English

Using Quantum Mechanics to Cope with Liars

Quantum Physics 2007-05-23 v3

Abstract

We propose the use of a quantum algorithm to deal with the problem of searching with errors in the framework of two-person games. Specifically, we present a solution to the Ulam's problem that polynomially reduces its query complexity and makes it independent from the dimension of the search space.

Keywords

Cite

@article{arxiv.quant-ph/0508156,
  title  = {Using Quantum Mechanics to Cope with Liars},
  author = {Stefano Mancini and Lorenzo Maccone},
  journal= {arXiv preprint arXiv:quant-ph/0508156},
  year   = {2007}
}

Comments

4 pages, RevTeX file, revised version