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Grigore showed that Java generics are Turing complete by describing a reduction from Turing machines to Java subtyping. We apply Grigore's algorithm to Python type hints and deduce that they are Turing complete. In addition, we present an…

Programming Languages · Computer Science 2022-09-01 Ori Roth

We investigate a variant of the fuel-based approach to modeling diverging computation in type theories and use it to abstractly capture the essence of oracle Turing machines. The resulting objects we call continuous machines. We prove that…

Logic in Computer Science · Computer Science 2020-05-05 Michal Konečný , Florian Steinberg , Holger Thies

The author has long enjoyed using the CSP refinement checker FDR to solve puzzles, as witnessed by examples in \cite{tpc,ucs}. Recent experiments have shown that a number of games of patience (card games for one) are now well within bounds.…

Software Engineering · Computer Science 2016-11-28 A. W. Roscoe

A pseudo-telepathy game is a nonlocal game which can be won with probability one using some finite-dimensional quantum strategy but not using a classical one. Our central question is whether there exist two-party pseudo-telepathy games…

Quantum Physics · Physics 2015-06-24 Laura Mančinska

Infinite time Turing machines extend the operation of ordinary Turing machines into transfinite ordinal time. By doing so, they provide a natural model of infinitary computability, a theoretical setting for the analysis of the power and…

Logic · Mathematics 2007-05-23 Joel David Hamkins

Constructing agents with planning capabilities has long been one of the main challenges in the pursuit of artificial intelligence. Tree-based planning methods have enjoyed huge success in challenging domains, such as chess and Go, where a…

We have defined the Conscious Turing Machine (CTM) for the purpose of investigating a Theoretical Computer Science (TCS) approach to consciousness. For this, we have hewn to the TCS demand for simplicity and understandability. The CTM is…

Artificial Intelligence · Computer Science 2023-03-31 Lenore Blum , Manuel Blum

We establish the undecidability of 2019 puzzle game Baba is You through a reduction from the Post correspondence problem. In particular, we consider a restricted form of the Post correspondence problem introduced by Neary (arXiv:1312.6700)…

Computational Complexity · Computer Science 2024-06-17 Jonathan Geller

We study multiplayer turn-based timed games with reachability objectives. In particular, we are interested in the notion of subgame perfect equilibrium (SPE). We prove that deciding the constrained existence of an SPE in this setting is…

Computer Science and Game Theory · Computer Science 2020-06-19 Thomas Brihaye , Aline Goeminne

This paper focuses on finite-player incomplete information games where players may hold mutually inconsistent beliefs without a common prior. We introduce absolute continuity of beliefs, extending the classical notion of absolutely…

Theoretical Economics · Economics 2025-12-02 Denis Kojevnikov , Kyungchul Song

Weighted timed games are played by two players on a timed automaton equipped with weights: one player wants to minimise the accumulated weight while reaching a target, while the other has an opposite objective. Used in a reactive synthesis…

Computer Science and Game Theory · Computer Science 2017-02-01 Damien Busatto-Gaston , Benjamin Monmege , Pierre-Alain Reynier

The game of nim, with its simple rules, its elegant solution and its historical importance is the quintessence of a combinatorial game, which is why it led to so many generalizations and modifications. We present a modification with a new…

Discrete Mathematics · Computer Science 2015-08-28 Eric Duchêne , Matthieu Dufour , Silvia Heubach , Urban Larsson

Expanding upon the widely recognized notion of mathematical universality in Turing machines, a concept of thermodynamic universality in Turing machines is introduced. Under the physical Church-Turing thesis, the existence of a…

Computational Complexity · Computer Science 2023-08-07 Jihai Zhu

We construct a two-dimensional Turing machine that is physically universal in both the moving tape and moving head model. In particular, it is mixing of all finite orders in both models. We also provide a variant that is physically…

Dynamical Systems · Mathematics 2020-03-24 Ville Salo , Ilkka Törmä

Recursed is a 2D puzzle platform video game featuring treasure chests that, when jumped into, instantiate a room that can later be exited (similar to function calls), optionally generating a jar that returns back to that room (similar to…

Artificial Intelligence · Computer Science 2020-05-08 Erik Demaine , Justin Kopinsky , Jayson Lynch

Since the Turing test was first proposed by Alan Turing in 1950, the primary goal of artificial intelligence has been predicated on the ability for computers to imitate human behavior. However, the majority of uses for the computer can be…

Computers and Society · Computer Science 2010-02-16 Marko A. Rodriguez , Alberto Pepe

A remarkable new definition of a self-delimiting universal Turing machine is presented that is easy to program and runs very quickly. This provides a new foundation for algorithmic information theory. This new universal Turing machine is…

chao-dyn · Physics 2008-02-03 G. J. Chaitin

We aim to understand how people assess human likeness in navigation produced by people and artificially intelligent (AI) agents in a video game. To this end, we propose a novel AI agent with the goal of generating more human-like behavior.…

Conway's Game of Life is the best-known cellular automaton. It is a classic model of emergence and self-organization, it is Turing-complete, and it can simulate a universal constructor. The Game of Life belongs to the set of semi-totalistic…

Neural and Evolutionary Computing · Computer Science 2021-06-11 Peter D. Turney

Two standard algorithms for approximately solving two-player zero-sum concurrent reachability games are value iteration and strategy iteration. We prove upper and lower bounds of 2^(m^(Theta(N))) on the worst case number of iterations…

Computer Science and Game Theory · Computer Science 2012-03-02 Kristoffer Arnsfelt Hansen , Rasmus Ibsen-Jensen , Peter Bro Miltersen