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This work proposes a general-purpose, fully-convolutional network architecture for efficiently processing large-scale 3D data. One striking characteristic of our approach is its ability to process unorganized 3D representations such as…

Computer Vision and Pattern Recognition · Computer Science 2018-08-22 Dario Rethage , Johanna Wald , Jürgen Sturm , Nassir Navab , Federico Tombari

We present a new deep point cloud rendering pipeline through multi-plane projections. The input to the network is the raw point cloud of a scene and the output are image or image sequences from a novel view or along a novel camera…

Computer Vision and Pattern Recognition · Computer Science 2020-06-26 Peng Dai , Yinda Zhang , Zhuwen Li , Shuaicheng Liu , Bing Zeng

Existing convolutional learning methods for 3D point cloud data are divided into two paradigms: point-based methods that preserve geometric precision but often face performance challenges, and voxel-based methods that achieve high…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Lihan Li , Haofeng Zhong , Rui Bu , Mingchao Sun , Wenzheng Chen , Baoquan Chen , Yangyan Li

Bloom filters are a fundamental data structure for approximate membership queries, with applications ranging from data analytics to databases and genomics. Several variants have been proposed to accommodate parallel architectures. GPUs,…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-12-18 Daniel Jünger , Kevin Kristensen , Yunsong Wang , Xiangyao Yu , Bertil Schmidt

Point clouds are utilized in various 3D applications such as cross-reality (XR) and realistic 3D displays. In some applications, e.g., for live streaming using a 3D point cloud, real-time point cloud denoising methods are required to…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Ryosuke Watanabe , Keisuke Nonaka , Eduardo Pavez , Tatsuya Kobayashi , Antonio Ortega

3D perception in point clouds is transforming the perception ability of future intelligent machines. Point cloud algorithms, however, are plagued by irregular memory accesses, leading to massive inefficiencies in the memory sub-system,…

Hardware Architecture · Computer Science 2022-04-25 Yu Feng , Gunnar Hammonds , Yiming Gan , Yuhao Zhu

Point clouds are a basic data type that is increasingly of interest as 3D content becomes more ubiquitous. Applications using point clouds include virtual, augmented, and mixed reality and autonomous driving. We propose a more efficient…

Computer Vision and Pattern Recognition · Computer Science 2021-06-04 Ryan Killea , Yun Li , Saeed Bastani , Paul McLachlan

Point cloud registration sits at the core of many important and challenging 3D perception problems including autonomous navigation, SLAM, object/scene recognition, and augmented reality. In this paper, we present a new registration…

Computer Vision and Pattern Recognition · Computer Science 2018-07-10 Ben Eckart , Kihwan Kim , Jan Kautz

Point clouds are naturally sparse, while image pixels are dense. The inconsistency limits feature fusion from both modalities for point-wise scene flow estimation. Previous methods rarely predict scene flow from the entire point clouds of…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Chensheng Peng , Guangming Wang , Xian Wan Lo , Xinrui Wu , Chenfeng Xu , Masayoshi Tomizuka , Wei Zhan , Hesheng Wang

Collider data generation with machine learning has become increasingly popular in particle physics due to the high computational cost of conventional Monte Carlo simulations, particularly for future high-luminosity colliders. We propose a…

High Energy Physics - Experiment · Physics 2024-08-12 Benno Käch , Isabell Melzer-Pellmann , Dirk Krücker

The recent success of neural networks enables a better interpretation of 3D point clouds, but processing a large-scale 3D scene remains a challenging problem. Most current approaches divide a large-scale scene into small regions and combine…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Chunghyun Park , Yoonwoo Jeong , Minsu Cho , Jaesik Park

An effective strategy for accelerating the calculation of convex hulls for point sets is to filter the input points by discarding interior points. In this paper, we present such a straightforward and efficient preprocessing approach by…

Computational Geometry · Computer Science 2014-05-30 Gang Mei

Large 2D vision-language models (2D-LLMs) have gained significant attention by bridging Large Language Models (LLMs) with images using a simple projector. Inspired by their success, large 3D point cloud-language models (3D-LLMs) also…

Computer Vision and Pattern Recognition · Computer Science 2024-05-03 Yuan Tang , Xu Han , Xianzhi Li , Qiao Yu , Yixue Hao , Long Hu , Min Chen

With the development of 3D sensing technologies, point clouds have attracted increasing attention in a variety of applications for 3D object representation, such as autonomous driving, 3D immersive tele-presence and heritage reconstruction.…

Computer Vision and Pattern Recognition · Computer Science 2019-01-01 Junkun Qi , Wei Hu , Zongming Guo

Cloud rendering is widely used in gaming and XR to overcome limited client-side GPU resources and to support heterogeneous devices. Existing systems typically deliver the rendered scene as a 2D video stream, which tightly couples the…

Image and Video Processing · Electrical Eng. & Systems 2026-04-06 Matti Siekkinen , Teemu Kämäräinen

We develop an effective point cloud rendering pipeline for novel view synthesis, which enables high fidelity local detail reconstruction, real-time rendering and user-friendly editing. In the heart of our pipeline is an adaptive frequency…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Yi Zhang , Xiaoyang Huang , Bingbing Ni , Teng Li , Wenjun Zhang

In recent years graph neural network (GNN)-based approaches have become a popular strategy for processing point cloud data, regularly achieving state-of-the-art performance on a variety of tasks. To date, the research community has…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Shyam A. Tailor , René de Jong , Tiago Azevedo , Matthew Mattina , Partha Maji

Compute-mode rendering is becoming more and more attractive for non-standard rendering applications, due to the high flexibility of compute-mode execution. These newly designed pipelines often include streaming vertex and geometry…

This paper presents PCDreamer, a novel method for point cloud completion. Traditional methods typically extract features from partial point clouds to predict missing regions, but the large solution space often leads to unsatisfactory…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Guangshun Wei , Yuan Feng , Long Ma , Chen Wang , Yuanfeng Zhou , Changjian Li

Neural fields are now the central focus of research in 3D vision and computer graphics. Existing methods mainly focus on various scene representations, such as neural points and 3D Gaussians. However, few works have studied the rendering…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Haofan Ren , Zunjie Zhu , Xiang Chen , Ming Lu , Rongfeng Lu , Chenggang Yan
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