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Zero-shot human-AI coordination is the training of an ego-agent to coordinate with humans without human data. Most studies on zero-shot human-AI coordination have focused on enhancing the ego-agent's coordination ability in a given…
The interplay between exploration and exploitation in competitive multi-agent learning is still far from being well understood. Motivated by this, we study smooth Q-learning, a prototypical learning model that explicitly captures the…
We propose a novel framework for analyzing the dynamics of distribution shift in real-world systems that captures the feedback loop between learning algorithms and the distributions on which they are deployed. Prior work largely models…
This paper investigates the discrete-time asynchronous games in which noncooperative agents seek to minimize their individual cost functions. Building on the assumption of partial asynchronism, i.e., each agent updates at least once within…
Zero-Shot Classification (ZSC) equips the learned model with the ability to recognize the visual instances from the novel classes via constructing the interactions between the visual and the semantic modalities. In contrast to the…
Zero-shot intent classification is a vital and challenging task in dialogue systems, which aims to deal with numerous fast-emerging unacquainted intents without annotated training data. To obtain more satisfactory performance, the crucial…
We propose a communication efficient quasi-Newton method for large-scale multi-agent convex composite optimization. We assume the setting of a network of agents that cooperatively solve a global minimization problem with strongly convex…
Semantic search of Earth observation archives remains challenging. Visual foundation models such as CLAY produce rich embeddings of satellite imagery but lack the natural-language grounding needed for intuitive query, and full contrastive…
Achieving robust, human-like whole-body control on humanoid robots for agile, contact-rich behaviors remains a central challenge, demanding heavy per-skill engineering and a brittle process of tuning controllers. We introduce ZEST…
Zero-shot learning (ZSL) aims to recognize objects of novel classes without any training samples of specific classes, which is achieved by exploiting the semantic information and auxiliary datasets. Recently most ZSL approaches focus on…
Designing protocols enhancing cooperation for multi-agent systems remains a grand challenge. Cheap talk, defined as costless, non-binding communication before formal action, serves as a pivotal solution. However, existing theoretical…
In this paper, we consider a zero error coordination problem wherein the nodes of a network exchange messages to be able to perfectly coordinate their actions with the individual observations of each other. While previous works on…
Full quantum capability devices can provide secure communications, but they are challenging to make portable given the current technology. Besides, classical portable devices are unable to construct communication channels resistant to…
Voice Conversion research in recent times has increasingly focused on improving the zero-shot capabilities of existing methods. Despite remarkable advancements, current architectures still tend to struggle in zero-shot cross-lingual…
The decentralized stochastic multi-player multi-armed bandit (MP-MAB) problem, where the collision information is not available to the players, is studied in this paper. Building on the seminal work of Boursier and Perchet (2019), we…
Adversarial environments require agents to navigate a key strategic trade-off: acquiring information enhances situational awareness, but may simultaneously expose them to threats. To investigate this tension, we formulate a…
Nowadays, quantum communications provide a vast field of research in rapid expansion, with a huge potential impact on the future developments of quantum technologies. In particular, continuous variable systems, employing coherent-state…
Zero-shot object detection (ZSD), the task that extends conventional detection models to detecting objects from unseen categories, has emerged as a new challenge in computer vision. Most existing approaches tackle the ZSD task with a strict…
The advent of Zero-Determinant (ZD) strategies has reshaped the study of reciprocity and cooperation in the iterated Prisoner's Dilemma games. The ramification of ZD strategies has been demonstrated through their ability to unilaterally…
Task-oriented Dialogue (ToD) agents are mostly limited to a few widely-spoken languages, mainly due to the high cost of acquiring training data for each language. Existing low-cost approaches that rely on cross-lingual embeddings or naive…