English

On Subgame Perfect Equilibria in Turn-Based Reachability Timed Games

Computer Science and Game Theory 2020-06-19 v1

Abstract

We study multiplayer turn-based timed games with reachability objectives. In particular, we are interested in the notion of subgame perfect equilibrium (SPE). We prove that deciding the constrained existence of an SPE in this setting is EXPTIME-complete.

Keywords

Cite

@article{arxiv.2006.10491,
  title  = {On Subgame Perfect Equilibria in Turn-Based Reachability Timed Games},
  author = {Thomas Brihaye and Aline Goeminne},
  journal= {arXiv preprint arXiv:2006.10491},
  year   = {2020}
}
R2 v1 2026-06-23T16:25:56.851Z