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The abolitionist community faces challenges from both the carceral state and oppressive technologies which, by empowering the ruling class who have the resources to develop artificial intelligence (AI), serve to entrench societal inequities…
People form impressions of their dialogue partners, be they other people or machines, based on cues drawn from their communicative style. Recent work has suggested that the gulf between people's expectations and the reality of CUI…
The phenomenon of innovation has been shifting away from focusing on tangible to intangible modernization with its vitalizing context. This shift appears vitally in innovation developed by individual end-users in organizations and…
Designing multiscale visualizations, particularly when the ratio between the largest scale and the smallest item is large, can be challenging, and designers have developed many approaches to overcome this challenge. We present a design…
User's perception of product, by essence subjective, is a major topic in marketing and industrial design. Many methods, based on users' tests, are used so as to characterise this perception. We are interested in three main methods:…
The paper investigates the possible coherent and effective alternatives to solve the problems related to the communication needs of any multimedia product. In essence, the presentation will focus on identifying the issues and principles…
Three decades of empirical research in high-performing software development teams provides evidence that creativity can be promoted by an effective, disciplined development culture. This paper describes 'contrasting' as a key driver for…
Despite the growing research on users' perceptions of health AI, adolescents' perspectives remain underexplored. This study explores adolescents' perceived benefits and risks of health AI technologies in clinical and personal health…
Philosophy of science attempts to describe all parts of the scientific process in a general way in order to facilitate the description, execution and improvements of this process. So far, all proposed philosophies have only covered existing…
These patterns describe the strategies I use to find novel or unorthodox insights in the area of software design and research. The patterns are driven by inconsistencies between what we say and what we do, and they provide techniques for…
Human creativity is a multifaceted phenomenon with cognitive, attitudinal, intrapersonal interpersonal, practical, socio-cultural, economic, and environmental aspects. It can be challenging to incorporate creativity in classrooms. Teachers…
Powerful artificial intelligence poses an existential threat if the AI decides to drastically change the world in pursuit of its goals. The hope of low-impact artificial intelligence is to incentivize AI to not do that just because this…
The integration of Generative AI (GenAI) into creative communities, like fanfiction, is reshaping how stories are created, shared, and valued. This study investigates the perceptions of 157 active fanfiction members, both readers and…
Deceptive game designs that manipulate players are increasingly common in the gaming industry, but the impact on players is not well studied. While studies have revealed player frustration, there is a gap in understanding how cultural…
Social isolation can lead to pervasive health issues like anxiety and loneliness. Previous work focused on physical interventions like exercise and teleconferencing, but overlooked the narrative potential of adaptive strategies. To address…
Participatory design in digital civics aims to foster mutual learning and co-creation between public services and citizens. However, rarely do we collectively explore the challenges and failures we experience within PD and digital civics,…
Designing secure information infrastructure is a function of design and usability. However, security is seldom given priority when systems are being developed. Secure design practices should balance between functionality (i.e., proper…
This article presents a cognitively oriented viewpoint on design. It focuses on cognitive, dynamic aspects of real design, i.e., the actual cognitive activity implemented by designers during their work on professional design projects.…
Capturing readers' engagement in fiction is a challenging but important aspect of narrative understanding. In this study, we collected 23 readers' reactions to 2 short stories through eye tracking, sentence-level annotations, and an overall…
With today's technologies it seems easier than ever to augment everyday things with the ability to perceive their environment and to talk to users. Considering conversational user interfaces, tremendous progress has already been made in…