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The behavior of games repeated in parallel, when played with quantumly entangled players, has received much attention in recent years. Quantum analogues of Raz's classical parallel repetition theorem have been proved for many special…

Quantum Physics · Physics 2016-04-18 Henry Yuen

A recent result of Moshkovitz \cite{Moshkovitz14} presented an ingenious method to provide a completely elementary proof of the Parallel Repetition Theorem for certain projection games via a construction called fortification. However, the…

Computational Complexity · Computer Science 2015-05-26 Amey Bhangale , Ramprasad Saptharishi , Girish Varma , Rakesh Venkat

We investigate the value of parallel repetition of one-round games with any number of players $k\ge 2$. It has been an open question whether an analogue of Raz's Parallel Repetition Theorem holds for games with more than two players, i.e.,…

Computational Complexity · Computer Science 2020-05-08 Irit Dinur , Prahladh Harsha , Rakesh Venkat , Henry Yuen

We give tolerant testers with sublinear query complexity in the adjacency-list model for Unique Games. Prior tolerant testers required structural assumptions such as expansion or clusterability. For Unique Games, the tester distinguishes…

Data Structures and Algorithms · Computer Science 2026-05-19 Yuichi Yoshida

In a recent work, Moshkovitz [FOCS '14] presented a transformation on two-player games called "fortification", and gave an elementary proof of an (exponential decay) parallel repetition theorem for fortified two-player projection games. In…

Quantum Physics · Physics 2016-03-18 Mohammad Bavarian , Thomas Vidick , Henry Yuen

We show equivalences between several high-dimensional problems in extremal combinatorics and parallel repetition of multiplayer (multiprover) games over large answer alphabets. This extends the forbidden-subgraph technique, previously…

Computational Complexity · Computer Science 2025-10-30 Kunal Mittal

We give a new algorithm for Unique Games which is based on purely {\em spectral} techniques, in contrast to previous work in the area, which relies heavily on semidefinite programming (SDP). Given a highly satisfiable instance of Unique…

Computational Complexity · Computer Science 2011-02-14 Alexandra Kolla

In this paper, we investigate the validity of the Unique Games Conjecture when the constraint graph is the boolean hypercube. We construct an almost optimal integrality gap instance on the Hypercube for the Goemans-Williamson semidefinite…

Computational Complexity · Computer Science 2014-05-07 Naman Agarwal , Guy Kindler , Alexandra Kolla , Luca Trevisan

We show how two techniques from statistical physics can be adapted to solve a variant of the notorious Unique Games problem, potentially opening new avenues towards the Unique Games Conjecture. The variant, which we call Count Unique Games,…

Data Structures and Algorithms · Computer Science 2021-03-05 Matthew Coulson , Ewan Davies , Alexandra Kolla , Viresh Patel , Guus Regts

We prove that for any 3-player game $\mathcal G$, whose query distribution has the same support as the GHZ game (i.e., all $x,y,z\in \{0,1\}$ satisfying $x+y+z=0\pmod{2}$), the value of the $n$-fold parallel repetition of $\mathcal G$…

Computational Complexity · Computer Science 2026-02-11 Yang P. Liu , Shachar Lovett , Kunal Mittal

We give an algorithm for solving unique games (UG) instances whenever low-degree sum-of-squares proofs certify good bounds on the small-set-expansion of the underlying constraint graph via a hypercontractive inequality. Our algorithm is in…

Computational Complexity · Computer Science 2021-06-29 Mitali Bafna , Boaz Barak , Pravesh Kothari , Tselil Schramm , David Steurer

We study parallel repetition of k-player games where the constraints satisfy the projection property. We prove exponential decay in the value of a parallel repetition of projection games with value less than 1.

Computational Complexity · Computer Science 2023-12-11 Amey Bhangale , Mark Braverman , Subhash Khot , Yang P. Liu , Dor Minzer

We consider the natural extension of two-player nonlocal games to an arbitrary number of players. An important question for such nonlocal games is their behavior under parallel repetition. For two-player nonlocal games, it is known that…

Quantum Physics · Physics 2014-12-15 Harry Buhrman , Serge Fehr , Christian Schaffner

Recent successes of game-theoretic formulations in ML have caused a resurgence of research interest in differentiable games. Overwhelmingly, that research focuses on methods and upper bounds on their speed of convergence. In this work, we…

Machine Learning · Computer Science 2020-09-16 Adam Ibrahim , Waïss Azizian , Gauthier Gidel , Ioannis Mitliagkas

In this paper, the author puts forward a variation of Feige's Hypothesis, which claims that it is hard on average refuting Unbalanced Max 3-XOR under biased assignments on a natural distribution. Under this hypothesis, the author…

Computational Complexity · Computer Science 2014-12-16 Peng Cui

We study linear constraint system (LCS) games over the ring of arithmetic modulo $d$. We give a new proof that certain LCS games (the Mermin--Peres Magic Square and Magic Pentagram over binary alphabets, together with parallel repetitions…

Quantum Physics · Physics 2019-04-02 Andrea Coladangelo , Jalex Stark

This paper extends and generalizes the well-known cut-matching game framework and provides a novel cut-strategy that produces constant-hop expanders. Constant-hop expanders are a significant strengthening of regular expanders with the…

Data Structures and Algorithms · Computer Science 2024-10-29 Bernhard Haeupler , Jonas Huebotter , Mohsen Ghaffari

Our starting point is the observation that if graphs in a class C have low descriptive complexity in first order logic, then the isomorphism problem for C is solvable by a fast parallel algorithm (essentially, by a simple combinatorial…

Computational Complexity · Computer Science 2007-05-23 Martin Grohe , Oleg Verbitsky

We prove that parallel repetition of the (3-player) GHZ game reduces the value of the game polynomially fast to 0. That is, the value of the GHZ game repeated in parallel $t$ times is at most $t^{-\Omega(1)}$. Previously, only a bound of…

Computational Complexity · Computer Science 2020-08-13 Justin Holmgren , Ran Raz

We consider a randomized algorithm for the unique games problem, using independent multinomial probabilities to assign labels to the vertices of a graph. The expected value of the solution obtained by the algorithm is expressed as a…

Computational Complexity · Computer Science 2015-08-10 Rajeev Kohli , Ramesh Krishnamurti