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Synthesizing photo-realistic images from a point cloud is challenging because of the sparsity of point cloud representation. Recent Neural Radiance Fields and extensions are proposed to synthesize realistic images from 2D input. In this…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Tao Hu , Xiaogang Xu , Shu Liu , Jiaya Jia

The optimization of submodular functions constitutes a viable way to perform clustering. Strong approximation guarantees and feasible optimization w.r.t. streaming data make this clustering approach favorable. Technically, submodular…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-01-22 Philipp-Jan Honysz , Sebastian Buschjäger , Katharina Morik

With the rapid development of computer vision and deep learning, significant advancements have been made in 3D vision, partic- ularly in autonomous driving, robotic perception, and augmented reality. 3D point cloud data, as a crucial…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Ke Wang , Yanfei Cao , Xiangzhi Tao , Naijie Gu , Jun Yu , Zhengdong Wang , Shouyang Dong , Fan Yu , Cong Wang , Yang Luo

Point-based 3D point cloud models employ computation and memory intensive mapping functions alongside NN layers for classification/segmentation, and are executed on server-grade GPUs. The sparse, and unstructured nature of 3D point cloud…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-12-30 Amur Saqib Pal , Muhammad Mohsin Ghaffar , Faisal Shafait , Christian Weis , Norbert Wehn

Splotch is a rendering algorithm for exploration and visual discovery in particle-based datasets coming from astronomical observations or numerical simulations. The strengths of the approach are production of high quality imagery and…

Instrumentation and Methods for Astrophysics · Physics 2016-09-23 Marzia Rivi , Claudio Gheller , Tim Dykes , Mel Krokos , Klaus Dolag

Recently, point clouds have shown to be a promising way to represent 3D visual data for a wide range of immersive applications, from augmented reality to autonomous cars. Emerging imaging sensors have made easier to perform richer and…

Image and Video Processing · Electrical Eng. & Systems 2020-11-16 Alireza Javaheri , Catarina Brites , Fernando Pereira , Joao Ascenso

In the last few years, deep neural networks opened the doors for big advances in novel view synthesis. Many of these approaches are based on a (coarse) proxy geometry obtained by structure from motion algorithms. Small deficiencies in this…

Computer Vision and Pattern Recognition · Computer Science 2023-11-09 Linus Franke , Darius Rückert , Laura Fink , Matthias Innmann , Marc Stamminger

In this paper we present ADOP, a novel point-based, differentiable neural rendering pipeline. Like other neural renderers, our system takes as input calibrated camera images and a proxy geometry of the scene, in our case a point cloud. To…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Darius Rückert , Linus Franke , Marc Stamminger

This work presents FG-Net, a general deep learning framework for large-scale point clouds understanding without voxelizations, which achieves accurate and real-time performance with a single NVIDIA GTX 1080 GPU. First, a novel noise and…

Computer Vision and Pattern Recognition · Computer Science 2021-06-18 Kangcheng Liu , Zhi Gao , Feng Lin , Ben M. Chen

Traditional convolution layers are specifically designed to exploit the natural data representation of images -- a fixed and regular grid. However, unstructured data like 3D point clouds containing irregular neighborhoods constantly breaks…

Computer Vision and Pattern Recognition · Computer Science 2020-04-16 Fabian Groh , Patrick Wieschollek , Hendrik P. A. Lensch

We introduce PointGauss, a novel point cloud-guided framework for real-time multi-object segmentation in Gaussian Splatting representations. Unlike existing methods that suffer from prolonged initialization and limited multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-08-04 Wentao Sun , Hanqing Xu , Quanyun Wu , Dedong Zhang , Yiping Chen , Lingfei Ma , John S. Zelek , Jonathan Li

Recent works demonstrate the advantages of hardware rasterization for 3D Gaussian Splatting (3DGS) in forward-pass rendering through fast GPU-optimized graphics and fixed memory footprint. However, extending these benefits to backward-pass…

Graphics · Computer Science 2025-08-14 Yitian Yuan , Qianyue He

The ever-increasing demand for 3D modeling in the emerging immersive applications has made point clouds an essential class of data for 3D image and video processing. Tree based structures are commonly used for representing point clouds…

Multimedia · Computer Science 2021-10-25 Hoda Roodaki , Mahdi Nazm Bojnordi

3D point cloud perception remains tightly coupled to custom CUDA operators for spatial operations, limiting portability and efficiency on non-NVIDIA, AMD, and embedded hardware. We introduce PointTransformerX (PTX), a fully PyTorch-native…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Laurenz Reichardt , Nikolas Ebert , Oliver Wasenmüller

Real-time multi-view point cloud reconstruction is a core problem in 3D vision and immersive perception, with wide applications in VR, AR, robotic navigation, digital twins, and computer interaction. Despite advances in multi-camera systems…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Chentian Sun

Existing learning-based methods for point cloud rendering adopt various 3D representations and feature querying mechanisms to alleviate the sparsity problem of point clouds. However, artifacts still appear in rendered images, due to the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Tao Hu , Xiaogang Xu , Ruihang Chu , Jiaya Jia

This paper targets high-fidelity and real-time view synthesis of dynamic 3D scenes at 4K resolution. Recently, some methods on dynamic view synthesis have shown impressive rendering quality. However, their speed is still limited when…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Zhen Xu , Sida Peng , Haotong Lin , Guangzhao He , Jiaming Sun , Yujun Shen , Hujun Bao , Xiaowei Zhou

In the context of view-dependent point-cloud streaming in a scene, our rate allocation is "adaptive" in the sense that it priorities the point-cloud models depending on the camera view and the visibility of the objects and their distance as…

Multimedia · Computer Science 2019-11-05 Mohammad Hosseini

Point clouds are a promising video representation for virtual and augmented reality. Their high-bitrate, however, has so far limited the practicality of live streaming systems. In this work, we leverage the delivery timeout feature within…

Multimedia · Computer Science 2026-01-22 Andrew Freeman , Michael Rudolph , Amr Rizk

Point clouds are popular 3D representations for real-life objects (such as in LiDAR and Kinect) due to their detailed and compact representation of surface-based geometry. Recent approaches characterise the geometry of point clouds by…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Juheon Lee , Xiaohao Cai , Carola-Bibian Schönlieb , Simon Masnou