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Related papers: GAVIN: Gaze-Assisted Voice-Based Implicit Note-tak…

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This paper presents a context-aware framework for feature selection and classification procedures to realize a fast and accurate audio event annotation and classification. The context-aware design starts with exploring feature extraction…

Sound · Computer Science 2023-03-08 M. Mehrdad Morsali , Hoda Mohammadzade , Saeed Bagheri Shouraki

Many real-world applications require automated data annotation, such as identifying tissue origins based on gene expressions and classifying images into semantic categories. Annotation classes are often numerous and subject to changes over…

Computation and Language · Computer Science 2018-07-03 Maxim Grechkin , Hoifung Poon , Bill Howe

In this paper, we introduce a collaborative and modern annotation tool for audio and speech: audino. The tool allows annotators to define and describe temporal segmentation in audios. These segments can be labelled and transcribed easily…

Emotion recognition,as a step toward mind reading,seeks to infer internal states from external cues.Most existing methods rely on explicit signals-such as facial expressions,speech,or gestures-that reflect only bodily responses and overlook…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Mengke Song , Yuge Xie , Qi Cui , Luming Li , Xinyu Liu , Guotao Wang , Chenglizhao Chen , Shanchen Pang

This paper introduces a novel physical annotation system designed to generate training data for automated optical inspection. The system uses pointer-based in-situ interaction to transfer the valuable expertise of trained inspection…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Oliver Krumpek , Oliver Heimann , Jörg Krüger

Grasping algorithms have evolved from planar depth grasping to utilizing point cloud information, allowing for application in a wider range of scenarios. However, data-driven grasps based on models trained on basic open-source datasets may…

Robotics · Computer Science 2023-10-31 Xiao Hu , Xiangsheng Chen

Recent advancements in eye tracking technology are driving the adoption of gaze-assisted interaction as a rich and accessible human-computer interaction paradigm. Gaze-assisted interaction serves as a contextual, non-invasive, and explicit…

Human-Computer Interaction · Computer Science 2018-03-14 Vijay Rajanna , Tracy Hammond

Previous studies have illustrated the potential of analysing gaze behaviours in collaborative learning to provide educationally meaningful information for students to reflect on their learning. Over the past decades, machine learning…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Junyuan Liang , Qi Zhou , Sahan Bulathwela , Mutlu Cukurova

Gaze reflects how humans process visual scenes and is therefore increasingly used in computer vision systems. Previous works demonstrated the potential of gaze for object-centric tasks, such as object localization and recognition, but it…

Computer Vision and Pattern Recognition · Computer Science 2016-08-19 Yusuke Sugano , Andreas Bulling

Virtual-reality (VR) and augmented-reality (AR) technology is increasingly combined with eye-tracking. This combination broadens both fields and opens up new areas of application, in which visual perception and related cognitive processes…

Computer Vision and Pattern Recognition · Computer Science 2021-03-22 Lena Stubbemann , Dominik Dürrschnabel , Robert Refflinghaus

Reading is a challenging task for low vision people. While conventional low vision aids (e.g., magnification) offer certain support, they cannot fully address the difficulties faced by low vision users, such as locating the next line and…

Human-Computer Interaction · Computer Science 2024-02-26 Ru Wang , Zach Potter , Yun Ho , Daniel Killough , Linxiu Zeng , Sanbrita Mondal , Yuhang Zhao

Video Annotation is a crucial process in computer science and social science alike. Many video annotation tools (VATs) offer a wide range of features for making annotation possible. We conducted an extensive survey of over 59 VATs and…

Human-Computer Interaction · Computer Science 2023-01-10 Snehesh Shrestha , William Sentosatio , Huiashu Peng , Cornelia Fermuller , Yiannis Aloimonos

With the surging inclination towards carrying out tasks on computational devices and digital mediums, any method that converts a task that was previously carried out manually, to a digitized version, is always welcome. Irrespective of the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-19 Pranav Guruprasad , Sujith Kumar S , Vigneswaran C , V. Srinivasa Chakravarthy

Annotating object ground truth in videos is vital for several downstream tasks in robot perception and machine learning, such as for evaluating the performance of an object tracker or training an image-based object detector. The accuracy of…

Computer Vision and Pattern Recognition · Computer Science 2023-12-21 Eric Price , Aamir Ahmad

Gaze tracking is a useful human-to-computer interface, which plays an increasingly important role in a range of mobile applications. Gaze calibration is an indispensable component of gaze tracking, which transforms the eye coordinates to…

Human-Computer Interaction · Computer Science 2022-10-03 Songzhou Yang , Meng Jin , Yuan He

Handwriting recognition is improving in leaps and bounds, and this opens up new opportunities for stylus-based interactions. In particular, note-taking applications can become a more intelligent user interface, incorporating new features…

Human-Computer Interaction · Computer Science 2021-12-23 Katy Ilonka Gero , Lydia B. Chilton , Chris Melancon , Mike Cleron

This paper presents an innovative approach called BGTAI to simplify multimodal understanding by utilizing gloss-based annotation as an intermediate step in aligning Text and Audio with Images. While the dynamic temporal factors in textual…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Sen Fang , Sizhou Chen , Yalin Feng , Xiaofeng Zhang , Teik Toe Teoh

The attention mechanisms in deep neural networks are inspired by human's attention that sequentially focuses on the most relevant parts of the information over time to generate prediction output. The attention parameters in those models are…

Computer Vision and Pattern Recognition · Computer Science 2017-07-20 Youngjae Yu , Jongwook Choi , Yeonhwa Kim , Kyung Yoo , Sang-Hun Lee , Gunhee Kim

Modern information querying systems are progressively incorporating multimodal inputs like vision and audio. However, the integration of gaze -- a modality deeply linked to user intent and increasingly accessible via gaze-tracking wearables…

Human-Computer Interaction · Computer Science 2024-05-14 Zeyu Wang , Yuanchun Shi , Yuntao Wang , Yuchen Yao , Kun Yan , Yuhan Wang , Lei Ji , Xuhai Xu , Chun Yu

Information and communications technology and technology-enhanced learning have unquestionably transformed traditional teaching-learning processes and are positioned as key factors to promote quality education, one of the basic sustainable…