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We present Dual-Feedback Actor (DFA), a reinforcement learning algorithm that fuses both individual rewards and pairwise preferences (if available) into a single update rule. DFA uses the policy's log-probabilities directly to model the…
Real-world applications of reinforcement learning for recommendation and experimentation faces a practical challenge: the relative reward of different bandit arms can evolve over the lifetime of the learning agent. To deal with these…
We present two variants of a multi-agent reinforcement learning algorithm based on evolutionary game theoretic considerations. The intentional simplicity of one variant enables us to prove results on its relationship to a system of ordinary…
Domain Adaptation (DA) is a highly relevant research topic when it comes to image classification with deep neural networks. Combining multiple source domains in a sophisticated way to optimize a classification model can improve the…
Recent advances in domain adaptation reveal that adversarial learning on deep neural networks can learn domain invariant features to reduce the shift between source and target domains. While such adversarial approaches achieve domain-level…
Adapting semantic segmentation models to new domains is an important but challenging problem. Recently enlightening progress has been made, but the performance of existing methods are unsatisfactory on real datasets where the new target…
Domain adaptation (DA) is the topical problem of adapting models from labelled source datasets so that they perform well on target datasets where only unlabelled or partially labelled data is available. Many methods have been proposed to…
Source-free domain adaptation (SFDA) involves adapting a model originally trained using a labeled dataset ({\em source domain}) to perform effectively on an unlabeled dataset ({\em target domain}) without relying on any source data during…
Domain adaptation aims to bridge the domain shifts between the source and the target domain. These shifts may span different dimensions such as fog, rainfall, etc. However, recent methods typically do not consider explicit prior knowledge…
Unsupervised domain adaptation (UDA) has become increasingly prevalent in scene text recognition (STR), especially where training and testing data reside in different domains. The efficacy of existing UDA approaches tends to degrade when…
We study the problem of adapting to a known sub-rational opponent during online play while remaining robust to rational opponents. We focus on large imperfect-information (zero-sum) games, which makes it impossible to inspect the whole game…
Domain adaptation problems arise in a variety of applications, where a training dataset from the \textit{source} domain and a test dataset from the \textit{target} domain typically follow different distributions. The primary difficulty in…
Domain adaptation is an effective solution to data scarcity in low-resource scenarios. However, when applied to token-level tasks such as bioNER, domain adaptation methods often suffer from the challenging linguistic characteristics that…
Continuous Domain Adaptation (CDA) effectively bridges significant domain shifts by progressively adapting from the source domain through intermediate domains to the target domain. However, selecting intermediate domains without explicit…
Domain adaptation (DA) aims at improving the performance of a model on target domains by transferring the knowledge contained in different but related source domains. With recent advances in deep learning models which are extremely data…
Recent works on domain adaptation exploit adversarial training to obtain domain-invariant feature representations from the joint learning of feature extractor and domain discriminator networks. However, domain adversarial methods render…
Recent works on domain adaptation reveal the effectiveness of adversarial learning on filling the discrepancy between source and target domains. However, two common limitations exist in current adversarial-learning-based methods. First,…
As the population continues to age, and gaming continues to grow as a hobby for older people, heterogeneity among older adult gamers is increasing. We argue that traditional game-based accessibility features, such as simplified input…
Recent years have witnessed great progress in deep neural networks for real-time applications. However, most existing works do not explicitly consider the general case where the device's state and the available resources fluctuate over…
Domain adaptation is transfer learning which aims to generalize a learning model across training and testing data with different distributions. Most previous research tackle this problem in seeking a shared feature representation between…