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In this paper, we present Fusion-GCN, an approach for multimodal action recognition using Graph Convolutional Networks (GCNs). Action recognition methods based around GCNs recently yielded state-of-the-art performance for skeleton-based…

Computer Vision and Pattern Recognition · Computer Science 2021-09-28 Michael Duhme , Raphael Memmesheimer , Dietrich Paulus

The goal of this paper is to accelerate the training of machine learning models, a critical challenge since the training of large-scale deep neural models can be computationally expensive. Stochastic gradient descent (SGD) and its variants…

Machine Learning · Computer Science 2025-09-22 Yuen Chen , Yian Wang , Hari Sundaram

In an aging population, elderly patient safety is a primary concern at hospitals and nursing homes, which demands for increased nurse care. By performing nurse activity recognition, we can not only make sure that all patients get an equal…

Computer Vision and Pattern Recognition · Computer Science 2022-04-12 Momal Ijaz , Renato Diaz , Chen Chen

The shared topology of human skeletons motivated the recent investigation of graph convolutional network (GCN) solutions for action recognition. However, most of the existing GCNs rely on the binary connection of two neighboring vertices…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Youwei Zhou , Tianyang Xu , Cong Wu , Xiaojun Wu , Josef Kittler

Accurate assessment of patient actions plays a crucial role in healthcare as it contributes significantly to disease progression monitoring and treatment effectiveness. However, traditional approaches to assess patient actions often rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-02-26 Youssef Mourchid , Rim Slama

Action recognition has been a heated topic in computer vision for its wide application in vision systems. Previous approaches achieve improvement by fusing the modalities of the skeleton sequence and RGB video. However, such methods have a…

Computer Vision and Pattern Recognition · Computer Science 2022-02-24 Xiaoguang Zhu , Ye Zhu , Haoyu Wang , Honglin Wen , Yan Yan , Peilin Liu

In the field of gestural action recognition, many studies have focused on dimensionality reduction along the spatial axis, to reduce both the variability of gestural sequences expressed in the reduced space, and the computational complexity…

Machine Learning · Computer Science 2014-09-18 Pierre-François Marteau , Sylvie Gibet , Clement Reverdy

Training deep neural networks with Stochastic Gradient Descent, or its variants, requires careful choice of both learning rate and batch size. While smaller batch sizes generally converge in fewer training epochs, larger batch sizes offer…

Machine Learning · Computer Science 2018-02-15 Aditya Devarakonda , Maxim Naumov , Michael Garland

The increasing adoption of approximate computing in deep neural network accelerators (AxDNNs) promises significant energy efficiency gains. However, permanent faults in AxDNNs can severely degrade their performance compared to their…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-01-30 Khurram Khalil , Khaza Anuarul Hoque

The availability of low-cost range sensors and the development of relatively robust algorithms for the extraction of skeleton joint locations have inspired many researchers to develop human activity recognition methods using the 3-D data.…

Computer Vision and Pattern Recognition · Computer Science 2018-08-14 Saeed Ghodsi , Hoda Mohammadzade , Erfan Korki

Skeleton-based human action recognition has been drawing more interest recently due to its low sensitivity to appearance changes and the accessibility of more skeleton data. However, even the 3D skeletons captured in practice are still…

Computer Vision and Pattern Recognition · Computer Science 2022-09-26 Cunling Bian , Wei Feng , Fanbo Meng , Song Wang

Recent progress on action recognition has mainly focused on RGB and optical flow features. In this paper, we approach the problem of joint-based action recognition. Unlike other modalities, constellation of joints and their motion generate…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Anshul Shah , Shlok Mishra , Ankan Bansal , Jun-Cheng Chen , Rama Chellappa , Abhinav Shrivastava

This paper presents a novel adaptation of the Stochastic Gradient Descent (SGD), termed AdaBatchGrad. This modification seamlessly integrates an adaptive step size with an adjustable batch size. An increase in batch size and a decrease in…

Machine Learning · Computer Science 2024-02-09 Petr Ostroukhov , Aigerim Zhumabayeva , Chulu Xiang , Alexander Gasnikov , Martin Takáč , Dmitry Kamzolov

Bolted joints are critical in engineering for maintaining structural integrity and reliability. Accurate prediction of parameters influencing their function and behavior is essential for optimal performance. Traditional methods often fail…

Machine Learning · Computer Science 2025-08-28 Ines Boujnah , Nehal Afifi , Andreas Wettstein , Sven Matthiesen

Contemporary approaches to solving various problems that require analyzing three-dimensional (3D) meshes and point clouds have adopted the use of deep learning algorithms that directly process 3D data such as point coordinates, normal…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Stefan Novaković , Vladimir Risojević

For pursuing accurate skeleton-based action recognition, most prior methods use the strategy of combining Graph Convolution Networks (GCNs) with attention-based methods in a serial way. However, they regard the human skeleton as a complete…

Computer Vision and Pattern Recognition · Computer Science 2023-01-30 Chen Pang , Xuequan Lu , Lei Lyu

Deep neural networks (DNNs) have been applied in many computer vision tasks and achieved state-of-the-art (SOTA) performance. However, misclassification will occur when DNNs predict adversarial examples which are created by adding…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Chao Liu , Xin Liu , Zitong Yu , Yonghong Hou , Huanjing Yue , Jingyu Yang

3D action recognition is referred to as the classification of action sequences which consist of 3D skeleton joints. While many research work are devoted to 3D action recognition, it mainly suffers from three problems: highly complicated…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Bin Sun , Shaofan Wang , Dehui Kong , Lichun Wang , Baocai Yin

Skeleton-based human action recognition has attracted much attention with the prevalence of accessible depth sensors. Recently, graph convolutional networks (GCNs) have been widely used for this task due to their powerful capability to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Zhen Huang , Xu Shen , Xinmei Tian , Houqiang Li , Jianqiang Huang , Xian-Sheng Hua

Current methods for skeleton-based human action recognition usually work with completely observed skeletons. However, in real scenarios, it is prone to capture incomplete and noisy skeletons, which will deteriorate the performance of…

Computer Vision and Pattern Recognition · Computer Science 2020-01-08 Yi-Fan Song , Zhang Zhang , Liang Wang