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Effective multi-robot teams require the ability to move to goals in complex environments in order to address real-world applications such as search and rescue. Multi-robot teams should be able to operate in a completely decentralized…

Robotics · Computer Science 2021-09-16 Brian Reily , Terran Mott , Hao Zhang

Zero-Shot Learning (ZSL) is typically achieved by resorting to a class semantic embedding space to transfer the knowledge from the seen classes to unseen ones. Capturing the common semantic characteristics between the visual modality and…

Computer Vision and Pattern Recognition · Computer Science 2018-04-23 Yunlong Yu , Zhong Ji , Jichang Guo , Zhongfei , Zhang

Learning interpretable communication is essential for multi-agent and human-agent teams (HATs). In multi-agent reinforcement learning for partially-observable environments, agents may convey information to others via learned communication,…

Machine Learning · Computer Science 2023-01-12 Seth Karten , Mycal Tucker , Huao Li , Siva Kailas , Michael Lewis , Katia Sycara

Open-ended worlds are those in which there are no pre-specified goals or environmental reward signal. As a consequence, an agent must know how to perform a multitude of tasks. However, when a new task is presented to an agent, we expect it…

Computation and Language · Computer Science 2024-05-13 Christopher Z. Cui , Xiangyu Peng , Mark O. Riedl

We consider the problem of entanglement-assisted one-shot classical communication. In the zero-error regime, entanglement can increase the one-shot zero-error capacity of a family of classical channels following the strategy of Cubitt et…

Quantum Physics · Physics 2022-10-19 Shiv Akshar Yadavalli , Ravi Kunjwal

A key goal of ad hoc teamwork is to develop a learning agent that cooperates with unknown teams, without resorting to any pre-coordination protocol. Despite a vast number of ad hoc teamwork algorithms in the literature, most of them cannot…

Multiagent Systems · Computer Science 2022-05-09 Alexandre Neves , Alberto Sardinha

Given the semantic descriptions of classes, Zero-Shot Learning (ZSL) aims to recognize unseen classes without labeled training data by exploiting semantic information, which contains knowledge between seen and unseen classes. Existing ZSL…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Vivek Chalumuri , Bac Nguyen

Current research in distributed Nash equilibrium (NE) seeking in the partial information setting assumes that information is exchanged between agents that are "truthful". However, in general noncooperative games agents may consider sending…

Optimization and Control · Mathematics 2021-11-30 Dian Gadjov , Lacra Pavel

Zero-Shot learning has been shown to be an efficient strategy for domain adaptation. In this context, this paper builds on the recent work of Bucher et al. [1], which proposed an approach to solve Zero-Shot classification problems (ZSC) by…

Machine Learning · Computer Science 2016-08-29 Maxime Bucher , Stéphane Herbin , Frédéric Jurie

Semantic communications (SC) is an emerging communication paradigm in which wireless devices can send only relevant information from a source of data while relying on computing resources to regenerate missing data points. However, the…

Information Theory · Computer Science 2024-09-30 Christo Kurisummoottil Thomas , Walid Saad

In image recognition, there are many cases where training samples cannot cover all target classes. Zero-shot learning (ZSL) utilizes the class semantic information to classify samples of the unseen categories that have no corresponding…

Computer Vision and Pattern Recognition · Computer Science 2018-06-25 Fan Wu , Kai Tian , Jihong Guan , Shuigeng Zhou

Strategic interactions often take place in an environment rife with uncertainty. As a result, the equilibrium of a game is intimately related to the information available to its players. The \emph{signaling problem} abstracts the task faced…

Computer Science and Game Theory · Computer Science 2014-10-14 Yu Cheng , Ho Yee Cheung , Shaddin Dughmi , Shanghua Teng

Model quantization is a promising approach to compress deep neural networks and accelerate inference, making it possible to be deployed on mobile and edge devices. To retain the high performance of full-precision models, most existing…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Yuang Liu , Wei Zhang , Jun Wang

Covert communications enable a transmitter to send information reliably in the presence of an adversary, who looks to detect whether the transmission took place or not. We consider covert communications over quasi-static block fading…

Information Theory · Computer Science 2020-09-29 Khurram Shahzad , Xiangyun Zhou

Edge networks call for communication efficient (low overhead) and robust distributed optimization (DO) algorithms. These are, in fact, desirable qualities for DO frameworks, such as federated edge learning techniques, in the presence of…

Systems and Control · Electrical Eng. & Systems 2023-05-19 Nicolò Dal Fabbro , Michele Rossi , Luca Schenato , Subhrakanti Dey

Zero-shot learning is a learning regime that recognizes unseen classes by generalizing the visual-semantic relationship learned from the seen classes. To obtain an effective ZSL model, one may resort to curating training samples from…

Computer Vision and Pattern Recognition · Computer Science 2022-09-07 Zhi Chen , Yadan Luo , Sen Wang , Jingjing Li , Zi Huang

This paper addresses the problem of planning a safe (i.e., collision-free) trajectory from an initial state to a goal region when the obstacle space is a-priori unknown and is incrementally revealed online, e.g., through line-of-sight…

Robotics · Computer Science 2018-04-17 Lucas Janson , Tommy Hu , Marco Pavone

In this paper, we study how to solve resource allocation problems in ultra-reliable and low-latency communications by unsupervised deep learning, which often yield functional optimization problems with quality-of-service (QoS) constraints.…

Networking and Internet Architecture · Computer Science 2019-06-06 Chengjian Sun , Chenyang Yang

In this paper we consider a version of the zero-shot learning problem where seen class source and target domain data are provided. The goal during test-time is to accurately predict the class label of an unseen target domain instance based…

Computer Vision and Pattern Recognition · Computer Science 2015-09-29 Ziming Zhang , Venkatesh Saligrama

Humans do not memorize everything. Thus, humans recognize scene changes by exploring the past images. However, available past (i.e., reference) images typically represent nearby viewpoints of the present (i.e., query) scene, rather than the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-16 Kyusik Cho , Suhan Woo , Hongje Seong , Euntai Kim
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