Related papers: Realistic face animation generation from videos
Audio-driven facial reenactment is a crucial technique that has a range of applications in film-making, virtual avatars and video conferences. Existing works either employ explicit intermediate face representations (e.g., 2D facial…
High-quality reconstruction of controllable 3D head avatars from 2D videos is highly desirable for virtual human applications in movies, games, and telepresence. Neural implicit fields provide a powerful representation to model 3D head…
Due to the imperfect person detection results and posture changes, temporal appearance misalignment is unavoidable in video-based person re-identification (ReID). In this case, 3D convolution may destroy the appearance representation of…
This paper addresses the problem of single view 3D human reconstruction. Recent implicit function based methods have shown impressive results, but they fail to recover fine face details in their reconstructions. This largely degrades user…
In recent years, there has been significant progress in 2D generative face models fueled by applications such as animation, synthetic data generation, and digital avatars. However, due to the absence of 3D information, these 2D models often…
We present a method for fine-grained face manipulation. Given a face image with an arbitrary expression, our method can synthesize another arbitrary expression by the same person. This is achieved by first fitting a 3D face model and then…
We propose an end-to-end deep-learning approach for automatic rigging and retargeting of 3D models of human faces in the wild. Our approach, called Neural Face Rigging (NFR), holds three key properties: (i) NFR's expression space maintains…
Over the last years, with the advent of Generative Adversarial Networks (GANs), many face analysis tasks have accomplished astounding performance, with applications including, but not limited to, face generation and 3D face reconstruction…
In this work, we present a new method for 3D face reconstruction from sparse-view RGB images. Unlike previous methods which are built upon 3D morphable models (3DMMs) with limited details, we leverage an implicit representation to encode…
Three-dimensional (3D) facial shape analysis has gained interest due to its potential clinical applications. However, the high cost of advanced 3D facial acquisition systems limits their widespread use, driving the development of low-cost…
In this paper, we present a deep learning based image feature extraction method designed specifically for face images. To train the feature extraction model, we construct a large scale photo-realistic face image dataset with ground-truth…
We propose a method for 3D object reconstruction and 6D-pose estimation from 2D images that uses knowledge about object shape as the primary key. In the proposed pipeline, recognition and labeling of objects in 2D images deliver 2D segment…
Biometric facial recognition models often demonstrate significant decreases in accuracy when processing real-world images, often characterized by poor quality, non-frontal subject poses, and subject occlusions. We investigate whether…
3D Morphable Models (3DMMs) enable controllable facial geometry and expression editing for reconstruction, animation, and AR/VR, but traditional PCA-based mesh models are limited in resolution, detail, and photorealism. Neural volumetric…
We present a unified framework for reconstructing animatable 3D human avatars from a single portrait across head, half-body, and full-body inputs. Our method tackles three bottlenecks: pose- and framing-sensitive feature representations,…
Despite enjoying extensive applications in video analysis, three-dimensional convolutional neural networks (3D CNNs)are restricted by their massive computation and storage consumption. To solve this problem, we propose a threedimensional…
This paper addresses the problem of simultaneous 3D reconstruction and material recognition and segmentation. Enabling robots to recognise different materials (concrete, metal etc.) in a scene is important for many tasks, e.g. robotic…
Recent techniques on implicit geometry representation learning and neural rendering have shown promising results for 3D clothed human reconstruction from sparse video inputs. However, it is still challenging to reconstruct detailed surface…
Accurate analysis and classification of facial attributes are essential in various applications, from human-computer interaction to security systems. In this work, a novel approach to enhance facial classification and recognition tasks…
In this work, we introduce a novel high-fidelity 3D head reconstruction method from a single portrait image, regardless of perspective, expression, or accessories. Despite significant efforts in adapting 2D generative models for novel view…