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Related papers: GAVIN: Gaze-Assisted Voice-Based Implicit Note-tak…

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Supporting voice commands in applications presents significant benefits to users. However, adding such support to existing GUI-based web apps is effort-consuming with a high learning barrier, as shown in our formative study, due to the lack…

Human-Computer Interaction · Computer Science 2020-07-21 Ritam Jyoti Sarmah , Yunpeng Ding , Di Wang , Cheuk Yin Phipson Lee , Toby Jia-Jun Li , Xiang 'Anthony' Chen

Video Object Segmentation (VOS) is crucial for several applications, from video editing to video data generation. Training a VOS model requires an abundance of manually labeled training videos. The de-facto traditional way of annotating…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Thanos Delatolas , Vicky Kalogeiton , Dim P. Papadopoulos

We address the challenge of unsupervised mistake detection in egocentric video of skilled human activities through the analysis of gaze signals. While traditional methods rely on manually labeled mistakes, our approach does not require…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Michele Mazzamuto , Antonino Furnari , Yoichi Sato , Giovanni Maria Farinella

Embodied reference understanding is crucial for intelligent agents to predict referents based on human intention through gesture signals and language descriptions. This paper introduces the Attention-Dynamic DINO, a novel framework designed…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Hao Guo , Wei Fan , Baichun Wei , Jianfei Zhu , Jin Tian , Chunzhi Yi , Feng Jiang

Training robust world models requires large-scale, precisely labeled multimodal datasets, a process historically bottlenecked by slow and expensive manual annotation. We present a production-tested GAZE pipeline that automates the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Leela Krishna , Mengyang Zhao , Saicharithreddy Pasula , Harshit Rajgarhia , Abhishek Mukherji

Data annotation using visual inspection (supervision) of each training sample can be laborious. Interactive solutions alleviate this by helping experts propagate labels from a few supervised samples to unlabeled ones based solely on the…

The potential of gaze for hands-free mobile interaction is increasingly evident. While each gaze input technique presents distinct advantages and limitations, a combination can amplify strengths and mitigate challenges. We report on the…

Human-Computer Interaction · Computer Science 2026-01-14 Omar Namnakani , Yasmeen Abdrabou , Jonathan Grizou , Mohamed Khamis

When processing a text, humans and machines must disambiguate between different uses of the pronoun it, including non-referential, nominal anaphoric or clause anaphoric ones. In this paper, we use eye-tracking data to learn how humans…

Computation and Language · Computer Science 2020-06-28 Victoria Yaneva , Le An Ha , Richard Evans , Ruslan Mitkov

Manually labeling datasets with object masks is extremely time consuming. In this work, we follow the idea of Polygon-RNN to produce polygonal annotations of objects interactively using humans-in-the-loop. We introduce several important…

Computer Vision and Pattern Recognition · Computer Science 2018-03-28 David Acuna , Huan Ling , Amlan Kar , Sanja Fidler

Due to the recent outbreak of COVID-19, many classes, exams, and meetings have been conducted non-face-to-face. However, the foundation for video conferencing solutions is still insufficient. So this technology has become an important…

Computer Vision and Pattern Recognition · Computer Science 2021-07-15 Suneung-Kim , Seong-Whan Lee

The performance of current supervised AI systems is tightly connected to the availability of annotated datasets. Annotations are usually collected through annotation tools, which are often designed for specific tasks and are difficult to…

Human-Computer Interaction · Computer Science 2023-05-24 Naihao Deng , Yikai Liu , Mingye Chen , Winston Wu , Siyang Liu , Yulong Chen , Yue Zhang , Rada Mihalcea

The paper presents the design of an assistive reading tool that integrates read-aloud technology with eye-tracking to regulate the speed of reading and support struggling readers in following the text while listening to it. The paper…

Human-Computer Interaction · Computer Science 2021-03-10 Gianluca Schiavo , Nadia Mana , Ornella Mich , Massimo Zancanaro , Remo Job

A user's eyes provide means for Human Computer Interaction (HCI) research as an important modal. The time to time scientific explorations of the eye has already seen an upsurge of the benefits in HCI applications from gaze estimation to the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-10 Atul Sahay , Imon Mukherjee , Kavi Arya

Although eye-tracking technology is being integrated into more VR and MR headsets, the true potential of eye tracking in enhancing user interactions within XR settings remains relatively untapped. Presently, one of the most prevalent gaze…

Human-Computer Interaction · Computer Science 2024-05-24 Naveen Sendhilnathan , Ajoy S. Fernandes , Michael J. Proulx , Tanya R. Jonker

The segmentation of a gaze trace into its constituent eye movements has been actively researched since the early days of eye tracking. As we move towards more naturalistic viewing conditions, the segmentation becomes even more challenging…

Multimedia · Computer Science 2019-12-11 Ioannis Agtzidis , Mikhail Startsev , Michael Dorr

Mobile access to information is a considerable problem for many users, especially to information found on the Web. In this paper, we explore how a voice-controlled service, accessible by telephone, could support mobile users' needs for…

Human-Computer Interaction · Computer Science 2007-05-23 Robert G. Capra , Manuel A. Perez-Quinones

Voice controlled virtual assistants (VAs) are now available in smartphones, cars, and standalone devices in homes. In most cases, the user needs to first "wake-up" the VA by saying a particular word/phrase every time he or she wants the VA…

Human-Computer Interaction · Computer Science 2019-02-05 Atta Norouzian , Bogdan Mazoure , Dermot Connolly , Daniel Willett

Background: People with severe speech and motor impairment (SSMI) often uses a technique called eye pointing to communicate with outside world. One of their parents, caretakers or teachers hold a printed board in front of them and by…

Human-Computer Interaction · Computer Science 2020-05-26 Vinay Krishna Sharma , L. R. D. Murthy , KamalPreet Singh Saluja , Vimal Mollyn , Gourav Sharma , Pradipta Biswas

Deep learning methods typically require vast amounts of training data to reach their full potential. While some publicly available datasets exists, domain specific data always needs to be collected and manually labeled, an expensive, time…

Computer Vision and Pattern Recognition · Computer Science 2019-02-27 Stefan Hinterstoisser , Olivier Pauly , Hauke Heibel , Martina Marek , Martin Bokeloh

This paper introduces a new web-based software tool for annotating text, Text Annotation Graphs, or TAG. It provides functionality for representing complex relationships between words and word phrases that are not available in other…

Computation and Language · Computer Science 2018-03-02 Angus G. Forbes , Kristine Lee , Gus Hahn-Powell , Marco A. Valenzuela-Escárcega , Mihai Surdeanu
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