English
Related papers

Related papers: GAVIN: Gaze-Assisted Voice-Based Implicit Note-tak…

200 papers

We present a comprehensive survey on the use of annotations in information visualizations, highlighting their crucial role in improving audience understanding and engagement with visual data. Our investigation encompasses empirical studies…

Human-Computer Interaction · Computer Science 2026-04-10 Md Dilshadur Rahman , Bhavana Doppalapudi , Ghulam Jilani Quadri , Paul Rosen

This paper aims to reduce the time to annotate images for panoptic segmentation, which requires annotating segmentation masks and class labels for all object instances and stuff regions. We formulate our approach as a collaborative process…

Computer Vision and Pattern Recognition · Computer Science 2020-12-16 Jasper R. R. Uijlings , Mykhaylo Andriluka , Vittorio Ferrari

Annotating data for supervised learning can be costly. When the annotation budget is limited, active learning can be used to select and annotate those observations that are likely to give the most gain in model performance. We propose an…

Machine Learning · Statistics 2024-08-19 Amanda Olmin , Jakob Lindqvist , Lennart Svensson , Fredrik Lindsten

While being able to read with screen magnifiers, low vision people have slow and unpleasant reading experiences. Eye tracking has the potential to improve their experience by recognizing fine-grained gaze behaviors and providing more…

Human-Computer Interaction · Computer Science 2023-03-30 Ru Wang , Linxiu Zeng , Xinyong Zhang , Sanbrita Mondal , Yuhang Zhao

Opportunistic photo capture (e.g., slides, exhibits, or artifacts) is a common strategy for preserving information encountered in information-rich environments for later revisitation. While fast and minimally disruptive, such photo…

Human-Computer Interaction · Computer Science 2026-04-13 Ashwin Ram , Aeneas Leon Sommer , Martin Schmitz , Jürgen Steimle

We propose the notion of Attention-Aware Visualizations (AAVs) that track the user's perception of a visual representation over time and feed this information back to the visualization. Such context awareness is particularly useful for…

Human-Computer Interaction · Computer Science 2025-01-16 Arvind Srinivasan , Johannes Ellemose , Peter W. S. Butcher , Panagiotis D. Ritsos , Niklas Elmqvist

Gaze behaviour has been used as a way to gather cognitive information for a number of years. In this paper, we discuss the use of gaze behaviour in solving different tasks in natural language processing (NLP) without having to record it at…

Computation and Language · Computer Science 2022-01-04 Sandeep Mathias , Diptesh Kanojia , Abhijit Mishra , Pushpak Bhattacharyya

A wealth of Open Educational Resources is now available, and beyond the first and evident problem of finding them, the issue of articulating a set of resources is arising. When using audiovisual resources, among different possibilities,…

Computers and Society · Computer Science 2014-12-05 Olivier Aubert , Joscha Jaeger

Video annotation and analysis is an important activity for teaching with and about audiovisual media artifacts because it helps students to learn how to identify textual and formal connections in media products. But school teachers lack…

Human-Computer Interaction · Computer Science 2021-10-12 Daniel Klug , Elke Schlote

Automatic eye gaze estimation is an important problem in vision based assistive technology with use cases in different emerging topics such as augmented reality, virtual reality and human-computer interaction. Over the past few years, there…

Computer Vision and Pattern Recognition · Computer Science 2022-08-08 Neeru Dubey , Shreya Ghosh , Abhinav Dhall

Recent research in the field of computer vision strongly focuses on deep learning architectures to tackle image processing problems. Deep neural networks are often considered in complex image processing scenarios since traditional computer…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Marcel P. Schilling , Luca Rettenberger , Friedrich Münke , Haijun Cui , Anna A. Popova , Pavel A. Levkin , Ralf Mikut , Markus Reischl

We describe a method for text entry based on inverse arithmetic coding that relies on gaze direction and which is faster and more accurate than using an on-screen keyboard. These benefits are derived from two innovations: the writing task…

Human-Computer Interaction · Computer Science 2015-06-25 David J. Ward , David J. C. MacKay

Note-taking is a critical practice for capturing, organizing, and reflecting on information in both academic and professional settings. The recent success of large language models has accelerated the development of AI-assisted tools, yet…

Computation and Language · Computer Science 2025-09-05 Josh Wisoff , Yao Tang , Zhengyu Fang , Jordan Guzman , YuTang Wang , Alex Yu

In the realm of Text-attributed Graphs (TAGs), traditional graph neural networks (GNNs) often fall short due to the complex textual information associated with each node. Recent methods have improved node representations by leveraging large…

Machine Learning · Computer Science 2025-06-10 Huanyi Xie , Lijie Hu , Lu Yu , Tianhao Huang , Longfei Li , Meng Li , Jun Zhou , Huan Wang , Di Wang

Argumentation Mining addresses the challenging tasks of identifying boundaries of argumentative text fragments and extracting their relationships. Fully automated solutions do not reach satisfactory accuracy due to their insufficient…

Computation and Language · Computer Science 2019-08-08 Fabian Sperrle , Rita Sevastjanova , Rebecca Kehlbeck , Mennatallah El-Assady

Attention guidance is an approach to addressing dataset bias in deep learning, where the model relies on incorrect features to make decisions. Focusing on image classification tasks, we propose an efficient human-in-the-loop system to…

Computer Vision and Pattern Recognition · Computer Science 2023-02-07 Yi He , Xi Yang , Chia-Ming Chang , Haoran Xie , Takeo Igarashi

Over the past decade, the demand for communication devices has increased among individuals with mobility and speech impairments. Eye-gaze tracking has emerged as a promising solution for hands-free communication; however, traditional…

Human-Computer Interaction · Computer Science 2025-08-26 Yogesh Kumar Meena , Manish Salvi

Conventional mobile eye-tracking maps gaze to static screen coordinates, failing to capture user attention when content is dynamic. As users pinch, zoom, and rotate images, static coordinates lose their semantic meaning relative to the…

Human-Computer Interaction · Computer Science 2026-04-20 Yaxiong Lei , Rishab Talwar , Shijing He , Xinya Gong , Yuheng Wang , Xudong Cai , Zhongliang Guo , Juan Ye

Video-text retrieval, the task of retrieving videos based on a textual query or vice versa, is of paramount importance for video understanding and multimodal information retrieval. Recent methods in this area rely primarily on visual and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Boseung Jeong , Jicheol Park , Sungyeon Kim , Suha Kwak

Training gaze following models requires a large number of images with gaze target coordinates annotated by human annotators, which is a laborious and inherently ambiguous process. We propose the first semi-supervised method for gaze…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Qiaomu Miao , Alexandros Graikos , Jingwei Zhang , Sounak Mondal , Minh Hoai , Dimitris Samaras