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Scientists have traditionally limited the mechanisms of social cognition to one brain, but recent approaches claim that interaction also realizes cognitive work. Experiments under constrained virtual settings revealed that interaction…

Adaptation and Self-Organizing Systems · Physics 2014-01-17 Tom Froese , Hiroyuki Iizuka , Takashi Ikegami

Spatio-temporal patterns emerging from an initial quiescent, uniform state is a phenomenon observed in many dynamical systems sustained far from thermodynamic equilibrium, the practical application of which has only recently begun to be…

Pattern Formation and Solitons · Physics 2026-02-05 Vinod Ramakrishnan , Michael J. Frazier

Analyzing creative activity traces requires capturing activity at appropriate granularity and interpreting it in ways that reflect the structure of creative practice. However, existing approaches record state changes without preserving the…

Human-Computer Interaction · Computer Science 2026-03-10 Xiaohan Peng , Sotiris Piliouras , Carl Abou Saada Nujaim

Understanding the intentions of robots is essential for natural and seamless human-robot collaboration. Ensuring that robots have means for non-verbal communication is a basis for intuitive and implicit interaction. For this, we contribute…

Robotics · Computer Science 2024-10-03 Jan Leusmann , Steeven Villa , Thomas Liang , Chao Wang , Albrecht Schmidt , Sven Mayer

This letter presents a physical human-robot interaction scenario in which a robot guides and performs the role of a teacher within a defined dance training framework. A combined cognitive and physical feedback of performance is proposed for…

Humanoid robots are envisioned as embodied intelligent agents capable of performing a wide range of human-level loco-manipulation tasks, particularly in scenarios requiring strenuous and repetitive labor. However, learning these skills is…

Robotics · Computer Science 2024-12-20 Junjia Liu , Zhuo Li , Minghao Yu , Zhipeng Dong , Sylvain Calinon , Darwin Caldwell , Fei Chen

Narrative film is a composition of writing, cinematography, editing, and performance. While much computational work has focused on the writing or visual style in film, we conduct in this paper a computational exploration of acting…

Computation and Language · Computer Science 2024-11-18 Naitian Zhou , David Bamman

Many application areas ranging from serious games for health to learning by demonstration in robotics, could benefit from large body movement datasets extracted from textual instructions accompanied by images. The interpretation of…

Human-Computer Interaction · Computer Science 2020-06-09 Himangshu Sarma , Robert Porzel , Jan Smeddinck , Rainer Malaka

In traditional journaling practices, authors express and process their thoughts by writing them down. We propose a somaesthetic-inspired alternative that uses the human body, rather than written words, as the medium of expression. We coin…

Human-Computer Interaction · Computer Science 2026-01-23 Michael Yin , Robert Xiao , Nadine Wagener

Our work has focused on support for film or television scriptwriting. Since this involves potentially varied story-lines, we note the implicit or latent support for interactivity. Furthermore the film, television, games, publishing and…

Artificial Intelligence · Computer Science 2011-07-07 Fionn Murtagh , Adam Ganz , Joe Reddington

Optimizing and refining action execution through exploration and interaction is a promising way for robotic manipulation. However, practical approaches to interaction-driven robotic learning are still underexplored, particularly for…

Robotics · Computer Science 2025-09-24 Yibo Peng , Jiahao Yang , Shenhao Yan , Ziyu Huang , Shuang Li , Shuguang Cui , Yiming Zhao , Yatong Han

Animating realistic avatars requires using high quality animations for every possible state the avatar can be in. This includes actions like walking or running, but also subtle movements that convey emotions and personality. Idle…

Human-Computer Interaction · Computer Science 2026-05-13 Eneko Atxa Landa , Elena Lazkano , Igor Rodriguez , Itsaso Rodríguez-Moreno , Itziar Irigoien

This paper reports a practice-based investigation into authoring responsive light and sound in immersive performance without writing code. A modular system couples live gesture, position, and speech inputs to scenographic outputs through a…

Human-Computer Interaction · Computer Science 2025-11-17 Pavlos Panagiotidis , Jocelyn Spence , Nils Jager

Choreography refers to creation of dance steps and motions for dances according to the latent knowledge in human mind, where the created dance motions are in general style-specific and consistent. So far, such latent style-specific…

Multimedia · Computer Science 2021-05-03 Xinjian Zhang , Yi Xu , Su Yang , Longwen Gao , Huyang Sun

When reasoning about actions, e.g., by means of task planning or agent programming with Golog, the robot's actions are typically modeled on an abstract level, where complex actions such as picking up an object are treated as atomic…

Artificial Intelligence · Computer Science 2024-01-03 Till Hofmann

The reasoning capabilities of embodied agents introduce a critical, under-explored inferential privacy challenge, where the risk of an agent generate sensitive conclusions from ambient data. This capability creates a fundamental tension…

Human-Computer Interaction · Computer Science 2025-09-24 Shuning Zhang , Hong Jia , Simin Li , Ting Dang , Yongquan `Owen' Hu , Xin Yi , Hewu Li

It is challenging for humans -- particularly those living with physical disabilities -- to control high-dimensional, dexterous robots. Prior work explores learning embedding functions that map a human's low-dimensional inputs (e.g., via a…

Robotics · Computer Science 2021-05-04 Siddharth Karamcheti , Albert J. Zhai , Dylan P. Losey , Dorsa Sadigh

Much of what we do as humans is engage socially with other agents, a skill that robots must also eventually possess. We demonstrate that a rich theory of social interactions originating from microsociology and economics can be formalized by…

We propose a developmental approach that allows a robot to interpret and describe the actions of human agents by reusing previous experience. The robot first learns the association between words and object affordances by manipulating the…

Robotics · Computer Science 2020-06-12 Giovanni Saponaro , Lorenzo Jamone , Alexandre Bernardino , Giampiero Salvi

Rather than simply recognizing the action of a person individually, collective activity recognition aims to find out what a group of people is acting in a collective scene. Previ- ous state-of-the-art methods using hand-crafted potentials…

Computer Vision and Pattern Recognition · Computer Science 2017-09-21 Yongyi Tang , Peizhen Zhang , Jian-Fang Hu , Wei-Shi Zheng
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