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We consider concurrent games played on graphs. At every round of a game, each player simultaneously and independently selects a move; the moves jointly determine the transition to a successor state. Two basic objectives are the safety…

Computer Science and Game Theory · Computer Science 2012-07-03 Krishnendu Chatterjee , Luca de Alfaro , Thomas A. Henzinger

Strong placement games (SP-games) are a class of combinatorial games whose structure allows one to describe the game via simplicial complexes. A natural question is whether well-known invariants of combinatorial games, such as "game value",…

Combinatorics · Mathematics 2019-02-12 Sara Faridi , Svenja Huntemann , Richard J. Nowakowski

We study the complexity of affine Unique-Games (UG) over globally hypercontractive graphs, which are graphs that are not small set expanders but admit a useful and succinct characterization of all small sets that violate the small-set…

Computational Complexity · Computer Science 2023-04-17 Mitali Bafna , Dor Minzer

We introduce a new technique for designing fixed-parameter algorithms for cut problems, namely randomized contractions. We apply our framework to obtain the first FPT algorithm for the Unique Label Cover problem and new FPT algorithms with…

Data Structures and Algorithms · Computer Science 2016-07-20 Rajesh Chitnis , Marek Cygan , MohammadTaghi Hajiaghayi , Marcin Pilipczuk , Michał Pilipczuk

We present a robust framework with computational algorithms to support decision makers in sequential games. Our framework includes methods to solve games with complete information, assess the robustness of such solutions and, finally,…

Computation · Statistics 2024-02-22 Tahir Ekin , Roi Naveiro , Alberto Torres-Barrán , David Ríos-Insua

Cohn and Umans proposed a framework for developing fast matrix multiplication algorithms based on the embedding computation in certain groups algebras. In subsequent work with Kleinberg and Szegedy, they connected this to the search for…

Computational Complexity · Computer Science 2023-01-03 Matthew Anderson , Zongliang Ji , Anthony Yang Xu

This paper investigates repeated win-lose coordination games (WLC-games). We analyse which protocols are optimal for these games covering both the worst case and average case scenarios, i,e., optimizing the guaranteed and expected…

Computer Science and Game Theory · Computer Science 2020-04-17 Antti Kuusisto , Raine Rönnholm

Pebble games are popular models for analyzing time-space trade-offs. In particular, the reversible pebble game is often applied in quantum algorithms like Grover's search to efficiently simulate classical computation on inputs in…

Quantum Physics · Physics 2025-02-19 Niels Kornerup , Jonathan Sadun , David Soloveichik

Hybrid games are games played on a finite graph endowed with real variables which may model behaviors of discrete controllers of continuous systems. The synthesis problem for hybrid games is decidable for classical objectives (like LTL…

Logic in Computer Science · Computer Science 2024-10-01 Catalin Dima , Mariem Hammami , Youssouf Oualhadj , Régine Laleau

We present two parallel repetition theorems for the entangled value of multi-player, one-round free games (games where the inputs come from a product distribution). Our first theorem shows that for a $k$-player free game $G$ with entangled…

Quantum Physics · Physics 2015-04-07 Kai-Min Chung , Xiaodi Wu , Henry Yuen

We use a recently discovered constrained de Finetti reduction (aka "Post-Selection Lemma") to study the parallel repetition of multi-player non-local games under no-signalling strategies. Since the technique allows us to reduce general…

Quantum Physics · Physics 2016-10-04 Cécilia Lancien , Andreas Winter

Compiling Bell games under cryptographic assumptions replaces the need for physical separation, allowing nonlocality to be probed with a single untrusted device. While Kalai et al. (STOC'23) showed that this compilation preserves quantum…

In complexity theory, gap-preserving reductions play a crucial role in studying hardness of approximation and in analyzing the relative complexity of multiprover interactive proof systems. In the quantum setting, multiprover interactive…

Quantum Physics · Physics 2025-09-01 Laura Mančinska , Pieter Spaas , Taro Spirig , Matthijs Vernooij

We study algorithmic complexity of solving subtraction games in a~fixed dimension with a finite difference set. We prove that there exists a game in this class such that any algorithm solving the game runs in exponential time. Also we prove…

Computational Complexity · Computer Science 2020-01-14 Vladimir Gurvich , Michael Vyalyi

We introduce a simple transformation on two-player nonlocal games, called "anchoring", and prove an exponential-decay parallel repetition theorem for all anchored games in the setting of quantum entangled players. This transformation is…

Quantum Physics · Physics 2021-03-09 Mohammad Bavarian , Thomas Vidick , Henry Yuen

Security questions are one of the techniques used to recover passwords. The main limitation of security questions is that users find strong answers difficult to remember. This leads users to trade-off security for the convenience of an…

Cryptography and Security · Computer Science 2017-09-26 Nicholas Micallef , Nalin Asanka Gamagedara Arachchilage

We consider two games between two players Ann and Ben who build a word together by adding alternatively a letter at the end of the shared word. In the nonrepetitive game, Ben wins the game if he can create a square of length at least $4$,…

Combinatorics · Mathematics 2022-11-30 Matthieu Rosenfeld

We consider a class of two-prover interactive proof systems where each prover returns a single bit to the verifier and the verifier's verdict is a function of the XOR of the two bits received. We show that, when the provers are allowed to…

Quantum Physics · Physics 2008-04-11 Richard Cleve , William Slofstra , Falk Unger , Sarvagya Upadhyay

We develop an abstract operator-algebraic characterization of robust self-testing for synchronous correlations and games. Specifically, we show that a synchronous correlation is a robust self-test if and only if there is a unique state on…

Quantum Physics · Physics 2025-04-01 Prem Nigam Kar

Two-player games on graphs provide the mathematical foundation for the study of reactive systems. In the quantitative framework, an objective assigns a value to every play, and the goal of player 1 is to minimize the value of the objective.…

Logic in Computer Science · Computer Science 2014-04-30 Yaron Velner