Related papers: Sparse to Dense Dynamic 3D Facial Expression Gener…
In this paper, we present a sparsity-aware deep network for automatic 4D facial expression recognition (FER). Given 4D data, we first propose a novel augmentation method to combat the data limitation problem for deep learning. This is…
We present a zero-shot framework for transferring human facial expressions to 3D animal face meshes. Our method combines intrinsic geometric descriptors (HKS/WKS) with a mesh-agnostic latent embedding that disentangles facial identity and…
We present a deep learning framework for real-time speech-driven 3D facial animation from just raw waveforms. Our deep neural network directly maps an input sequence of speech audio to a series of micro facial action unit activations and…
Face animation is a challenging task. Existing model-based methods (utilizing 3DMMs or landmarks) often result in a model-like reconstruction effect, which doesn't effectively preserve identity. Conversely, model-free approaches face…
We propose a novel 3D deepfake generation framework based on 3D Gaussian Splatting that enables realistic, identity-preserving face swapping and reenactment in a fully controllable 3D space. Compared to conventional 2D deepfake approaches…
Facial expression generation has always been an intriguing task for scientists and researchers all over the globe. In this context, we present our novel approach for generating videos of the six basic facial expressions. Starting from a…
In multi-view 3D human pose estimation, models typically rely on images captured simultaneously from different camera views to predict a pose at a specific moment. While providing accurate spatial information, this traditional approach…
The recent research of facial expression recognition has made a lot of progress due to the development of deep learning technologies, but some typical challenging problems such as the variety of rich facial expressions and poses are still…
Portrait animation from a single source image and a driving video is a long-standing problem. Recent approaches tend to adopt diffusion-based image/video generation models for realistic and expressive animation. However, none of these…
Recent advancements in 2D/3D generative techniques have facilitated the generation of dynamic 3D objects from monocular videos. Previous methods mainly rely on the implicit neural radiance fields (NeRF) or explicit Gaussian Splatting as the…
Facial recognition using deep convolutional neural networks relies on the availability of large datasets of face images. Many examples of identities are needed, and for each identity, a large variety of images are needed in order for the…
Traditional 3D face models learn a latent representation of faces using linear subspaces from limited scans of a single database. The main roadblock of building a large-scale face model from diverse 3D databases lies in the lack of dense…
Speech-driven 3D facial animation aims to synthesize vivid facial animations that accurately synchronize with speech and match the unique speaking style. However, existing works primarily focus on achieving precise lip synchronization while…
This paper is on face/head reenactment where the goal is to transfer the facial pose (3D head orientation and expression) of a target face to a source face. Previous methods focus on learning embedding networks for identity and pose…
Generating talking face videos from audio attracts lots of research interest. A few person-specific methods can generate vivid videos but require the target speaker's videos for training or fine-tuning. Existing person-generic methods have…
Many existing facial expression recognition (FER) systems encounter substantial performance degradation when faced with variations in head pose. Numerous frontalization methods have been proposed to enhance these systems' performance under…
We present SparseGen, a novel framework for efficient image-to-3D generation, which exhibits low input-view bias while being significantly faster. Unlike traditional approaches that rely on dense volumetric grids, triplanes, or…
3D-aware generative adversarial networks (GANs) synthesize high-fidelity and multi-view-consistent facial images using only collections of single-view 2D imagery. Towards fine-grained control over facial attributes, recent efforts…
Denoising diffusion models have shown great promise in human motion synthesis conditioned on natural language descriptions. However, integrating spatial constraints, such as pre-defined motion trajectories and obstacles, remains a challenge…
Talking face generation aims to synthesize a sequence of face images that correspond to a clip of speech. This is a challenging task because face appearance variation and semantics of speech are coupled together in the subtle movements of…