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The Metaverse encompasses technologies related to the internet, virtual and augmented reality, and other domains toward smart interfaces that are hyper-connected, immersive, and engaging. However, Metaverse applications face inherent…

Human-Computer Interaction · Computer Science 2023-01-24 Jie Guan , Jay Irizawa , Alexis Morris

Artificial visual attention systems aim to support technical systems in visual tasks by applying the concepts of selective attention observed in humans and other animals. Such systems are typically evaluated against ground truth obtained…

Computer Vision and Pattern Recognition · Computer Science 2013-08-01 Jan Tünnermann , Markus Hennig , Michael Silbernagel , Bärbel Mertsching

The population of elderly people has been increasing at a rapid rate over the last few decades and their population is expected to further increase in the upcoming future. Their increasing population is associated with their increasing…

Human-Computer Interaction · Computer Science 2025-07-15 Nirmalya Thakur , Chia Y. Han

Intelligent agents such as Alexa, Siri, and Google Assistant are now built into streaming TV systems, allowing people to use voice input to navigate the increasingly complex set of apps available on a TV. However, these systems typically…

Human-Computer Interaction · Computer Science 2019-05-16 Sarah McRoberts , Joshua Wissbroecker , Ruotong Wang , F. Maxwell Harper

Imaginative play is an area of creativity that could allow robots to engage with the world around them in a much more personified way. Imaginary play can be seen as taking real objects and locations and using them as imaginary objects and…

Computation and Language · Computer Science 2023-08-04 Zexin Chen , Eric Zhou , Kenneth Eaton , Xiangyu Peng , Mark Riedl

How do we evaluate experiences in immersive environments? Despite decades of research in immersive technologies such as virtual reality, the field remains fragmented. Studies rely on overlapping constructs, heterogeneous instruments, and…

Human-Computer Interaction · Computer Science 2026-02-05 Xiang Li , Wei He , Per Ola Kristensson

Documents serve as a crucial and indispensable medium for everyday workplace tasks. However, understanding, interacting and creating such documents on today's planar interfaces without any intelligent support are challenging due to our…

Human-Computer Interaction · Computer Science 2024-11-19 Chen Chen

Building embodied intelligent agents that can interact with 3D indoor environments has received increasing research attention in recent years. While most works focus on single-object or agent-object visual functionality and affordances, our…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Qi Li , Kaichun Mo , Yanchao Yang , Hang Zhao , Leonidas Guibas

Exploration is a key part of many video games. We investigate the using an exploratory agent to provide feedback on the design of procedurally generated game levels, 5 engaging levels and 5 unengaging levels. We expand upon a framework…

Artificial Intelligence · Computer Science 2024-09-05 Bobby Khaleque , Mike Cook , Jeremy Gow

With the proliferation of devices that display augmented reality (AR), now is the time for scholars and practitioners to evaluate and engage critically with emerging applications of the medium. AR mediates the way users see their bodies,…

Human-Computer Interaction · Computer Science 2023-03-27 Rob Eagle

Smart spaces are ubiquitous computing environments that integrate diverse sensing and communication technologies to enhance space functionality, optimize energy utilization, and improve user comfort and well-being. The integration of…

Artificial Intelligence · Computer Science 2026-02-11 Aygün Varol , Naser Hossein Motlagh , Mirka Leino , Sasu Tarkoma , Johanna Virkki

We present an intelligent interactive nightstand mounted on a mobile robot, to aid the elderly in their homes using physical, tactile and visual percepts. We show the integration of three different sensing modalities for controlling the…

Integrating mixed reality (MR) with artificial intelligence (AI) technologies, including vision, language, audio, reasoning, and planning, enables the AI-powered MR assistant [1] to substantially elevate human efficiency. This enhancement…

Human-Computer Interaction · Computer Science 2024-05-10 Yan-Ming Chiou , Bob Price , Chien-Chung Shen , Syed Ali Asif

Age-related cognitive impairment is generally characterized by gradual memory loss and decision-making difficulties. The aim of this study is to investigate multi level support and suggest relevant helping means for the elderly with mild…

Human-Computer Interaction · Computer Science 2023-01-09 Fatemeh Ghorbani , Mahsa Farshi Taghavi , Mehdi Delrobaei

Intelligent power grid research, i.e. smart grid, involves many simultaneous users spread over a relatively large geographical area. A tool for advancing research and community education is presented utilizing large-scale visualization…

Human-Computer Interaction · Computer Science 2015-09-22 Chris Foreman , Rammohan K. Ragade , James H. Graham

Interior design allows us to be who we are and live how we want - each design is as unique as our distinct personality. However, it is not trivial for non-professionals to express and materialize this since it requires aligning functional…

Artificial Intelligence · Computer Science 2025-10-22 Ata Çelen , Guo Han , Konrad Schindler , Luc Van Gool , Iro Armeni , Anton Obukhov , Xi Wang

Gamification is an emerging design principle for information systems where game design elements are applied to non-game contexts. IS researchers have suggested that the IS discipline must study this area but there are other applications…

Computers and Society · Computer Science 2013-08-06 Kafui Monu , Paul Ralph

This article reports on an exploratory case study conducted to examine the viability of Second Life (SL) as an environment for physical simulations and microworlds. It begins by discussing specific features of the SL environment relevant to…

Computers and Society · Computer Science 2014-06-27 Renato P. dos Santos

The metaverse has awakened users' expectations of an immersive interaction that fuses the virtual digital world and the physical world across space and time. However, the metaverse is still in its infancy, typically expanding multi-player…

Multimedia · Computer Science 2022-10-14 Yakun Huang , Xiuquan Qiao , Haowen Wang , Xiang Su , Schahram Dustdar , Ping Zhang

One core aspect of immersive visualization labs is to develop and provide powerful tools and applications that allow for efficient analysis and exploration of scientific data. As the requirements for such applications are often diverse and…

Human-Computer Interaction · Computer Science 2024-11-05 Marcel Krüger , David Gilbert , Torsten Wolfgang Kuhlen , Tim Gerrits
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