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The Renyi-Ulam game is played between two players, the Seeker and the Obscurer. The Obscurer thinks of a number between 1 and $n$. The Seeker wishes to identify that number. On each turn, the Seeker asks the Obscurer whether her number…

Combinatorics · Mathematics 2016-09-26 Nikolai Beluhov

We study the problem of identifying an initially unknown $m$-bit number by using yes-no questions when up to a fixed number $e$ of the answers can be erroneous. In the variant we consider here questions are restricted to be the union of up…

Combinatorics · Mathematics 2018-07-03 Ferdinando Cicalese , Massimiliano Rossi

The $q$-round Renyi-Ulam pathological liar game with $k$ lies on the set $[n]:=\{1,...,n\}$ is a 2-player perfect information zero sum game. In each round Paul chooses a subset $A\subseteq [n]$ and Carole either assigns 1 lie to each…

Combinatorics · Mathematics 2010-11-12 Robert B. Ellis , Vadim Ponomarenko , Catherine H. Yan

We study the nascent setting of online computation with imperfect advice, in which the online algorithm is enhanced by some prediction encoded in the form of a possibly erroneous binary string. The algorithm is oblivious to the advice…

Data Structures and Algorithms · Computer Science 2023-01-05 Spyros Angelopoulos , Shahin Kamali

Ulam asked for the maximum number of questions required to determine an integer between one and one million by asking questions whose answer is `Yes' or `No' and where one untruthful answer is allowed. Pelc showed that the number of…

Combinatorics · Mathematics 2007-05-23 Deryk Osthus , Rachel Watkinson

We consider an extension of the 2-person R\'enyi-Ulam liar game in which lies are governed by a channel $C$, a set of allowable lie strings of maximum length $k$. Carole selects $x\in[n]$, and Paul makes $t$-ary queries to uniquely…

Combinatorics · Mathematics 2009-03-30 Robert B. Ellis , Kathryn L. Nyman

A neat 1972 result of Pohl asserts that [3n/2]-2 comparisons are sufficient, and also necessary in the worst case, for finding both the minimum and the maximum of an n-element totally ordered set. The set is accessed via an oracle for…

Data Structures and Algorithms · Computer Science 2015-05-18 Michael Hoffmann , Jiří Matoušek , Yoshio Okamoto , Philipp Zumstein

Finding a fluorescent target in a biological environment is a common and pressing microscopy problem. This task is formally analogous to the canonical search problem. In ideal (noise-free, truthful) search problems, the well-known binary…

Optics · Physics 2017-11-16 Daniel W. Drumm , Andrew D. Greentree

The area of computing with uncertainty considers problems where some information about the input elements is uncertain, but can be obtained using queries. For example, instead of the weight of an element, we may be given an interval that is…

Data Structures and Algorithms · Computer Science 2021-01-15 Thomas Erlebach , Michael Hoffmann , Murilo S. de Lima

Consider a bin containing $n$ balls colored with two colors. In a $k$-query, $k$ balls are selected by a questioner and the oracle's reply is related (depending on the computation model being considered) to the distribution of colors of the…

Data Structures and Algorithms · Computer Science 2011-05-10 Gianluca De Marco , Evangelos Kranakis , Gabor Wiener

The $k$-majority game is played with $n$ numbered balls, each coloured with one of two colours. It is given that there are at least $k$ balls of the majority colour, where $k$ is a fixed integer greater than $n/2$. On each turn the player…

Combinatorics · Mathematics 2014-02-25 John R. Britnell , Mark Wildon

`Twenty questions' is a guessing game played by two players: Bob thinks of an integer between $1$ and $n$, and Alice's goal is to recover it using a minimal number of Yes/No questions. Shannon's entropy has a natural interpretation in this…

Data Structures and Algorithms · Computer Science 2018-11-07 Yuval Dagan , Yuval Filmus , Daniel Kane , Shay Moran

The locker puzzle is a game played by multiple players against a referee. It has been previously shown that the best strategy that exists cannot succeed with probability greater than 1-ln2 \approx 0.31, no matter how many players are…

Quantum Physics · Physics 2012-02-22 David Avis , Anne Broadbent

In this thesis we introduce quantum refereed games, which are quantum interactive proof systems with two competing provers. We focus on a restriction of this model that we call "short quantum games" and we prove an upper bound and a lower…

Computational Complexity · Computer Science 2007-05-23 Gus Gutoski

We prove an explicit upper bound on the amount of entanglement required by any strategy in a two-player cooperative game with classical questions and quantum answers. Specifically, we show that every strategy for a game with n-bit questions…

Quantum Physics · Physics 2009-09-03 Gus Gutoski

We formulate the $(n,k)$ Coset Monogamy Game, in which two players must extract complementary information of unequal size ($k$ bits vs. $n-k$ bits) from a random coset state without communicating. The complementary information takes the…

Quantum Physics · Physics 2025-10-01 Michael Schleppy , Emina Soljanin

We propose the use of a quantum algorithm to deal with the problem of searching with errors in the framework of two-person games. Specifically, we present a solution to the Ulam's problem that polynomially reduces its query complexity and…

Quantum Physics · Physics 2007-05-23 Stefano Mancini , Lorenzo Maccone

The 20 Questions (Q20) game is a well known game which encourages deductive reasoning and creativity. In the game, the answerer first thinks of an object such as a famous person or a kind of animal. Then the questioner tries to guess the…

Human-Computer Interaction · Computer Science 2026-02-10 Huang Hu , Xianchao Wu , Bingfeng Luo , Chongyang Tao , Can Xu , Wei Wu , Zhan Chen

We examine the following version of a classic combinatorial search problem introduced by R\'enyi: Given a finite set $X$ of $n$ elements we want to identify an unknown subset $Y \subset X$ of exactly $d$ elements by testing, by as few as…

Combinatorics · Mathematics 2015-09-02 Fabrício S. Benevides , Dániel Gerbner , Cory T. Palmer , Dominik K. Vu

Extensive-form games are a common model for multiagent interactions with imperfect information. In two-player zero-sum games, the typical solution concept is a Nash equilibrium over the unconstrained strategy set for each player. In many…

Computer Science and Game Theory · Computer Science 2019-02-07 Trevor Davis , Kevin Waugh , Michael Bowling
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