English

Talking Face Generation by Adversarially Disentangled Audio-Visual Representation

Computer Vision and Pattern Recognition 2019-04-24 v2 Machine Learning

Abstract

Talking face generation aims to synthesize a sequence of face images that correspond to a clip of speech. This is a challenging task because face appearance variation and semantics of speech are coupled together in the subtle movements of the talking face regions. Existing works either construct specific face appearance model on specific subjects or model the transformation between lip motion and speech. In this work, we integrate both aspects and enable arbitrary-subject talking face generation by learning disentangled audio-visual representation. We find that the talking face sequence is actually a composition of both subject-related information and speech-related information. These two spaces are then explicitly disentangled through a novel associative-and-adversarial training process. This disentangled representation has an advantage where both audio and video can serve as inputs for generation. Extensive experiments show that the proposed approach generates realistic talking face sequences on arbitrary subjects with much clearer lip motion patterns than previous work. We also demonstrate the learned audio-visual representation is extremely useful for the tasks of automatic lip reading and audio-video retrieval.

Keywords

Cite

@article{arxiv.1807.07860,
  title  = {Talking Face Generation by Adversarially Disentangled Audio-Visual Representation},
  author = {Hang Zhou and Yu Liu and Ziwei Liu and Ping Luo and Xiaogang Wang},
  journal= {arXiv preprint arXiv:1807.07860},
  year   = {2019}
}

Comments

AAAI Conference on Artificial Intelligence (AAAI 2019) Oral Presentation. Code, models, and video results are available on our webpage: https://liuziwei7.github.io/projects/TalkingFace.html

R2 v1 2026-06-23T03:08:36.495Z