experiences and even be utilized to create interactive virtual environments. Like regular recordings, these videos need to consider the privacy of…
Modern Internet-enabled smart lights promise energy efficiency and many additional capabilities over traditional lamps. However, these connected lights create a new attack surface, which can be maliciously used to violate users' privacy and…
Head Mounted Displays (HMDs) allow users to experience virtual reality with a great level of immersion. However, even simple physical tasks like drinking a beverage can be difficult and awkward while in a virtual reality experience. We…
This paper suggests that recent developments in video game technology have occurred in parallel to play being moved from public into private spaces, which has had impact on the way people interact with games. The paper also argues and that…
In the pursuit of artificial general intelligence, our most significant measurement of progress is an agent's ability to achieve goals in a wide range of environments. Existing platforms for constructing such environments are typically…
Our hypothesis is that by equipping certain agents in a multi-agent system controlling an intelligent building with automated decision support, two important factors will be increased. The first is energy saving in the building. The second…
Over the past decades, improvements in data collection hardware coupled with novel artificial intelligence algorithms have made it possible for researchers to understand urban environments at an unprecedented scale. From local interactions…
Can a video generation model be repurposed as an interactive world simulator? We explore the affordance perception potential of text-to-video models by teaching them to predict human-environment interaction. Given a scene image and a prompt…
In this paper, we introduce our research challenges for creating new musical instruments using everyday-life media with intimate interfaces, such as the self-body, clothes, water and stuffed toys. Various sensor technologies including image…
This paper describes how home appliances might be enhanced to improve user awareness of energy usage. Households wish to lead comfortable and manageable lives. Balancing this reasonable desire with the environmental and political goal of…
The emergence of several trends, including the increased availability of wireless networks, miniaturization of electronics and sensing technologies, and novel input and output devices, is creating a demand for integrated, full-time displays…
The trend in media consumption towards streaming and portability offers new challenges and opportunities for signal processing in audio and acoustics. The most significant embodiment of this trend is that most music consumption now happens…
This article introduces Follow-Me AI, a concept designed to enhance user interactions with smart environments, optimize energy use, and provide better control over data captured by these environments. Through AI agents that accompany users,…
Using multiple monitors is commonly thought to improve productivity, but this is hard to check experimentally. We use a survey, taken by 101 practitioners of which 80% have coded professionally for at least 2 years, to assess subjective…
Creating an artifact in front of public offers an opportunity to involve spectators in the creation process. For example, in a live music concert, audience members can clap, stomp and sing with the musicians to be part of the music piece.…