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Recent advances in LLM-guided evolutionary computation, particularly AlphaEvolve (Novikov et al., 2025; Georgiev et al., 2025), have demonstrated remarkable success in discovering novel mathematical constructions and solving challenging…

Neural and Evolutionary Computing · Computer Science 2025-11-25 Valentin Khrulkov , Andrey Galichin , Denis Bashkirov , Dmitry Vinichenko , Oleg Travkin , Roman Alferov , Andrey Kuznetsov , Ivan Oseledets

Hadfield-Menell et al. (2017) propose the Off-Switch Game, a model of Human-AI cooperation in which AI agents always defer to humans because they are uncertain about our preferences. I explain two reasons why AI agents might not defer.…

Artificial Intelligence · Computer Science 2025-02-14 Sven Neth

In the last years, the DeepMind algorithm AlphaZero has become the state of the art to efficiently tackle perfect information two-player zero-sum games with a win/lose outcome. However, when the win/lose outcome is decided by a final score…

Artificial Intelligence · Computer Science 2023-01-10 Luca Pasqualini , Gianluca Amato , Marco Fantozzi , Rosa Gini , Alessandro Marchetti , Carlo Metta , Francesco Morandin , Maurizio Parton

Digital collectible card games are not only a growing part of the video game industry, but also an interesting research area for the field of computational intelligence. This game genre allows researchers to deal with hidden information,…

Neural and Evolutionary Computing · Computer Science 2024-10-28 Pablo García-Sánchez , Alberto Tonda , Antonio J. Fernández-Leiva , Carlos Cotta

The learning from practice paradigm is crucial for developing capable Agentic AI systems, yet it is severely hampered by inefficient experience generation, a bottleneck especially pronounced in complex benchmarks like GAIA. To address this,…

The AI model has surpassed human players in the game of Go, and it is widely believed that the AI model has encoded new knowledge about the Go game beyond human players. In this way, explaining the knowledge encoded by the AI model and…

Artificial Intelligence · Computer Science 2023-10-17 Huilin Zhou , Huijie Tang , Mingjie Li , Hao Zhang , Zhenyu Liu , Quanshi Zhang

Recent advances in data-driven evolutionary algorithms (EAs) have demonstrated the potential of leveraging historical data to improve optimization accuracy and adaptability. Despite these advancements, existing methods remain reliant on…

Neural and Evolutionary Computing · Computer Science 2026-02-16 Tao Jiang , Kebin Sun , Zhenyu Liang , Ran Cheng , Yaochu Jin , Kay Chen Tan

As increasingly capable agents are deployed, a central safety challenge is how to retain meaningful human control without modifying the underlying system. We study a minimal control interface in which an agent chooses whether to act…

Artificial Intelligence · Computer Science 2026-02-23 William Overman , Mohsen Bayati

In this project, we combine AlphaGo algorithm with Curriculum Learning to crack the game of Gomoku. Modifications like Double Networks Mechanism and Winning Value Decay are implemented to solve the intrinsic asymmetry and short-sight of…

Artificial Intelligence · Computer Science 2018-09-28 Zheng Xie , XingYu Fu , JinYuan Yu

Ensuring the highest training throughput to maximize resource efficiency, while maintaining fairness among users, is critical for deep learning (DL) training in heterogeneous GPU clusters. However, current DL schedulers provide only limited…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-03-28 Zizhao Mo , Huanle Xu , Wing Cheong Lau

AlphaZero, Leela Chess Zero and Stockfish NNUE revolutionized Computer Chess. This book gives a complete introduction into the technical inner workings of such engines. The book is split into four main chapters -- excluding chapter 1…

Machine Learning · Computer Science 2022-09-07 Dominik Klein

Artificial intelligence (AI) and software engineering (SE) are two important areas in computer science. In recent years, researchers are trying to apply AI techniques in various stages of software development to improve the overall quality…

Software Engineering · Computer Science 2023-09-28 Lei Wang

Modern chess engines achieve superhuman performance through deep tree search and regressive evaluation, while human players rely on intuition to select candidate moves followed by a shallow search to validate them. To model this…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Andrew Hamara , Greg Hamerly , Pablo Rivas , Andrew C. Freeman

This article describes an application of three well-known statistical methods in the field of game-tree search: using a large number of classified Othello positions, feature weights for evaluation functions with a game-phase-independent…

Artificial Intelligence · Computer Science 2014-11-17 M. Buro

The Fighting Game AI Competition (FTGAIC) provides a challenging benchmark for 2-player video game AI. The challenge arises from the large action space, diverse styles of characters and abilities, and the real-time nature of the game. In…

Artificial Intelligence · Computer Science 2020-04-01 Zhentao Tang , Yuanheng Zhu , Dongbin Zhao , Simon M. Lucas

Mastering the game of Go has remained a long standing challenge to the field of AI. Modern computer Go systems rely on processing millions of possible future positions to play well, but intuitively a stronger and more 'humanlike' way to…

Artificial Intelligence · Computer Science 2015-01-28 Christopher Clark , Amos Storkey

In order to solve the limited buffer scheduling problems in flexible flow shops with setup times, this paper proposes an improved whale optimization algorithm (IWOA) as a global optimization algorithm. Firstly, this paper presents a…

Artificial Intelligence · Computer Science 2018-12-21 Zhonghua Han , Quan Zhang , Haibo Shi , Yuanwei Qi , Liangliang Sun

Game solving is a similar, yet more difficult task than mastering a game. Solving a game typically means to find the game-theoretic value (outcome given optimal play), and optionally a full strategy to follow in order to achieve that…

Artificial Intelligence · Computer Science 2023-11-14 Ti-Rong Wu , Hung Guei , Ting Han Wei , Chung-Chin Shih , Jui-Te Chin , I-Chen Wu

In recent years, machine learning approaches have made dramatic advances, reaching superhuman performance in Go, Atari, and poker variants. These games, and others before them, have served not only as a testbed but have also helped to push…

Artificial Intelligence · Computer Science 2024-05-14 Danny Halawi , Aron Sarmasi , Siena Saltzen , Joshua McCoy

From the beginning if the history of AI, there has been interest in games as a platform of research. As the field developed, human-level competence in complex games became a target researchers worked to reach. Only relatively recently has…

Artificial Intelligence · Computer Science 2019-08-30 Rodrigo Canaan , Christoph Salge , Julian Togelius , Andy Nealen
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