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The Single-Source Shortest Path (SSSP) problem is well-known for the challenges in developing fast, practical, and work-efficient parallel algorithms. This work introduces a novel shortest path search method. It allows paths with different…
We study the reverse shortest path problem on disk graphs in the plane. In this problem we consider the proximity graph of a set of $n$ disks in the plane of arbitrary radii: In this graph two disks are connected if the distance between…
We design an $n^{2+o(1)}$-time algorithm that constructs a cut-equivalent (Gomory-Hu) tree of a simple graph on $n$ nodes. This bound is almost-optimal in terms of $n$, and it improves on the recent $\tilde{O}(n^{2.5})$ bound by the authors…
We study approximate distributed solutions to the weighted {\it all-pairs-shortest-paths} (APSP) problem in the CONGEST model. We obtain the following results. $1.$ A deterministic $(1+o(1))$-approximation to APSP in $\tilde{O}(n)$ rounds.…
Given a simple weighted directed graph $G = (V, E, \omega)$ on $n$ vertices as well as two designated terminals $s, t\in V$, our goal is to compute the shortest path from $s$ to $t$ avoiding any pair of presumably failed edges $f_1, f_2\in…
We present an algorithm for the k shortest simple path problem on weighted directed graphs (kSSP) that is based on Eppstein's algorithm for a similar problem in which paths are allowed to contain cycles. In contrast to most other algorithms…
We study the broadcast version of the CONGEST CLIQUE model of distributed computing. In this model, in each round, any node in a network of size $n$ can send the same message (i.e. broadcast a message) of limited size to every other node in…
Recent advances in machine learning (ML) have shown promise in aiding and accelerating classical combinatorial optimization algorithms. ML-based speed ups that aim to learn in an end to end manner (i.e., directly output the solution) tend…
We provide a method to obtain beyond-worst-case time complexity for any single-source-shortest-path (SSSP) algorithm by exploiting modular structures in graphs. The key novelty is a graph decomposition, called the acyclic-connected (A-C)…
We develop simple and general techniques to obtain faster (near-linear time) static approximation algorithms, as well as efficient dynamic data structures, for four fundamental geometric optimization problems: minimum piercing set (MPS),…
We introduce a communication model for hybrid networks, where nodes have access to two different communication modes: a local mode where communication is only possible between specific pairs of nodes, and a global mode where communication…
The parametric shortest path problem is to find the shortest paths in graph where the edge costs are of the form w_ij+lambda where each w_ij is constant and lambda is a parameter that varies. The problem is to find shortest path trees for…
In this paper, we study a set of combinatorial optimization problems on weighted graphs: the shortest path problem with negative weights, the weighted perfect bipartite matching problem, the unit-capacity minimum-cost maximum flow problem…
Computing shortest paths is a fundamental primitive for several social network applications including socially-sensitive ranking, location-aware search, social auctions and social network privacy. Since these applications compute paths in…
Computing shortest paths is one of the central problems in the theory of distributed computing. For the last few years, substantial progress has been made on the approximate single source shortest paths problem, culminating in an algorithm…
In this paper, we show new data structures maintaining approximate shortest paths in sparse directed graphs with polynomially bounded non-negative edge weights under edge insertions. We give more efficient incremental…
All traditional methods of computing shortest paths depend upon edge-relaxation where the cost of reaching a vertex from a source vertex is possibly decreased if that edge is used. We introduce a method which maintains lower bounds as well…
We introduce stronger notions for approximate single-source shortest-path distances, show how to efficiently compute them from weaker standard notions, and demonstrate the algorithmic power of these new notions and transformations. One…
In this paper, we present efficient algorithms for the single-source shortest path problem in weighted disk graphs. A disk graph is the intersection graph of a family of disks in the plane. Here, the weight of an edge is defined as the…
We study sublinear time algorithms for the traveling salesman problem (TSP). First, we focus on the closely related {\em maximum path cover} problem, which asks for a collection of vertex disjoint paths that include the maximum number of…