Related papers: Winning Sets of Regular Languages: Descriptional a…
We investigate learning collections of languages from texts by an inductive inference machine with access to the current datum and a bounded memory in form of states. Such a bounded memory states (BMS) learner is considered successful in…
We study multi-structural games, played on two sets $\mathcal{A}$ and $\mathcal{B}$ of structures. These games generalize Ehrenfeucht-Fra\"{i}ss\'{e} games. Whereas Ehrenfeucht-Fra\"{i}ss\'{e} games capture the quantifier rank of a…
Usually a voting rule requires agents to give their preferences as linear orders. However, in some cases it is impractical for an agent to give a linear order over all the alternatives. It has been suggested to let agents submit partial…
In this paper, we look at good-for-games Rabin automata that recognise a Muller language (a language that is entirely characterised by the set of letters that appear infinitely often in each word). We establish that minimal such automata…
Given a language, which in this article is a set of strings of some fixed length, we study the problem of producing its elements by a procedure in which each position has its own local rule. We introduce a way of measuring how much…
We prove computational intractability of variants of checkers: (1) deciding whether there is a move that forces the other player to win in one move is NP-complete; (2) checkers where players must always be able to jump on their turn is…
This paper concerns two-player alternating play combinatorial games (Conway 1976) in the normal-play convention, i.e. last move wins. Specifically, we study impartial vector subtraction games on tuples of nonnegative integers (Golomb 1966),…
We show that the equality language of two non-periodic binary morphisms is generated by at most two words. If its rank is two, then the generators start (and end) with different letters. This in particular implies that any binary language…
This paper studies sequential quantum games under the assumption that the moves of the players are drawn from groups and not just plain sets. The extra group structure makes possible to easily derive some very general results characterizing…
This thesis explores how concepts of formal language theory can be used to study left-orderable groups. It analyses the languages formed by their positive cones and demonstrates how the abstract families of languages (AFLs) in the Chomsky…
Let A be a finite alphabet and let L contained in (A*)^n be an n-variable language over A. We say that L is regular if it is the language accepted by a synchronous n-tape finite state automaton, it is quasi-regular if it is accepted by an…
Given a regular language $L$, we study the language of words $\mathsf{D}(L)$, that distinguish between pairs of different left-quotients of $L$. We characterize this distinguishability operation, show that its iteration has always a fixed…
The regular languages with a neutral letter expressible in first-order logic with one alternation are characterized. Specifically, it is shown that if an arbitrary $\Sigma_2$ formula defines a regular language with a neutral letter, then…
In the context of two-player games over graphs, a language $L$ is called positional if, in all games using $L$ as winning objective, the protagonist can play optimally using positional strategies, that is, strategies that do not depend on…
The rule "defeated(X) $\leftarrow$ attacks(Y,X), $\neg$ defeated(Y)" states that an argument is defeated if it is attacked by an argument that is not defeated. The rule "win(X) $\leftarrow$ move(X,Y), $\neg$ win(Y)" states that in a game a…
Most languages use the relative order between words to encode meaning relations. Languages differ, however, in what orders they use and how these orders are mapped onto different meanings. We test the hypothesis that, despite these…
To each one-dimensional subshift $X$, we may associate a winning shift $W(X)$ which arises from a combinatorial game played on the language of $X$. Previously it has been studied what properties of $X$ does $W(X)$ inherit. For example, $X$…
Consider a situation with $n$ agents or players where some of the players form a coalition with a certain collective objective. Simple games are used to model systems that can decide whether coalitions are successful (winning) or not…
We prove that outer commutator words are uniformly concise, i.e. if an outer commutator word w takes m different values in a group G, then the order of the verbal subgroup w(G) is bounded by a function depending only on m and not on w or G.…
We show that the first-order logical theory of the binary overlap-free words (and, more generally, the ${\alpha}$-free words for rational ${\alpha}$, $2 < {\alpha} \leq 7/3$), is decidable. As a consequence, many results previously obtained…