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Twistors in four dimensions d=4 have provided a convenient description of massless particles with any spin, and this led to remarkable computational techniques in Yang-Mills field theory. Recently it was shown that the same d=4 twistor…

High Energy Physics - Theory · Physics 2008-11-26 Itzhak Bars , Moises Picon

The standardized sizes used in the garment industry do not cover the range of individual differences in body shape for most people, leading to ill-fitting clothes, high return rates and overproduction. Recent research efforts in both…

Graphics · Computer Science 2022-09-21 Katja Wolff , Philipp Herholz , Verena Ziegler , Frauke Link , Nico Brügel , Olga Sorkine-Hornung

Reconstructing 3D clothed humans from monocular images and videos is a fundamental problem with applications in virtual try-on, avatar creation, and mixed reality. Despite significant progress in human body recovery, accurately…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Yingxuan You , Ren Li , Corentin Dumery , Cong Cao , Hao Li , Pascal Fua

We present simple models of trajectories in space, both in 2D and in 3D. The first examples, which model bicircular moves in the same direction, are classical curves (epicycloids, etc.). Then, we explore bicircular moves in reverse…

Computational Geometry · Computer Science 2024-01-25 Thierry Dana-Picard , Matias Tejera , Eva Ulbrich

In this paper, we develop a robust 3D garment digitization solution that can generalize well on real-world fashion catalog images with cloth texture occlusions and large body pose variations. We assumed fixed topology parametric template…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Sahib Majithia , Sandeep N. Parameswaran , Sadbhavana Babar , Vikram Garg , Astitva Srivastava , Avinash Sharma

We analyze the performance of a reduced-order simulation of geometric meta-materials based on zigzag patterns using a simplified representation. As geometric meta-materials we denote planar cellular structures which can be fabricated in 2d…

Graphics · Computer Science 2022-10-25 Kurt Leimer , Przemyslaw Musialski

We describe D=4 twistorial membrane in terms of two twistorial three-dimensional world volume fields. We start with the D-dimensional p-brane generalizations of two phase space string formulations: the one with $p+1$ vectorial fourmomenta,…

High Energy Physics - Theory · Physics 2008-11-26 Sergey Fedoruk , Jerzy Lukierski

We extend finding geometrically-significant preserved quantities by solving specific PDEs to the affine transformations and subgroups. This can be viewed not only as a purely geometrical problem but also as a subcase of finding physical…

General Relativity and Quantum Cosmology · Physics 2018-09-25 Edward Anderson

This article is a survey article that gives detailed constructions and illustrations of some of the standard examples of non-orientable surfaces that are embedded and immersed in 4-dimensional space. The illustrations depend upon their…

Geometric Topology · Mathematics 2014-07-24 Yongju Bae , J. Scott Carter , Seonmi Choi , Sera Kim

The realm of textiles spans clothing, households, healthcare, sports, and industrial applications. The deformable nature of these objects poses unique challenges that prior work on rigid objects cannot fully address. The increasing interest…

We introduce Textile IR, a bidirectional intermediate representation that connects manufacturing-valid CAD, physics-based simulation, and lifecycle assessment for fashion design. Unlike existing siloed tools where pattern software…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Petteri Teikari , Neliana Fuenmayor

The paper presents a micromechanical representation of deformation in 2D granular materials. The representation is a generalization of K. Bagi's work and is based upon the void-cell approach of M. Satake. The general representation applies…

Soft Condensed Matter · Physics 2024-12-04 Matthew R. Kuhn

Developable surfaces are commonly observed in various applications such as architecture, product design, manufacturing, mechanical materials, and data physicalization as well as in the development of tangible interaction and deformable…

Graphics · Computer Science 2023-06-16 Chao Yuan , Nan Cao , Yang Shi

Microstructure reconstruction, a major component of inverse computational materials engineering, is currently advancing at an unprecedented rate. While various training-based and training-free approaches are developed, the majority of…

Materials Science · Physics 2022-11-28 Christian Düreth , Paul Seibert , Dennis Rücker , Stephanie Handford , Markus Kästner , Maik Gude

Existing approaches for 3D garment reconstruction either assume a predefined template for the garment geometry (restricting them to fixed clothing styles) or yield vertex colored meshes (lacking high-frequency textural details). Our novel…

Computer Vision and Pattern Recognition · Computer Science 2022-08-30 Astitva Srivastava , Chandradeep Pokhariya , Sai Sagar Jinka , Avinash Sharma

We demonstrate three-dimensional (3-D) nanoimprint lithography using master samples initially structured by two-photon lithography. Complex geometries like micro prisms, micro parabolic concentrators, micro lenses and other micrometer sized…

Mesoscale and Nanoscale Physics · Physics 2017-02-15 Rebecca Saive , Colton R. Bukowsky , Harry A. Atwater

Tracking non-rigidly deforming scenes using range sensors has numerous applications including computer vision, AR/VR, and robotics. However, due to occlusions and physical limitations of range sensors, existing methods only handle the…

Computer Vision and Pattern Recognition · Computer Science 2021-05-06 Yang Li , Hikari Takehara , Takafumi Taketomi , Bo Zheng , Matthias Nießner

Knitted fabrics are metamaterials with remarkable mechanical properties, such as extreme deformability and multiple history-dependent rest shapes. This letter shows that those properties may stem from a continuous set of metastable states…

Soft Condensed Matter · Physics 2024-10-24 Jérôme Crassous , Samuel Poincloux , Audrey Steinberger

Interactable objects are ubiquitous in our daily lives. Recent advances in 3D generative models make it possible to automate the modeling of these objects, benefiting a range of applications from 3D printing to the creation of robot…

Computer Vision and Pattern Recognition · Computer Science 2025-02-05 Rundong Luo , Haoran Geng , Congyue Deng , Puhao Li , Zan Wang , Baoxiong Jia , Leonidas Guibas , Siyuan Huang

Soft matters whose constituents are deformable are ubiquitous in nature especially in biological systems-including cells and their organelles-as well as in foams and emulsions. The capacity for deformation in these soft materials gives rise…

Soft Condensed Matter · Physics 2026-03-05 Padmanabha Bose , Smarajit Karmakar