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Related papers: Realistic face animation generation from videos

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In this paper, we propose a novel machine learning architecture for facial reenactment. In particular, contrary to the model-based approaches or recent frame-based methods that use Deep Convolutional Neural Networks (DCNNs) to generate…

Computer Vision and Pattern Recognition · Computer Science 2020-05-25 Mohammad Rami Koujan , Michail Christos Doukas , Anastasios Roussos , Stefanos Zafeiriou

Many recent works have reconstructed distinctive 3D face shapes by aggregating shape parameters of the same identity and separating those of different people based on parametric models (e.g., 3D morphable models (3DMMs)). However, despite…

Computer Vision and Pattern Recognition · Computer Science 2021-12-28 Diqiong Jiang , Yiwei Jin , Fanglue Zhang , Yukun Yai , Risheng Deng , Ruofeng Tong , Min Tang

Recovering structure and motion parameters given a image pair or a sequence of images is a well studied problem in computer vision. This is often achieved by employing Structure from Motion (SfM) or Simultaneous Localization and Mapping…

Computer Vision and Pattern Recognition · Computer Science 2018-11-07 Thanuja Dharmasiri , Andrew Spek , Tom Drummond

Three-dimensional reconstruction of events recorded on images has been a common challenge between computer vision and computer graphics for a long time. Estimating the real position of objects and surfaces using vision as an input is no…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Rafael Kuffner dos Anjos , João Madeiras Pereira , José Antonio Gaspar

Recovering the 3D geometric structure of a face from a single input image is a challenging active research area in computer vision. In this paper, we present a novel method for reconstructing 3D heads from a single or multiple image(s)…

Computer Vision and Pattern Recognition · Computer Science 2021-04-29 Oussema Bouafif , Bogdan Khomutenko , Mohamed Daoudi

Reconstructing animatable 3D humans from casually captured images of articulated subjects without camera or pose information is highly practical but remains challenging due to view misalignment, occlusions, and the absence of structural…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Lingteng Qiu , Peihao Li , Heyuan Li , Qi Zuo , Xiaodong Gu , Yuan Dong , Weihao Yuan , Rui Peng , Siyu Zhu , Xiaoguang Han , Guanying Chen , Zilong Dong

With the rapid advancement of deep learning in image generation, facial forgery techniques have achieved unprecedented realism, posing serious threats to cybersecurity and information authenticity. Most existing deepfake detection…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Haotian Wu , Yue Cheng , Shan Bian

In this paper, we introduce the Volumetric Relightable Morphable Model (VRMM), a novel volumetric and parametric facial prior for 3D face modeling. While recent volumetric prior models offer improvements over traditional methods like 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-05-09 Haotian Yang , Mingwu Zheng , Chongyang Ma , Yu-Kun Lai , Pengfei Wan , Haibin Huang

Industrial 3D face assets creation typically reconstructs topology-consistent face meshes from multi-view images for downstream production. However, high-quality reconstruction usually requires manual processing or specific capture…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Yating Wang , Ran Yi , Xiaoning Lei , Ke Fan , Jinkun Hao , Lizhuang Ma

Generating portrait images by controlling the motions of existing faces is an important task of great consequence to social media industries. For easy use and intuitive control, semantically meaningful and fully disentangled parameters…

Computer Vision and Pattern Recognition · Computer Science 2021-09-20 Yurui Ren , Ge Li , Yuanqi Chen , Thomas H. Li , Shan Liu

Existing methods of 3D dense face alignment mainly concentrate on accuracy, thus limiting the scope of their practical applications. In this paper, we propose a novel regression framework named 3DDFA-V2 which makes a balance among speed,…

Computer Vision and Pattern Recognition · Computer Science 2021-02-09 Jianzhu Guo , Xiangyu Zhu , Yang Yang , Fan Yang , Zhen Lei , Stan Z. Li

Implicit neural representations have shown compelling results in offline 3D reconstruction and also recently demonstrated the potential for online SLAM systems. However, applying them to autonomous 3D reconstruction, where a robot is…

Computer Vision and Pattern Recognition · Computer Science 2023-02-09 Yunlong Ran , Jing Zeng , Shibo He , Lincheng Li , Yingfeng Chen , Gimhee Lee , Jiming Chen , Qi Ye

Reconstructing high-fidelity 3D head geometry from images is critical for a wide range of applications, yet existing methods face fundamental limitations. Traditional photogrammetry achieves exceptional detail but requires extensive camera…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Noé Artru , Rukhshanda Hussain , Emeline Got , Alexandre Messier , David B. Lindell , Abdallah Dib

3D Morphable Models (3DMMs) are statistical models that represent facial texture and shape variations using a set of linear bases and more particular Principal Component Analysis (PCA). 3DMMs were used as statistical priors for…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Yuxiang Zhou , Jiankang Deng , Irene Kotsia , Stefanos Zafeiriou

Faithfully reconstructing 3D geometry and generating novel views of scenes are critical tasks in 3D computer vision. Despite the widespread use of image augmentations across computer vision applications, their potential remains…

Computer Vision and Pattern Recognition · Computer Science 2023-06-16 Juan C. Pérez , Sara Rojas , Jesus Zarzar , Bernard Ghanem

In this paper, we address the problem of 3D object mesh reconstruction from RGB videos. Our approach combines the best of multi-view geometric and data-driven methods for 3D reconstruction by optimizing object meshes for multi-view…

Computer Vision and Pattern Recognition · Computer Science 2019-03-21 Chen-Hsuan Lin , Oliver Wang , Bryan C. Russell , Eli Shechtman , Vladimir G. Kim , Matthew Fisher , Simon Lucey

High-quality, animatable 3D human avatar reconstruction from monocular videos offers significant potential for reducing reliance on complex hardware, making it highly practical for applications in game development, augmented reality, and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-02 Xia Yuan , Hai Yuan , Wenyi Ge , Ying Fu , Xi Wu , Guanyu Xing

Large scale 3D scene reconstruction is important for applications such as virtual reality and simulation. Existing neural rendering approaches (e.g., NeRF, 3DGS) have achieved realistic reconstructions on large scenes, but optimize per…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Yun Chen , Jingkang Wang , Ze Yang , Sivabalan Manivasagam , Raquel Urtasun

The reconstruction of three-dimensional models of coronary arteries is of great significance for the localization, evaluation and diagnosis of stenosis and plaque in the arteries, as well as for the assisted navigation of interventional…

Image and Video Processing · Electrical Eng. & Systems 2024-12-10 Lu Wang , Dong-xue Liang , Xiao-lei Yin , Jing Qiu , Zhi-yun Yang , Jun-hui Xing , Jian-zeng Dong , Zhao-yuan Ma

Three-dimensional models of craniofacial variation over the general population are useful for assessing pre- and post-operative head shape when treating various craniofacial conditions, such as craniosynostosis. We present a new method of…

Computer Vision and Pattern Recognition · Computer Science 2016-01-22 Nick Pears , Christian Duncan
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