English
Related papers

Related papers: Few-Shot Human Motion Transfer by Personalized Geo…

200 papers

This study introduces a new framework for 3D person re-identification (re-ID) that leverages readily available high-resolution texture data in 3D reconstruction to improve the performance and explainability of the person re-ID task. We…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Huy Nguyen , Kien Nguyen , Akila Pemasiri , Sridha Sridharan , Clinton Fookes

Supervised keypoint localization methods rely on large manually labeled image datasets, where objects can deform, articulate, or occlude. However, creating such large keypoint labels is time-consuming and costly, and is often error-prone…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Xingzhe He , Gaurav Bharaj , David Ferman , Helge Rhodin , Pablo Garrido

Few-shot classification is a challenging problem due to the uncertainty caused by using few labelled samples. In the past few years, many methods have been proposed with the common aim of transferring knowledge acquired on a previously…

Machine Learning · Computer Science 2021-10-19 Yuqing Hu , Vincent Gripon , Stéphane Pateux

We present a new deep learning approach to pose-guided resynthesis of human photographs. At the heart of the new approach is the estimation of the complete body surface texture based on a single photograph. Since the input photograph always…

Computer Vision and Pattern Recognition · Computer Science 2019-07-22 Artur Grigorev , Artem Sevastopolsky , Alexander Vakhitov , Victor Lempitsky

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

We present a generative method for texture filtering, which exhibits surprisingly good performance and generalizability. Our core idea is to empower texture filtering by taking full advantage of the strong learned image prior of pre-trained…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Rongjia Zheng , Shangwei Huang , Lei Zhu , Wei-Shi Zheng , Qing Zhang

Recent advancements in text-to-image generation have enabled significant progress in zero-shot 3D shape generation. This is achieved by score distillation, a methodology that uses pre-trained text-to-image diffusion models to optimize the…

Computer Vision and Pattern Recognition · Computer Science 2023-05-29 Zhenzhen Weng , Zeyu Wang , Serena Yeung

Few-shot learning addresses the challenge of learning how to address novel tasks given not just limited supervision but limited data as well. An attractive solution is synthetic data generation. However, most such methods are overly…

Computer Vision and Pattern Recognition · Computer Science 2022-01-05 Michalis Lazarou , Tania Stathaki , Yannis Avrithis

We propose a novel neural rendering pipeline, Hybrid Volumetric-Textural Rendering (HVTR), which synthesizes virtual human avatars from arbitrary poses efficiently and at high quality. First, we learn to encode articulated human motions on…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Tao Hu , Tao Yu , Zerong Zheng , He Zhang , Yebin Liu , Matthias Zwicker

4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and texture results from sparse RGB inputs, especially under…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Guoxing Sun , Xin Chen , Yizhang Chen , Anqi Pang , Pei Lin , Yuheng Jiang , Lan Xu , Jingya Wang , Jingyi Yu

Similar to facial beautification in real life, 3D virtual avatars require personalized customization to enhance their visual appeal, yet this area remains insufficiently explored. Although current 3D Gaussian editing methods can be adapted…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Yiming Zhong , Xiaolin Zhang , Ligang Liu , Yao Zhao , Yunchao Wei

This paper presents a simple yet powerful method for 3D human mesh reconstruction from a single RGB image. Most recently, the non-local interactions of the whole mesh vertices have been effectively estimated in the transformer while the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Jeonghwan Kim , Mi-Gyeong Gwon , Hyunwoo Park , Hyukmin Kwon , Gi-Mun Um , Wonjun Kim

Remarkable advances have been achieved recently in learning neural representations that characterize object geometry, while generating textured objects suitable for downstream applications and 3D rendering remains at an early stage. In…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Alexey Bokhovkin , Shubham Tulsiani , Angela Dai

We present a generalization of the person-image generation task, in which a human image is generated conditioned on a target pose and a set X of source appearance images. In this way, we can exploit multiple, possibly complementary images…

Computer Vision and Pattern Recognition · Computer Science 2019-05-08 Stéphane Lathuilière , Enver Sangineto , Aliaksandr Siarohin , Nicu Sebe

Image-based virtual try-on is an increasingly important task for online shopping. It aims to synthesize images of a specific person wearing a specified garment. Diffusion model-based approaches have recently become popular, as they are…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Xu Yang , Changxing Ding , Zhibin Hong , Junhao Huang , Jin Tao , Xiangmin Xu

3D generation methods have shown visually compelling results powered by diffusion image priors. However, they often fail to produce realistic geometric details, resulting in overly smooth surfaces or geometric details inaccurately baked in…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Ruihan Gao , Kangle Deng , Gengshan Yang , Wenzhen Yuan , Jun-Yan Zhu

We are witnessing a proliferation of textured 3D models captured from the real world with automatic photo-reconstruction tools. Digital 3D models of this class come with a unique set of characteristics and defects -- especially concerning…

Graphics · Computer Science 2020-12-29 Andrea Maggiordomo , Federico Ponchio , Paolo Cignoni , Marco Tarini

Deep learning for human sensing on edge systems presents significant potential for smart applications. However, its training and development are hindered by the limited availability of sensor data and resource constraints of edge systems.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Yu Zhang , Xi Zhang , Hualin Zhou , Xinyuan Chen , Shang Gao , Hong Jia , Jianfei Yang , Yuankai Qi , Tao Gu

Human motion copy is an intriguing yet challenging task in artificial intelligence and computer vision, which strives to generate a fake video of a target person performing the motion of a source person. The problem is inherently…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Sifan Wu , Zhenguang Liu , Beibei Zhang , Roger Zimmermann , Zhongjie Ba , Xiaosong Zhang , Kui Ren

Recent advances in machine learning have greatly benefited object detection and 6D pose estimation. However, textureless and metallic objects still pose a significant challenge due to few visual cues and the texture bias of CNNs. To address…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Peter Hönig , Stefan Thalhammer , Jean-Baptiste Weibel , Matthias Hirschmanner , Markus Vincze