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We study alternating parity good-for-games (GFG) automata, i.e., alternating parity automata where both conjunctive and disjunctive choices can be resolved in an online manner, without knowledge of the suffix of the input word still to be…

Formal Languages and Automata Theory · Computer Science 2020-10-01 Udi Boker , Denis Kuperberg , Karoliina Lehtinen , Michał Skrzypczak

We consider the following combinatorial two-player game: On the random tree arising from a branching process, each round one player (Breaker) deletes an edge and by that removes the descendant and all its progeny, while the other (Maker)…

Probability · Mathematics 2024-12-17 Timo Vilkas

I consider the natural infinitary variations of the games Wordle and Mastermind, as well as their game-theoretic variations Absurdle and Madstermind, considering these games with infinitely long words and infinite color sequences and…

Logic · Mathematics 2023-09-06 Joel David Hamkins

We show that for any $i > 0$, it is decidable, given a regular language, whether it is expressible in the $\Sigma_i[<]$ fragment of first-order logic FO[<]. This settles a question open since 1971. Our main technical result relies on the…

Formal Languages and Automata Theory · Computer Science 2025-02-03 Corentin Barloy , Michaël Cadilhac , Charles Paperman , Howard Straubing

A non-deterministic automaton running on infinite trees is unambiguous if it has at most one accepting run on every tree. The class of languages recognisable by unambiguous tree automata is still not well-understood. In particular,…

Formal Languages and Automata Theory · Computer Science 2016-05-10 Henryk Michalewski , Michał Skrzypczak

Tree automata based algorithms are essential in many fields in computer science such as verification, specification, program analysis. They become also essential for databases with the development of standards such as XML. In this paper, we…

Computational Complexity · Computer Science 2007-05-23 J. Carme , R. Gilleron , A. Lemay , A. Terlutte , M. Tommasi

Two results are presented concerning the entailment problem in Separation Logic with inductively defined predicate symbols and theory reasoning. First, we show that the entailment problem is undecidable for rules with bounded tree-width, if…

Logic in Computer Science · Computer Science 2022-06-22 Mnacho Echenim , Nicolas Peltier

We show that the higher-order matching problem is decidable using a game-theoretic argument.

Logic in Computer Science · Computer Science 2015-07-01 Colin Stirling

We consider a class of infinite-state stochastic games generated by stateless pushdown automata (or, equivalently, 1-exit recursive state machines), where the winning objective is specified by a regular set of target configurations and a…

Computer Science and Game Theory · Computer Science 2011-05-11 Tomáš Brázdil , Václav Brožek , Antonín Kučera , Jan Obdržálek

We consider zero-sum games on infinite graphs, with objectives specified as sets of infinite words over some alphabet of colors. A well-studied class of objectives is the one of $\omega$-regular objectives, due to its relation to many…

Computer Science and Game Theory · Computer Science 2023-06-22 Patricia Bouyer , Mickael Randour , Pierre Vandenhove

We consider probabilistic automata on infinite words with acceptance defined by parity conditions. We consider three qualitative decision problems: (i) the positive decision problem asks whether there is a word that is accepted with…

Formal Languages and Automata Theory · Computer Science 2011-07-12 Krishnendu Chatterjee , Mathieu Tracol

We study the model-checking problem for recursion schemes: does the tree generated by a given higher-order recursion scheme satisfy a given logical sentence. The problem is known to be decidable for sentences of the MSO logic. We prove…

Logic in Computer Science · Computer Science 2023-06-22 Paweł Parys

In this paper we revisit Safra's determinization constructions for automata on infinite words. We show how to construct deterministic automata with fewer states and, most importantly, parity acceptance conditions. Determinization is used in…

Logic in Computer Science · Computer Science 2019-03-14 Nir Piterman

We study alternating register automata on data words and data trees in relation to logics. A data word (resp. data tree) is a word (resp. tree) whose every position carries a label from a finite alphabet and a data value from an infinite…

Databases · Computer Science 2015-07-01 Diego Figueira

Metric Temporal Logic (MTL) is a prominent specification formalism for real-time systems. In this paper, we show that the satisfiability problem for MTL over finite timed words is decidable, with non-primitive recursive complexity. We also…

Logic in Computer Science · Computer Science 2017-01-11 Joel Ouaknine , James Worrell

We study the class of languages that have membership proofs which can be verified by real-time finite-state machines using only a constant number of random bits, regardless of the size of their inputs. Since any further restriction on the…

Computational Complexity · Computer Science 2022-06-03 Özdeniz Dolu , Nevzat Ersoy , M. Utkan Gezer , A. C. Cem Say

We prove that the determinacy of Gale-Stewart games whose winning sets are accepted by real-time 1-counter B\"uchi automata is equivalent to the determinacy of (effective) analytic Gale-Stewart games which is known to be a large cardinal…

Logic in Computer Science · Computer Science 2013-12-13 Olivier Finkel

We prove that the determinacy of Gale-Stewart games whose winning sets are accepted by real-time 1-counter B\"uchi automata is equivalent to the determinacy of (effective) analytic Gale-Stewart games which is known to be a large cardinal…

Computer Science and Game Theory · Computer Science 2012-03-08 Olivier Finkel

One of the major open problems in automata and logic is the following: is there an algorithm which inputs a regular tree language and decides if the language can be defined in first-order logic? The goal of this paper is to present this…

Formal Languages and Automata Theory · Computer Science 2017-03-16 Mikołaj Bojańczyk , Henryk Michalewski

Infinite games where several players seek to coordinate under imperfect information are known to be intractable, unless the information flow is severely restricted. Examples of undecidable cases typically feature a situation where players…

Logic in Computer Science · Computer Science 2014-05-01 Dietmar Berwanger , Anup Basil Mathew
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